Howls@TheMoon
 
 
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Howls@TheMoon Jul 4, 2019 @ 11:56am 
Sorry everyone, my pc has been down for awhile but should be back up in a day or two and I will update and fix my mods.
The_Divided_God Jun 24, 2019 @ 1:02pm 
Hey man....wanted to let you know that there seems to be an issue with your hidden base buildings, I posted in the workshop thread, but I figured i'd post here too...basically when I built a hidden storm house in shem, the building would not cut away and reveal the inside when I moved characters into it....I've moved the viewed floor levels up and down, saved and reloaded, dismantled and rebuilt, but nothing works. it's terribly frustrating not being able to see what's going on inside the building all your characters are in. I should mention, it doesn't seem to be a problem with regular faction and town buildings, just the hidden storm house I'm trying to build. any ideas?
Monkworm May 18, 2019 @ 6:07am 
Hello there. I saw one of your posts about Dialogue. How do I talk to a Recruit after s/he/it joins? I tried adding Dialogue through Dpackages, DplayerPkgs, and regular Dialogues but none worked. This is the last thing I need to figure out before uploading my HK-47 Recruit add-on mod.
Mad Man May 10, 2019 @ 9:43am 
+Rep helping new mod authors
Loki Apr 26, 2019 @ 4:02pm 
@Howls@TheMoon Thank you very much for replying! I've put the same name into the place "anim name" as the name under animation files where I've added my .skeleton to female characters.... I've also attached the animation file to the greenlanders race and the animation to the peeler machine. But when I put the char into the machine nothing happens....
Howls@TheMoon Apr 22, 2019 @ 10:02am 
@gordon20100
In the FCS there are two places for animation. In the World list you will see animations and if you click on that there's another list. In the main list you need to make and name a new animation, when you do that there is a place for the animations name that you made in blender. Once you've done that you will be able to attach that animation that you've added in FCS to your machine. Also though, when adding an animation to that list any character that does not have that animation file skeleton will not perform the action or animation properly and may look buggy.