Kenshi
Taxman/Tribute/Prayer Relations+
116 Comments
c0pa79 Jul 18 @ 9:37am 
by looking into the mod itself I figured HN actually only gives 3 instead of 5. However I'm currently modding the mod to restrict these gains to 30 max. And I think Shek relations should increase when you FIGHT instead of subdue.
Zer0 Jul 1, 2024 @ 6:50am 
Conflicts with GenMod, Living world...
InsertGenericName May 18, 2024 @ 5:03pm 
POSSIBLE BUG: When you give meat to starving bandits, meat is added to your inventory instead of taken. Unsure if it is from this mod but it is a likely culprit.
TheBusDriver Feb 8, 2024 @ 7:09pm 
talk about bird brain lacking imagination
TheBusDriver Feb 8, 2024 @ 7:08pm 
paying "taxes" , weather to empire or smaller band of bandits makes you appear more reliable and trustworthy, the more you do it. And after enough "taxes" they would want to ally with your profitable town in order to protect their income from destruction and others
MGJ Sakazaki Jan 23, 2024 @ 11:38am 
I just came to see this page again and I notice some infants. I'm talking to you, @DUCATISLO.
Exactly, @TheRandomFox.
No, I didn't mean that I don't like to be exploited, I said that the way it was done it was not well-made.
For example, your suggestion "+2 relations just for paying taxes like a normal law-abiding citizen seems excessive to me.", I agree to it 100%. It was exactly what I meant by "That doesn't make sense at all.", @TheRandomFox .
This feels like it was made to make life easier in Kenshi, some people will like it, but not me.
Great mod nonetheless.
TheRandomFox Jul 28, 2023 @ 9:13am 
Addition:
After poking around in the mod file in an attempt to modify the values myself, I found that this mod also adds events for bandits coming by to extort you for "protection money". This also adds positive relations with the bandits. Makes no sense to me, tbh.

The idea behind the mod is great, that I have no doubt, but the execution is... arguable.
TheRandomFox Jul 28, 2023 @ 4:54am 
@MGJ Sakazaki
> *Settles in another nation's land*
> *Is visited by a government official*
> *They say that as a resident of this nation, you are obligated to pay taxes to the government*
> You: "I'm being exploited."

Bruh.
TheRandomFox Jul 28, 2023 @ 4:46am 
+2 relations just for paying taxes like a normal law-abiding citizen seems excessive to me. I personally think +1 or +0.5 would be more appropriate. Same amount for HN prayer day. +5 relations just for attending a single day of church is absurd.

