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This doesn't seem to break anything else in the Campaign (mind you I did short testing because I went thru all of the Old World factions) but it was still a weird glitch. Has anyone else encountered this? Or could this possibly be from some leftover code from the past updates? I've had this mod for a long time so it might be possible.
This bug seems to affect only the Empire, Dwarf, and Greenskin campaigns, as stated before I have only tested the Old World factions so far, will do further tests. In addition, I only tested 1 legendary lord from each of the factions for my sanity's sake. Any help would be appreciated!
Thanks for the fast reply. I don't want at all to sound ungrateful but you might want to rewrite the description on the OvN Chaos Dwarves Submod, to avoid confusion, when it says :"Feel the Darklands are a little empty, try out OvN - Second Start (...)" then. That was the reason I thought it might work for them.
Anyway, thanks for the great mods.
@Tunasteak - the mod only give vanilla factions a second settlement, see above description for the list
Is second start functioning atm for Chaos Dwarves? I seem to be unable to find their second region and I believe I got all the required mods installed.
Curious why the below were player only?
Dwarfs: Hualotal, Lustria (Only when player controlled)
Karak Kadrin: Lost Plateau, Araby (Only when player controlled)
not sure why mixus isn't in the options while still working though