Warhammer: Vermintide 2

Warhammer: Vermintide 2

Customizable Zoom Sensitivity
35 Comments
Skwuruhl  [author] Nov 6, 2022 @ 8:13pm 
Should be in the Mod Options menu toward the top. Make sure it's enabled along with Vermintide Mod Framework.
PAINKILLER Nov 6, 2022 @ 6:05pm 
where is this option addaed? i cant find it
Skwuruhl  [author] Oct 16, 2022 @ 7:13pm 
based
Grizzly Oct 16, 2022 @ 6:01am 
I also agree with the author that you should, in fact, play outer wilds.
Skwuruhl  [author] Jun 26, 2022 @ 9:44pm 
It's a global math change to everyone weapon with a zoom function.
nud4hn Jun 26, 2022 @ 3:56pm 
Can you tell me all kinds of weapons that work? :tobdog:
Skwuruhl  [author] May 24, 2022 @ 1:18pm 
177% with zoom ratio or monitor distance? If you're using monitor distance then sensitivity should be unchanged and I'll look into it.
George Costanza May 24, 2022 @ 8:02am 
16:9, 1920x1080, FOV on 100.
If you mean mod settings 177%, on longbow the sensitivity is normal but since the waystalker ability does not zoom in it is way too fast, it should not change sens at all on the ability.
Skwuruhl  [author] May 23, 2022 @ 3:07pm 
@George what are you settings?
George Costanza May 23, 2022 @ 8:07am 
Why does this change the sens on waystalker ability hold? Theres no zoom, yet the sensitivity goes higher aswell.
Elderoth Mar 4, 2022 @ 1:18am 
dang, well thanks for the response!
Skwuruhl  [author] Mar 3, 2022 @ 3:33pm 
No. It's sensitivity, not a zoom amount modification.
Elderoth Dec 29, 2021 @ 9:06am 
can i use lthis mod to disable the zoom on the Longbow for kruber?
Skwuruhl  [author] Oct 26, 2020 @ 12:08pm 
The only time hagbane zoom sensitivity will change is if you use zoom ratio/focal length scaling with a coefficient other than 100%.

Hagbane doesn't change sensitivity because it doesn't zoom. Longbow sensitivity is dynamically calculated based on your FOV, scaling method, etc. since it has zoom.
Dewinciz Oct 26, 2020 @ 2:22am 
Anyway to adjust Longbow zoom sensitivity without Hagbane zoom sensitivity being affected?
Skwuruhl  [author] Oct 11, 2020 @ 2:37pm 
Default setting of the mod does change zoom sensitivity from vanilla.

The default is scaling by zoom ratio/focal length, which is the best way to scale sensitivity imo. It has the strongest mathematical base to support it.

If you wanted to emulate vanilla scaling with the mod then you would use monitor distance with a 100% coefficient.
Bel Oct 10, 2020 @ 11:09pm 
Does this change the zoom sensitivity at all if you just use it's default settings?
Trumpet Sep 25, 2020 @ 4:08pm 
Figured it out, thank you!
Skwuruhl  [author] Sep 25, 2020 @ 3:24pm 
Do you have VMF installed? The slider appears under "Mod Options," not regular options
Trumpet Sep 25, 2020 @ 7:30am 
Hello,
The slider doesn`t appear for me ingame. Any tips?
Regards
Skwuruhl  [author] Aug 11, 2019 @ 9:54pm 
Yeah, update didn't break either of my mods.
Hemmorr Aug 10, 2019 @ 9:34pm 
Is it working good?
WEENUS 2.0 Mar 11, 2019 @ 4:48pm 
welp i cant read for ♥♥♥♥♥ thanks XD
Skwuruhl  [author] Mar 10, 2019 @ 9:23pm 
It doesn't add or change zoom for weapons, just changes the sensitivity while zooming.
WEENUS 2.0 Mar 10, 2019 @ 7:54pm 
Cant seem to zoom with Victors dual pistols, is it only applicable with like bows or something?
Skwuruhl  [author] Feb 19, 2019 @ 7:30pm 
Okay yeah since this wasn't a UI related mod I was wondering what could be broken and I couldn't find anyway.
alterNERDtive Feb 19, 2019 @ 6:55pm 
@Skwuruhl his “error” is that he’s spamming all mod threads with the same message.
Skwuruhl  [author] Feb 19, 2019 @ 3:41pm 
What error are you getting and when are you getting it?
Hemmorr Feb 19, 2019 @ 4:23am 
re up for 1.5 plz
The Mountain Man Feb 6, 2019 @ 7:20am 
this effect how strong of a zoom in it does or just the sensitivity when zoomed
Robin Dec 12, 2018 @ 2:19am 
Sanction application approved.

This mod will be in sanction wave #3.
Skwuruhl  [author] Dec 6, 2018 @ 9:28am 
I've heard the sensitivity in that game suffers from a lot of acceleration unfortunately. I hope they fix it before it leaves early access since it's one of the main reasons I've been avoiding it.
Tamren Dec 5, 2018 @ 8:51pm 
Cool thanks, I'll play around with it some more. The only other FPS game I'm playing right now is Deep Rock Galactic and the sensitivity in that game handles quite differently from Vermintide. I'm still experimenting with different base sensitivity settings.
Skwuruhl  [author] Dec 5, 2018 @ 8:22pm 
Using aspect ratio with a 100% coefficient is the same as vanilla.
Tamren Dec 5, 2018 @ 4:32pm 
Excellent mod! I'm using the default focal length setting and it feels really good. Would it be possible to add a check box to enable/disable the mod while the game is running? That would make it easier to see the two control schemes side by side and get used to the new one.