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One such example are the libaries from
https://steamcommunity.com/sharedfiles/filedetails/?id=3403180654
My pawns cannot leave since the edge is disabled and the blue button
wants to send another caravan from my base.
Removing this mod allows reforming the caravan as normal.
Is that a modlist issue?
I never had this problem back in 1.4.
Also just quick question for the author - any chance this mod can make the caravan speed tooltip actually display the full calculation like it does when forming a caravan? For whatever reason it just simplifies down to the final speed of the caravan divided by the terrain move difficulty.. I want to see what EXACTLY is impacting the speed before terrain is considered.
I ragequit and googled for it right after my colony got destroyed with all my fighters high on combat stims napping 1 tile over.
No idea if it would enable them to walk on impassable tiles but I don't mind those anyway, just for the normal caravan gameplay would be a great bonus :)
Actually takes 1.5 days.
Every. Single. Time.
Fugggg caravan balance, thanks for making this mod!
In 1.5 with this mod's current version, caravan speed shows zero. I don't know what that means and nothing seems to change it, and I hadn't tried sending the caravan.
Can't wait for this to be updated. Sending caravans the normal way is atrocious.
I set a route with 8.5 days duration and speed 7.9 tiles per day.
I want speed up by x2. Went to the options and set to 2 (was 1).
Speed doubled yes, become 15.8 t/d.
But route duration decreased 4 times and become 2.1 days.
That is because we travel 16 hours and sleep 8 hours per day.
In first case caravan will sleep nearly 8*8 = 64 hours or 2 days and 16 hours while traveling.
In second case sleep nearly 2*8 = 16 hours.
My point is that X2 speed multiplier has too high influence on travel duration.
Please make possibility to enter multiplier between 1 and 2, by decimals.
Thanks!
It's incredibly tedious fighting with them to keep everything packed just for the sake of dealing with a small raid or a brief stop off on the home map. It's usually faster to just spam drop from their inventory screen anyway rather than that weird back and forth dance they do.
There's a *really old* mod called Anti Auto Unload that used to do this, but it's like v0.18 and super abandoned. lol I feel it would tie in very nicely with this mod, so fingers crossed. :)
I'm still pissed about it.
https://steamcommunity.com/sharedfiles/filedetails/?id=1488970545&searchtext=boots+stuff