However in the case of Shek relations, a greater relations gain from accepting and defeating challengers would make more sense as the Shek value combat prowess and honour far more than any material asset.
Lord Hausgold Jul 25, 2023 @ 7:52am 
@Marido you can just attack them unprovoked and slap the prayer guy.
Marido Apr 26, 2023 @ 8:51am 
I forgot I had this installed, then while I was travelling around I noticed I became ALLIED to the Sheks, I was paying food tribute and became allies, this was a bummer... I should not have used this mod. Also, I was working to destroy the Holy Nation, but because prayer day I had high standings with them. The mod has no technical problems, but it completely broke the experience for me
Totanakur Apr 8, 2023 @ 10:16pm 
Any plans on updating so it doesn't stop events?
DUCATISLO Dec 15, 2022 @ 5:34am 
lmao stfu MGJ
MGJ Sakazaki Aug 7, 2022 @ 11:15am 
That doesn't make sense at all. If someone wants to exploit you, they will no matter what kind of relation you have with them. Besides, the more someone takes advantage of you, the more they tend to do it.
DraxTemSklounts Mar 6, 2022 @ 8:00am 
Is there a way for this to be extended to any demands raid? Specifically skeletons, its so hard to gain relations with them.
Vangoich Mar 6, 2021 @ 4:17am 
Unfortunately it seemed to stop all outpost events/visits, imported a few times to be sure
mamapower Dec 29, 2020 @ 12:49am 
I do not see this added to Genesis, so I guess I will just add it to my mod list :) Thanks
Atlas Jun 27, 2020 @ 12:36am 
Thanks howls <3 Much love my dude.
Howls@TheMoon  [author] Jun 27, 2020 @ 12:36am 
@Atlas , go ahead and use this if you like, with just a mention is fine too. Make any changes you like also as i see some have been requested. have fun~
Endgunner Jun 26, 2020 @ 11:22pm 
I think OP may have forgotten/left this mod, i would say you try to post to him directly about it.
Atlas Jun 26, 2020 @ 8:10pm 
Hey howls! I'm the community manager over at the genesis mod team. I wanted to know if it would be okay for me to include this in genesis. If you want to discuss further you can reply here, message me on steam or message me on discord @atlas#8060
If you do decide to let us use this mod would you want to be added as a contributor to the mod or simply given credit?
Endgunner May 5, 2020 @ 2:54am 
Not if you don`t want too...
s7yaaaay May 4, 2020 @ 9:12pm 
If not possible for a cap then you can just make a lower relationship gain version
Endgunner Apr 23, 2020 @ 8:59am 
Probably not considering how long its been since it was suggested.
burrex Apr 23, 2020 @ 4:42am 
Any plans on incorporating a cap on this? :)
doot doot Feb 12, 2020 @ 9:31am 
I agree. I'd like to use this mod but I think it would break the natural order of things if I were to focus too much time in my base. A cap(could be optional) would be highly appreciated.
Endgunner Feb 6, 2020 @ 11:01pm 
I agree with Effe.
Effe Jan 16, 2020 @ 9:42am 
An excellent mod that gives more meaning to diplomacy, but i think the relations bonus needs a cap. If your gameplay style is about slowly and carefully planning things, it could become too easy to befriend such factions. I gave the Shek Kingdom nothing but a couple of Dust Bandits with a bounty on them, and always paid my tribute in food, and i'm already at 20+ relations. This way i could ally with them far before giving them the Bugmaster or some Okranite leader. Suggestion? Put a cap on such relations, say +20 and no more, the rest is up to you.
CS_Dark Jan 10, 2020 @ 4:37pm 
Could you add a +2 or so to when you pay your gang dues to the Hounds in the Swamp. Always bothered me that you were put only at +50 relations with them.
Slothcat Jan 10, 2020 @ 5:57am 
Because if those gluttons are going to devour my entire stock like they do they should at least like me more...
Boursk Jul 19, 2019 @ 7:34pm 
Import needed?
1264 Jul 13, 2019 @ 7:47am 
thank you
Timesplitter May 8, 2019 @ 12:04am 
Thank you for this amazing mod that I have included in "Kenshi: The World Divided". This Mod Collection has been fully tested and works perfectly. Thank you again for the great mod to add to this collection. :steamhappy: Timesplitter.
GurthBrooks May 4, 2019 @ 5:00pm 
The gate/wall mapping issue has nothing to do with this mod. I'm about to install now and have come across that problem in vanilla
Howls@TheMoon  [author] Apr 12, 2019 @ 2:25pm 
Prayerday was lowered to 3 in October, can be seen in change notes.
ELECTROMAN!!!!!! Apr 12, 2019 @ 1:09pm 
Whoah whoah whoah, 5 for prayer day is waaaaaaaaaaaayyy too much, especially when u dont actually give them anything. Imo it should be 1, maybe 2. Anything more feels like cheating. Good mod besides that.
Raistlindantilus Feb 18, 2019 @ 2:38pm 
yeah archers are being killed but the gates never get stormed and no faction hit, very weird
Howls@TheMoon  [author] Feb 18, 2019 @ 1:10pm 
That's a new one :(
I would guess it has something to do with the pathing issue that many people have with Gates and walls. Are the archers being killed by turrets? Perhaps in some way that doesn't register to your faction. Idk :(
Raistlindantilus Feb 18, 2019 @ 12:42pm 
Yeah I'm having a problem with that I can't identify. They just stand outside my town, only the archers attack, they never rush the gate. I kill the archers and don't lose any relation :-/ err....lol
Howls@TheMoon  [author] Feb 18, 2019 @ 12:26pm 
It's pretty easy to lose relations in the game .
And the vanilla game does indeed work like you stated :)
if you do not pay your taxes they will return with an attack and you will lose relations a lot. LOL
Raistlindantilus Feb 18, 2019 @ 11:51am 
What if you had a - relation in the same way? Sorry I really have no idea what I'm talking about, just spitballing.
Howls@TheMoon  [author] Feb 18, 2019 @ 9:45am 
That had never occurred to me, I think it kinda makes sense that you would loose relation for not paying.
When making this I don't remember specifically seeing something in the dialogue that would reduce the relation. All I've done here is ad a + relation on the end line for the certain dialogues.
I didn't remove anything to do that so it might be somewhere else that controls that relation decrease.
Raistlindantilus Feb 18, 2019 @ 9:33am 
United Cities, for reference on my last post
Raistlindantilus Feb 18, 2019 @ 9:32am 
Wondering why the opposite doesn't work. I refuse to pay taxes and I do not lose relations with the faction in question. Any willingness to add that feature here?
Mr. Rice_00 Feb 13, 2019 @ 12:38pm 
Okran´s fist is about to be no more hehehe
Howls@TheMoon  [author] Feb 13, 2019 @ 12:24pm 
Well if no one was at your base then they shouldn't show up to demands worship. If you recruited any skeletons or shek, or sent a woman to speak with them instead of a man, or didn't have any men in your group when they spotted you. Those are reasons I've found they will attack or chase with demands that might lead to them hating you.
I will say it has nothing to do with this mod though as I just added a +relation bonus on an existing dialog, nothing was changed otherwise.
Good luck friend~
Mr. Rice_00 Feb 13, 2019 @ 5:57am 
I had a paradise till a travel it had to be made. After I came back, the holy nation hated me and my base was at the center of the hurricane haha.. was it because, i wonder, that I traveled for more than a week and that made it impossible ot pray with the holy nation person.. he got pissed and now I´m at war with them. Almost took their general. Almost.
CS_Dark Jan 25, 2019 @ 10:23pm 
I have added this mod to my collection "Komrad's Kenshi Kollection" for the great addition to gameplay it provides, thank you to your contribution to this community and for keeping this great game fresh and interesting.
Jaromir Jan 25, 2019 @ 4:33am 
Great mod, thanks.
El Goonty ☯ Jan 22, 2019 @ 7:36am 
Mod bien sympatique pour accepter le racket ! Merci !