Arma 3
AH-1Z Viper
55 opmerkingen
EricJ  [auteur] 28 sep 2024 om 12:47 
I finally figured out how to do the wingtip pylons right, with some help from RHS configs and the like.
Spartan 208 28 sep 2024 om 12:31 
*reads RC16 notes* Hm? What brought about this change?
EricJ  [auteur] 31 aug 2024 om 13:05 
Thanks, I figured it needed some work, even though I'm trying to add more stuff to it, so maybe within a week there will be more updates, etc.
Vipera 77 31 aug 2024 om 13:02 
Thx for your job man! 200 point for you.
EricJ  [auteur] 27 apr 2024 om 6:02 
I currently don't have any plans to do one in the future, but may reconsider sometime. And as far as I understand it, they don't operationally carry them anyway, so I don't have much reason to do so.
Spartan 208 26 apr 2024 om 20:05 
Um, wingtip pylons when?
EricJ  [auteur] 23 nov 2023 om 11:59 
Not really, this is just a port of the A2 AH-1Z. I don't have many assets to do further variants.
raidopu110 23 nov 2023 om 11:47 
I love the quality and detail of your work! Have you concidered making older AH-1J, AH-1T and AH-1W models with two bladed rotors? :steamhappy:
EricJ  [auteur] 10 jul 2022 om 16:09 
Thanks, I like to keep it simple :)
Vuldaris 29 jun 2022 om 19:05 
Hey buddy just wanted to say thanks and good job. This is a ton of fun to fly. :steamthumbsup:
EricJ  [auteur] 11 feb 2022 om 7:34 
I think somehow by default Steam said it required this DLC. I removed it and that should fix the issue.
EricJ  [auteur] 11 feb 2022 om 7:29 
You shouldn't. Is it saying you do?
Pup 10 feb 2022 om 7:44 
why do i need the helicopter dlc for this to work?
EricJ  [auteur] 1 mei 2020 om 8:04 
Thanks both!
*******ive father 1 mei 2020 om 6:48 
I've been using your stuff for a long time they are all great!
*******ive father 1 mei 2020 om 6:48 
thankS!!
Funky 27 apr 2020 om 23:25 
Great job, the high quality interior is amazing!
EricJ  [auteur] 12 mrt 2019 om 9:02 
No problem
Plexy 12 mrt 2019 om 8:49 
OK COOL THANKS
EricJ  [auteur] 12 mrt 2019 om 8:33 
I have the same files as the A2 Sample models that can be found on Armaholic, and that's it. IF you have A2 you have to get the texture files from there as well.
Plexy 12 mrt 2019 om 8:13 
thats ok i will try to do one myself. i just figured ask you because you did the 1z, could i by chance have your apache files since you dont want to do one. i can credit you and BI fully for it ill just attempt to finish it.
EricJ  [auteur] 12 mrt 2019 om 7:53 
I did try and do an Apache but since everybody was doing one I decided against it. Unfortunately I have no plans to do one, sorry
Plexy 12 mrt 2019 om 1:28 
so i know you do not work for anyone but i was wondering if you could port the AH-64D from arma 2 like you did for the AH-1z, i only ask because you did a awesome job with AH-1z in keeping it simple heli system. add nfds was cool touch to. i know there is a amazing mod for this already but that mod is so complex most my guys cant even remember the bloody start sequence and since its module.. the heli costs alot of to spawn in even two. so i was hoping maybe i could appeal to your better side and maybe you could to a EricJ AH-64D :) ive already ported the model my self but i dont know how to make a damgae model or anythat other stuff so.i thought i would ask you.
EricJ  [auteur] 4 mrt 2019 om 17:30 
No problem
Plexy 4 mrt 2019 om 17:29 
oh well thats cool. thanks mate
EricJ  [auteur] 4 mrt 2019 om 17:28 
Not really, the Steam version is updated first, and then I do the BI forum post afterwards when it's uploaded via Google Drive.
Plexy 4 mrt 2019 om 17:11 
ok cool, im guessing then that the BI one just get priority in the update que
EricJ  [auteur] 4 mrt 2019 om 16:52 
Okay teh BI one is just the same as this one, so if you subbed to this then you won't have to worry
Plexy 4 mrt 2019 om 16:10 
ill grab you BI version in a little bit. this current verison hasnt given me the problem
EricJ  [auteur] 4 mrt 2019 om 15:22 
Check my BI forums topic, as it has the latest build on there. Or you can simply subscribe to this and it'll show up.
Plexy 4 mrt 2019 om 14:29 
i got it off here because some people i play with dont know how to mod via armaholic. i will test it out and let you know if it fixed it.
EricJ  [auteur] 4 mrt 2019 om 10:05 
Thanks! I looked over the model and config and found something on the 3D model referencing an RVMAT, but that wouldn't create the error. Is this the version that's on here? Or is it from Armaholic? Either way it wouldn't generate that error. But anyway, I'll update the mod with what I have on my hard drive and should clear up the error.
Plexy 4 mrt 2019 om 7:45 
YOUR THE BEST. :)
EricJ  [auteur] 4 mrt 2019 om 7:24 
I'll look into it
Plexy 4 mrt 2019 om 6:57 
hi i am wondering why i get a error code about the textures upon mission load. says something lie uh-60 fuesalge misssing.
EricJ  [auteur] 1 jan 2019 om 10:11 
1. Yes of course, 2. Not really. 3. Thanks!
turkey bacon halal pasta 1 jan 2019 om 8:39 
@EricJ

1. May I use this as a dependency for a fatction Im working on?

2. Will you be adding more textures for your mod?

3. Your mods are cool!
EricJ  [auteur] 8 dec 2018 om 10:50 
Thanks!
sotemeste 22 sep 2018 om 7:30 
Great job!
EricJ  [auteur] 21 sep 2018 om 16:50 
I plan to implement AFM sometime, it's not a pressing issue for me so it always has to be reminded to do it. Pylons will come out sometime, just not a priority right now. @Poly this one was supposed to have been released earlier but Real Life got in the way
Diesel 21 sep 2018 om 15:59 
hmmm pylons? just a thought
Dick Caught In Fan 21 sep 2018 om 15:53 
@EricJ do you ahve any plans to implement AFM to your aircraft, they are well made and there is a lack of good realistic helos in the Workshop
PolyG 21 sep 2018 om 14:13 
@EricJ no problem. I tried to do what you are a while back with my own AH-1Z Port, but lost the drive to do so when it seemed like Everyone was doing it.
EricJ  [auteur] 21 sep 2018 om 10:25 
Thanks! And thanks Poly, I don't see any reason to make it dependent on RHS despite that it is a great mod to play with.
Diesel 21 sep 2018 om 3:31 
Welcome back!!
PolyG 20 sep 2018 om 22:23 
@StevetheHero making it dependant removes the ability to pick and choose just his mod. EricJ mods are generally quality though so RHS isn't nessicary
SteveTheHero 20 sep 2018 om 17:27 
Awhhhh darn.. ok, i think that would really boost the immersion of that awesome weapons pack. And what would be wrong with it being dependant?
EricJ  [auteur] 20 sep 2018 om 5:46 
No, that would make it RHS dependent, and I'm not going to do that.
SteveTheHero 19 sep 2018 om 18:39 
hey speaking of requests, can you make all the reload animations on your EricJ weapons pack RHS based?
EricJ  [auteur] 19 sep 2018 om 15:07 
I'm on occasionally, the Internet I'm using is erratic for me so I stay offline most of the time.