RimWorld

RimWorld

Toggle Harvest
166 Comments
Daemonjax Sep 20 @ 8:37am 
just FYI TD Enhancement pack includes this as an alternative.
Vril Sep 18 @ 3:19pm 
Doesnt work for me with smart farming.
culona Sep 14 @ 5:17am 
Duplicates ReGrowth 2 feature
Ranix Sep 8 @ 8:24am 
thanks man, my settlers don't waste time harvesting the mushrooms the pigs eat anymore
Kadavero Aug 1 @ 3:22pm 
Tysm Dr. Wicked
Dr. Wicked Aug 1 @ 9:57am 
Kadavero, the mod you're looking for is Complex Jobs .
Kadavero Aug 1 @ 8:42am 
Is it possible to add a feature where you choose to allow specific pawns to sow and harvest independently?
Like I want that my pawn that have 5 in plants help to sow but do not harvest to prevent failed harvest.
Sorry if it's not clear.
Kryoshi Jul 24 @ 4:26am 
Hi! Thanks so much for this great mod. It really makes managing things a lot easier. Would it be possible for you to add support for vanilla plants expanded's growing zones? Perfectly understandable if it isn't. Have a nice day!
Starkwood Jul 21 @ 5:39am 
thx
Jaxe  [author] Jul 18 @ 9:42am 
@Skyl3lazer: It should work on vanilla hydroponics
Skyl3lazer Jul 18 @ 8:03am 
Seems to not work with hydroponics? Great mod though.
4000 pounds of cocaine Jul 12 @ 7:23pm 
W thank you Jaxe, this is a much needed mod
MrGowdy Jul 12 @ 9:44am 
<3
Гений Jul 12 @ 9:20am 
<3
Jaxe  [author] Jul 12 @ 8:40am 
Updated to v1.10:
- Added support for RimWorld 1.6
Crewsayter Jul 12 @ 5:22am 
1.6 please!
MrGowdy Jul 11 @ 12:46pm 
I hope the 1.6 plz comments are motivation that we all love and use the mod!?
Wahoo Jul 11 @ 11:45am 
1.6 pls =)
Starkwood Jul 11 @ 8:20am 
1.6 pls =)
Jaxe  [author] Jul 1 @ 6:57am 
1.6 will happen
Doas_Hoobs Jun 28 @ 7:37am 
Update to 1.6?
Triel Jun 16 @ 10:04am 
Compatibility for vanilla expanded growing zones would be neat too
BigBrother Apr 21 @ 10:18pm 
Thank you for this fantastic mod, is it possible to make a compatibility for the Gardens mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2869260174
FarmShaft Oct 22, 2024 @ 3:41am 
Would be great if it used the harvest icon instead of the allow one
lol Oct 15, 2024 @ 10:07am 
@g0ds, seems like pawns will just stop harvesting old crops then
G0DS F3AR Oct 14, 2024 @ 9:28pm 
@lol Just Disallow Harvests and change the crop to corn.
Grimnir May 23, 2024 @ 9:55am 
Disabling cutting says specifically they will still harvest but wont cut trees etc in the zone, this toggle is different in that they will grow corn, not harvest, but will still plant more. For animal grazing etc.
lol May 15, 2024 @ 11:04pm 
Disallowing cutting makes pawns stop harvesting too, unfortunately
Dr. Wicked May 15, 2024 @ 7:33pm 
Hm... Intuitively I think you might get the result you want if you disallow cutting (vanilla feature), but I'd have to do some testing.
lol May 11, 2024 @ 11:56pm 
How to change plant gradually? Harvest only mature rice and sow corn only in the empty cells?
Alaric_ May 2, 2024 @ 7:01pm 
It might have something to do with my game is currently on 1.4
BlackSmokeDMax May 2, 2024 @ 2:00am 
Weird, not seeing that issue on my end.
Jaxe  [author] May 1, 2024 @ 10:25pm 
@MedicMike & @Alaric_: Not sure why that is as it seems to be fine as the uploaded version contains the language files needed and I can't replicate the issue.
Alaric_ May 1, 2024 @ 5:07pm 
I can report the same issue as MedicMike.
Major Major Major Major Apr 17, 2024 @ 1:06pm 
The mod is 100% functional but the button uses it's developer name "ToggleHarvest.CommandAllowHarvest" instead of it's proper name. Same for the description. I've tried moving it to the front of the load order, back of the load order and unsubscribing, deleting all the files and resubscribing to no avail. Any way to fix this? Not a huge issue but it's a little annoying.
BlackSmokeDMax Apr 14, 2024 @ 11:02am 
Awesome, thanks!
Jaxe  [author] Apr 14, 2024 @ 10:09am 
Updated to v1.9:
- Added support for RimWorld 1.5
Jaxe  [author] Apr 14, 2024 @ 10:08am 
Surprised this is still not in vanilla.

1.5 is coming although I think the old version still works.
FireSloth Apr 13, 2024 @ 11:17pm 
Hi Jaxe! Hope all is well! No pressure, but it would be really cool if 1.5 was in the plans. :D
Bosh Apr 9, 2024 @ 8:51am 
1.5?
Prophet Of Merci Jan 4, 2024 @ 1:43pm 
I like this due to having a particular mushroom that grows in sunlight, and once it reaches around 60% maturatiy, it glows bright enough to grow other plants nearby.

And with it, i can surround all my farm plots with these glowing mushrooms and have my farms grow 24/7, even in complete darkness. Can essentially double my yield (or almost) due to these mushrooms.

Theyre called Armillarix. From Vanilla Factions Expanded: Insectoids

They take 10 days to mature, last for 80 days total, provide 4 beauty each, can keep other plants within its light radius constantly growing, and yield 19 mushroom meat when harvested. Freaking amazing stuff.
Bazyl Sep 10, 2023 @ 2:32am 
So have I ! I like keeping some tinctoria in my garden. Thanks.
Eiennokami Sep 10, 2023 @ 1:22am 
I was looking for something like that. Thank you!
Shmunguss Aug 14, 2023 @ 10:57am 
I wish it would work on mushroom growing zones.
Shindig Aug 10, 2023 @ 4:21am 
This is great for the new VPE mushrooms as we need to maintain some mature stinkers to grow healtruffles
Diadaren Apr 9, 2023 @ 8:36pm 
@SOMR How'd you get that to work? My colony manager doesn't seem to allow harvest of rice, corn, etc.
fatburner Mar 12, 2023 @ 3:43pm 
This mod works great with Colony Manager. You just sow a bunch of stuff and set it not harvest and then Colony Manager harvests a little bit every time you are low. cc @Droolguy
Lûte the Goblin Feb 2, 2023 @ 6:36am 
@Big Jack Horner according to the version tags in the top right on this page, yes.
4000 pounds of cocaine Dec 25, 2022 @ 10:36pm 
does this work with 1.4?
Droolguy Nov 6, 2022 @ 1:08pm 
Any way to get a mod that enables and disables harvesting based on amount in storage?