Stellaris

Stellaris

Ancient Cache of Technologies: Override
557 Comments
H11DN-D4NG3R  [author] Oct 29 @ 8:12am 
Then you cant get Precursor Databank
Mr. House Oct 29 @ 8:00am 
Yes I am, apologies if there was a note about that I missed do the two conflict?
H11DN-D4NG3R  [author] Oct 29 @ 7:32am 
@Mr.House are you a Cosmogensis empire?
Mr. House Oct 29 @ 7:09am 
Hi there, question regarding the databank. For the last 2 games whenever I purchase it from the curators it does not appear as a research option been a while since I played the mod so not sure if it's a bug or intended.
renatops410 Oct 26 @ 9:26am 
ok, ty for your time!
H11DN-D4NG3R  [author] Oct 26 @ 8:48am 
@Renatops410 ''The Seal'' from a Astral rift? I think the primary issue stems that you have several mods with a few with i assume also overwrites Unbidden. Given i dont have Astral rifts(or any of said dev team's dlcs) i cant test it. but this first time i hear about it anyways..
renatops410 Oct 26 @ 8:39am 
downloaded the universal rules patch, same error happened, i know override is the issue (or something related to it) because each time i disable the mod the game just goes on normally , just that the seal situation doesn't happen (thing is i wanna play with acot override because of the crisis changes)
H11DN-D4NG3R  [author] Oct 26 @ 2:45am 
@Renatops410 unsure. im Pretty sure this is not caused specifically by acot override.

Also appears you do not have the Universal rules patch. (with should work as a soft merger of rules for now)
renatops410 Oct 25 @ 11:00pm 
help, acot override is causing the game to freeze and minimize everytime the seal situation is about to pop up, and idk how to fix it, here's my mod list:
nsc3 - season 1
ui overhaul dynamic
planetary diversity
gigastructural engineering & more (4.1)
expanded mods base
ui overhaul dynamic + planetary diversity patch
planetary diversity - more arcologies
planetary diversity - unique worlds
ancient cache of tecnologies
ancient cache of tecnologies: override
forgotten empires 4.1
archaeology story pack 4.1
ancient empire 2.0 (stellaris 4.1)
real space 4.0 (with 3 addons)
more events mod
guilli's planet modifiers and features
darkspace (stellaris 4.0)
ancient empire - ui overhaul dynamic patch
expanded events
dynamic political events
xenology - biological module (ever universe)
transformers: war for cybertron ships & portraits
unicron addon
ui overhaul dynamic + gigastructural engineering patch
universal modifier patch (4.1)
additional traits
universal resource patch
H11DN-D4NG3R  [author] Oct 14 @ 8:54am 
@TakuD21 should work yes
TakuD21 Oct 14 @ 8:49am 
Does this work with the latest update?
Panda_Play Aug 31 @ 1:29pm 
I've noticed for behemoth fury crisis when completing teir five a class four behemoth spawns in my capital keeping my existing class three. As well as When moving through the growing pains situation when prompted with anything that changes components on the behemoth like the jump organ it seems to reset the behemoth component set down to the class three component set.
H11DN-D4NG3R  [author] Aug 23 @ 2:32am 
@Der, No, there's a seperate submod made by chiru that changed Marauders
Der Preußen Mann Aug 22 @ 10:03pm 
Hope this isn't a stupid question but does this mod also affect the Khan?
H11DN-D4NG3R  [author] Jul 22 @ 12:00pm 
@2B ensure you arent running bunch of other mods that edit End game crises.
2B Jul 22 @ 11:53am 
Cetana colossus doesnt spawn using this mod, which means I cant defeat her
Ros[É] Jun 28 @ 3:17pm 
Ah, I was incorrect about the infesting planets thing, it's just my game not changing the planet graphic lmao.

