Team Fortress 2

Team Fortress 2

The Tesla Taser (set item 2 of 4)
54 Comments
Mike_Jazz Nov 28, 2015 @ 3:02pm 
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▓▓▓▓▓█░░░ Add This ░░█
▓▓▓▓▓█░░░ Please! ░░░░█
▓▓▓▓▓█░░░And Give ░░░░█
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Commander Soldier Mar 4, 2015 @ 10:41am 
@majora4prez, exactly
Smellmyfinger69 Aug 29, 2014 @ 11:43pm 
100% Chance to slow down enemies by 25%
Stuns enemies on a charge shot
-25% Health on wearer
-25% damage
Polio Bill Aug 24, 2014 @ 10:59pm 
Stuns enemies on a charge shot
-34% clip size
Majora4Prez Jul 13, 2014 @ 9:24pm 
@chainsaw ape, all of the following unique weapons (I'm not including any reskins) came from the Workshop:
-Spy-cicle
-Wrap Assassin
-Holiday Punch
-Baby Face's Blaster
-Pretty Boy's Pocket Pistol
-Hitman's Heatmaker
-Cleaner's Carbine
-Beggar's Bazooka
-Scorch Shot
-Flying Guillotine
-Neon Annihilator
-Huo-Long Heater
-Loose Cannon
-Rescue Ranger
-Vaccinator
-Back Scatter
-Air Strike
-B.A.S.E. Jumper
-Tide Turner

So, since the launch of the workshop, the only new, non-reskin weapon Valve ever actually made themselves was the Classic.
me Jun 28, 2014 @ 3:35pm 
funny... in the comic the 1st gen engie was tesla!
im schizophrenic Dec 9, 2013 @ 6:27pm 
valve, please take a stroll around the workshop for a while... i mean seriusly look up pistol,shotgun,and smg. those are just keywords you need more weapons your on the right track with hats but im almost certain you guys have never added a workshop weapon and if you did its just a re-skin although that may not be true, i think some things you just simply have to add, i mean serisuly only two smg's????!!!!! add more stuff from the market i have good ideas for weps i just am not a programer to make them, i almost find it rude how you ignor people that spend so much time on these things, espically the 5 star rated ones, i mean c'mon if enough people like them here doesnt that mean alot of people would like them in game too??i dare you to add more workshop items please do it would make these games better.
John Pork Oct 13, 2013 @ 7:49pm 
coolz
SGT_Petery Oct 10, 2013 @ 7:42pm 
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The Taco Knight Apr 29, 2013 @ 6:58pm 
Can you explain what this does? It is a good weapon for the engie but will it have a special effect? Please explain.
FireAtWill Jan 31, 2013 @ 5:10pm 
gun with wires? VICTORY IN MY BOOK, MATE
Evan Aug 13, 2012 @ 12:31pm 
+30% Damage
+20% Accuracy
-30 health on wearer
-50% Clip
On kill will do shock damage (-2 damage for 7 seconds) to enemies close to the now dead victim.
Jung Metro Jun 6, 2012 @ 8:03pm 
Cool!
cheeeb May 26, 2012 @ 9:49pm 
I have seen your other stuff, but it's still suspicious.....
BenH  [author] May 26, 2012 @ 4:28pm 
Look at my other submissions! one of them is on the front page right now. I should probably upload some better pics anyway.
cheeeb May 26, 2012 @ 4:20pm 
And I'm supposed to take your word for that? If you add more, high quality pictures it'll be more believable.
BenH  [author] May 26, 2012 @ 2:54pm 
No it definately is not, I remember making it :P
cheeeb May 26, 2012 @ 2:27pm 
The picture looks low-quality.... I have a feeling this is a copy.
A Normal Clown Mar 21, 2012 @ 10:01am 
I think:
Primary attack: Low damage stunning attack.
Secondary attack: Gauss-style medium damage attack, with medium spread and high RoF.
Extra: 10% Chance to set fire to enemies, 1% chance to set fire to pyros. Speed reduced by 5 secs.
Taunt: If you also have the Gunslinger equipped, remove the Gunslinger and fire it at the enemy, causing slow lasting damage. If not, frown at the gun, 'fire' it then look into the barrel and fire it, causing it to miss.

I know how much that would take Valve/ the creator to do, but it would be so worth.
Drift Mar 12, 2012 @ 9:57am 
here are some stats for it;

I was disappointed by the pomson, I really needed an infinite ammo weapon, but one that dealt a lot of damage. This weapon

Primary attack; chargeable lightning bolt with notable direction change to the enemy target nearest to the cross-hair (if they are touching the cross-hair or very close to it they will get zapped, the cross-hair is the same size as the heavy's minigun cross-hair) that deals 44 damage per shot + x2 origonal damage per each second spent charging. A reload (cool-down) is necessary of which may last just over 2 seconds after fireing 4 shots.
ROF (rate of fire) is equal to the pomson.

