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Picking the parts of the mod I want doesn't work either I think since colonies and custom units are one "package". You don't get the colonies without the custom units. Or am I missing something?
Just curious. I would love to use this collection. What else, additionally, do I need to sub to if I sub to the OvN: Overhaul mod???
so in short something happens when you combine all of these mods in multiplayer. but the mods work fine individually or in smaller groups.
me and a freind of mine did a bit of testing, we found out that when useing the compilation or the mods seperatly that norsca, vampire counts, mazdamundi, empire and the skaven amoungst others didn't get their free armies, while others did like the dwarfs and high/dark elves...
but when we used "the dead raise" and "norscan raiders" on their own, then they did get their free armies
we didn't check if useing the mods on their own for mazdamundi, empire and the skaven made the armies spawn for them though, but i still thought it was worth mentioning :)
we tested this without any other mods enabled
This would make the start of the game much more epic as faction's start off big, and you won't have to spend many turns fighting the same race as you are (for example as the empire.) It would just be an entirely different sort of campaign.
So for example, all the dwarf factions start with all their territory, with every lord in their normal starting position, as one big confederation. This would be the same for all the other settled factions; greenskins, vampire counts, empire, high elves, dark elves, lizardmen, skaven, tomb kings, and bretonnia. All the chaos factions would be united under WOC, and all beastmen tribes under the main one, if possible.