Incredibly slow bombardment still stands tho
Ros[É] Jun 27 @ 6:14pm 
Oh, and prethoryn don't infest planets after bombarding all pops like the description states.
Ros[É] Jun 27 @ 4:48pm 
Seems like the crisis bombardment stances are taking forever to kill pops. I did notice the normal ACOT bombardment stances have the "kill_pop_amount" line while the crisis ones don't seem to.
H11DN-D4NG3R  [author] Jun 9 @ 11:07am 
@Eagle. Yes
eaglegundam Jun 9 @ 11:06am 
so is it up to date yet?
H11DN-D4NG3R  [author] May 9 @ 3:35am 
@Waffel. Nope. just wait for Chiru to eventually update it. (This is currently being worked on)
WAFFEL E100 May 9 @ 3:28am 
hello there, does this still work in 4.0?
Exaccelerator_07 Apr 27 @ 7:16pm 
@Experimental There is a compability patch for NSC and ACOT override unfortunately the author has stopped update since 2023. I heard somewhere that you can put the NSC load order after ACOT, ACOT Override and it loads just fine?
SolidSpaceDisk Apr 18 @ 6:31am 
I think it is confirmed override doesn't not work with nsc for a long time on their discord, but base acot should work with nsc
H11DN-D4NG3R  [author] Mar 15 @ 9:25am 
@Experimental I seen people play with this and NSC and for them it works fine. maybe switch up your loadorder. or look for a Comp patch i guess?.
ExperimentFailed Mar 15 @ 8:48am 
Is there any way to get this to work with NSC? Issue is that it overwrites the Computers for the added ships and makes them unbuildable.
年轻人你不讲武德 Nov 13, 2024 @ 6:51pm 
sir,thanks for your work
Chirumiru ShiRoz  [author] Nov 13, 2024 @ 11:40am 
Should be fixed now, it was due to the recent removal of some old redundant files in the projectiles from back during the time ACOT was a submod of ZOFE :lunar2019laughingpig:
H11DN-D4NG3R  [author] Nov 13, 2024 @ 8:51am 
Generated a Bug report about it. quite a odd thing to happen tho.
年轻人你不讲武德 Nov 13, 2024 @ 6:42am 
I tried changing the projectile_gfx from "acot_scourge_titan_projectile_weapon" to the base game's GFX, and that also fixed the crash. It might be a GFX issue?
年轻人你不讲武德 Nov 13, 2024 @ 6:33am 
By the way, my game is fully updated and includes all DLC
年轻人你不讲武德 Nov 13, 2024 @ 6:32am 
I deleted the TITANIC slot from the Swarm Queen in the ship design file, and that fixed the issue. I tested the game using only the ACOT Sires mods, and I think the component named ACOT_TITAN_PLASMA_SWARM was causing the crash.
H11DN-D4NG3R  [author] Nov 13, 2024 @ 6:05am 
That's oddly specific, dunno why it would do that, you 100% sure its acot,

I know there some Jank with aura's and stuff.
年轻人你不讲武德 Nov 13, 2024 @ 5:58am 
Sir, the game crashed when the swarm crisis entered combat.I tested the game ,maybe because of the component
huangnorway Nov 1, 2024 @ 7:59am 
Is it now compatible with 3.14? I'm doing some examine to find out any cracks.
stazio Oct 29, 2024 @ 4:19pm 
3.14 update please?
H11DN-D4NG3R  [author] Oct 7, 2024 @ 11:08pm 
No
Anime Jesus Oct 7, 2024 @ 10:29pm 
Is there a way for me to get those swarm component for my self?
H11DN-D4NG3R  [author] Sep 15, 2024 @ 10:20am 
I dont think both will work fine correctly together
Leri-Weill [FRA] Sep 15, 2024 @ 10:07am 
Should I put this Override before or after the ESC Components override ?
Hunger Orbs Sep 14, 2024 @ 11:45pm 
May I ask, when I was playing till the AI Crisis start, I unexpectedly discovered that the AI Titan would always separate from its fleet and act alone. I have some knowledge of code, but no matter how I changed it, the AI Titan would still separate and be destroyed. Why is that?
trilate Sep 10, 2024 @ 9:41pm 
Does this mod still work now ?
Aphyxia Aug 26, 2024 @ 7:58am 
This mod is missing the Astral Rift DLC Formless ship section templates, causing them to appear as boxes.
common\section_templates\extra_dimensional.txt
Nesias Aug 12, 2024 @ 12:49am 
well, was worth a try to point it out ^^ (also seems like the extra defines mod also has issues with NSC)
H11DN-D4NG3R  [author] Aug 11, 2024 @ 4:37pm 
There are as far as i know, no plans to make a patch for NSC
JACK P.H.R.O.2.T Aug 11, 2024 @ 4:21pm 
please patch for NSC
Nesias Aug 4, 2024 @ 9:58pm 
Using this mod makes it impossible to use atleast the explorer and battlecruiser from NSC3, mostly because both have zero computer components, also tooltip of the save design button shows a text about wrong required components. Bug persists even if NSC is moved below this mod.
H11DN-D4NG3R  [author] Aug 4, 2024 @ 1:59pm 
Yes
Negative Ramos Aug 4, 2024 @ 1:35pm 
does this affect Cetana as well? Or just the old 3 (plus other stuff)?