Alt fire; none

extra; no critical hits

extra; no ammo needed

taunt:

the taunt is the same as usual for the primary weapon
76561198051908526 Feb 11, 2012 @ 9:11am 
it should have unlimited ammo but needs to recharge
Opaque Feb 10, 2012 @ 4:42am 
i like it, i like it alot, yea really needed in tf2 hope it goes through
SmokeDef Feb 7, 2012 @ 9:19am 
all my thumbs for you
von_steiner Dec 20, 2011 @ 6:33am 
i love the complete pack and fake update page
Welcomematt Dec 5, 2011 @ 3:02pm 
mama i know what i want for my birthday
Kate Trina Dec 4, 2011 @ 5:03pm 
Tesla.. call warehouse 13
「Dagda ⸸」 Dec 3, 2011 @ 9:44am 
+25% Damage Done
Alt-fire: Fire the Electric pellet that stun enemy for 5 sec
-25 Max Health on wearer
-No Random Critical Hit
--50% Clip Size
ramblin man Dec 2, 2011 @ 6:39am 
Tesla Taser:

Doesn't require ammo
Alt Fire: Generates field that does moderate damage enemies
-20% Damage
30% slower reload time

Texas Toaster
Take manual control of your sentry
75% faster sentry reawaken
-50% damage blocked by force field

Circut Over-rider
Begins to beep when spy is near
On hit sentry: electrify. This has a chance to block incoming projectiles and sappers
-50% sentry heal rate
Fluffy Sheep Nov 27, 2011 @ 6:36am 
ON HIT: Slows enemies down by 40%
Doesn't require ammo
Infinite clip
-33% firing speed
-50% damage

OR

+20% firing speed
Infinite ammo
ON HIT: Slows enemies down by 20%
-30% damage
-66% clip size
Alt-Fire: Fires both charges at once, slowing enemies down by 60%. Damage stays the same.

OR

WHEN NEXT TO* DISPENSER:
+100% damage
Infinite clip and ammo
WHEN NOT NEXT TO* DISPENSER:
Infinite ammo
Deals 20% of weapon damage to self
-25% firing speed
-33% clip size
*in a radius of roughly 4 metres/13.5 feet
Meris Nov 22, 2011 @ 12:43pm 
yay electro damage try that you sentry sapping spys
Tactical Bacon Nov 15, 2011 @ 7:24pm 
Stun gun?
Samitron💛 ~ Nov 13, 2011 @ 9:55am 
DO WANT
Greasy Pete's Discrete Meats Nov 9, 2011 @ 11:16am 
YES. YES. I had this idea but I don't have modeling software.
Luca Nov 7, 2011 @ 10:30pm 
WANT WHOLE SET, VALVE, WAKE THE F%&4 UP.
:) Nov 7, 2011 @ 3:32pm 
llllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllll lllllllllllllllllllllllllllllllll lllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllll awsome
TheStig3136 Nov 7, 2011 @ 2:09pm 
*is
TheStig3136 Nov 7, 2011 @ 2:09pm 
shotgunnove the stats are are overpowered but the last one if ROFL!
shotgunnova Nov 6, 2011 @ 1:57am 
+Saps enemy buildings for 2 seconds
+Destroys sappers on friendly buildings
- 3 ammo/clip
- Kills self in water

XD
Rosenthorn Nov 6, 2011 @ 1:18am 
+Saps Enemy Buildings
+Shocks Enemy for 2 seconds
+uses a bar, like righteous bison
- 60% Accuracy
- 50% range
- Can't use underwater
Gioum Nov 1, 2011 @ 3:05pm 
Looks good!
mad rad rat lad Oct 31, 2011 @ 6:39am 
+Saps enemy sentries
+Does shock damage for 6 seconds
+No reload
-70% accuracy
-70% range
IIIITKIIII Oct 29, 2011 @ 8:35am 
May U should add a set that can't use in water or EXPLODEEEEEE
DEADLY ANOMALIES Oct 28, 2011 @ 7:09pm 
I like Velt's idea, my idea for a few adjustments:

- 50% less damage vs players
- Clip reduced by 66%
- Disables Enemy buildings based on damage dealt
- Chance to decloak / undisguise spies based on damage dealt
- Electric Shock! Chance to stun enemies based on damage dealt

What'dya think?
DemoHex332 Oct 28, 2011 @ 7:04pm 
and stun the sentries too dont forget
Velt Oct 27, 2011 @ 3:31pm 
1 shot, then reload, much like crusader's crossbow, maybe let it disable enemy sentries, to give the engie something other to do.
Makes sense to me.
-50% damage vs. players.
-25% ammo
Disables Enemy buildings on hit.
10% of unclocking a nearby enemy Spy.
Johnknowdoe Oct 23, 2011 @ 6:39pm 
this has to have some kind of stun effect to make it useful, but annoying.
Also KesslerCOIL Oct 23, 2011 @ 3:29am 
-50% Clip Size
-20% damage
+10% Accuracy
Doesnt Require Ammo.
Recharges Taser.
Stun Effect: Stuns the Enemy for 1.5 seconds. 3 seconds on Mini-Crit/Crit.
Me Oct 22, 2011 @ 6:35pm 
@--CGA--[A]Tunlar
Agreed
Tulnar Oct 22, 2011 @ 3:42am 
Stuns enemy on hit for 3 seconds
-25% damage done
-50% clip size
Flommie Oct 21, 2011 @ 2:14pm 
I really love it