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Phloof_ May 13, 2022 @ 10:04pm
guys, you know they're all hole in one-able 🙂
FalconBait May 13, 2022 @ 10:03pm
guys, you know they're all hole in one-able 🙂
Jyrsh May 13, 2022 @ 9:58pm
guys, you know they're all hole in one-able 🙂
Uhalm May 13, 2022 @ 9:48pm
guys, you know they're all hole in one-able 🙂
guys, you know they're all hole in one-able 🙂
FalconBait May 13, 2022 @ 10:03pm
guys, you know they're all hole in one-able 🙂
Jyrsh May 13, 2022 @ 9:58pm
guys, you know they're all hole in one-able 🙂
Uhalm May 13, 2022 @ 9:48pm
guys, you know they're all hole in one-able 🙂
:)
Cute jelly bean toes
deep dark woods is my first ever course.... its not very good
the raptor is terrible (but man I learned so much on it) again you can play it, its quite hard hole 15 sucks
torment, skull rock and penguin falls can all be done done in 18. penguin falls is very hard (imo) and skull rock is pretty hard - I see you attempted this, although have not watched, will get round to it at some time. there are 2 guides on youtube on this, if you want to compare notes. and there is also a guide for torment, which I recommend, I think you will enjoy that 1 the most. and pharaohs curse 2 is a bit meh, didnt turn out the way I wanted. I wouldnt recommend playing beneath the pyramid by Shadow, I think its much better
As for blind play, it depends on where the ball falls. It's a problem inherent to interior designs, so one position may allow the camera to still view the shot, while another nearby one may not be stuck looking at the wall, which could cost a stroke. That's a game limitation, a better camera wouldn't have that clipping issue. If the game was better it wouldn't be an issue, but understanding the limits of the game, I personally wouldn't have tried to do it until the game worked better.
a few people have had some trouble on hole 17, but I really like it so I am dissappointed you think its only a mediocore idea, there are 3 seprate hole in one paths. its original, I haven't seen anything similar to it on any other course (although maybe because thats evidence its not a good hole) . Admittedly, if you played n classic, you probably dont get enough free cam to see where you are going. and directional decision making doenst really matter in many of the shots so that makes hte hole lose a dimension which is naturally in almost every other hole
Honestly this was a hilarious map for a group especially the jelly areas well done.
The hole in 1s on some holes are a little obvious and are easier than completing the hole normally. (hole 12)
Hole 4 when played with a group, the ball glitched out a little at the start, I understand that is most likely a problem with the game but maybe move the start slightly
Hole 5 is done in a way that the wall glitches out (you can see through the world. when you look at the ball when it is close to the edge of the map. I understand that is the aesthetic you are going for but can be quite annoying at points.
At some holes, it is not obvious where to go, even when using free cam so you just end up shooting into the dark such as hole 17 and 18
Some pars on holes are a little low.
Aesthetics 4/5
Course Design 4/5
Replay ability 4/5