Crusader Kings II

Crusader Kings II

Trait Softcap Exterminated
142 Comments
Kartoshka Apr 27 @ 8:55pm 
Would you be able to make a version that raises the cap to like 10 instead of removing it entirely? I really like the mod but I'm finding that my rulers who live to 70-80 end up with a silly amount of traits, and it's also almost impossible to get rid of negative traits as well. I know it wouldn't remove the RNG, but I feel like just having a higher trait cap would make the random losing of traits not so egregious, and would allow for more character development without going overboard.

Another idea: I'm assuming it wouldn't be feasible based on comments below, but it would be rad if you could somehow give older traits a higher weight when deciding which trait gets randomly cut, so that you don't end up losing that trait you just picked up like 2 months ago.

In any case, thanks for the mod, it's still a sight better than vanilla regardless of the issues.
✪ fraxgut Nov 12, 2024 @ 1:21pm 
How compatible is this mod with HIP? (Or is there a HIP-compatible version?)
Teralitha Aug 2, 2024 @ 11:51pm 
This mod causes your dynasty bloodlines to disappear that you add from ruler creation.
Papa Bear Jun 18, 2023 @ 9:17pm 
Wow! Thanks! I really needed this to make my god like character. This will save me SO much effing around in the files.
XDbored  [author] Jan 27, 2023 @ 8:05pm 
it would be possible but it would be a lot of work to track down every event that adds a trait and change the mtth on all of them, and you would need to make patches for every mod your running that adds events which add traits if you wanted it to be consistent, so it would be way too much work, and it would almost certainly get destroyed every single update, but the good news is there are no more updates.
Bio the Human Jan 23, 2023 @ 8:33am 
Good mod, but old characters end up with 10+ traits which imo goes into the other extreme, which isn't good either.

I think the best thing would be to increase the cap to 6 and just decrease the probability of the RNG event.
Would it be hard for me to do such from the game file directly?
kripkenstein Nov 23, 2022 @ 12:35am 
does it work with HIP?
Mansley Feb 20, 2022 @ 4:10pm 
I took a look and its not compatible with elder kings. Elder kings makes some changes to the personality trait events file.
XDbored  [author] Feb 11, 2022 @ 1:15am 
idk if elder kings adds its own events in these vanilla files i guess it probably does not, but maybe it ads its own trait cap events for its own traits i would need to look at elder kings to be sure
darkstardereroberer Feb 10, 2022 @ 8:12am 
compatible with elder kings?
XDbored  [author] Jun 7, 2021 @ 7:21am 
it changes the trigger for the events to always = no so NPCs shouldn't get the trait removing events either
Blanc Jun 4, 2021 @ 4:46pm 
Does this only applies to player or for all?
temperate06 May 30, 2021 @ 11:54pm 
thank you
Thememoryman Dec 4, 2020 @ 3:48pm 
I don't know if its something with my game but I still get the events for the softcap just they are very rare. Playing with the Elder Scrolls Overhaul mod
XDbored  [author] Nov 5, 2020 @ 1:09am 
just did some testing, this mod is still working downloading from Steam, but there were a Couple of bugs in the NSE download that prevented the mod from loading which have now been fixed
John Sep 8, 2020 @ 10:40am 
I dont know why but game dont recognize/find the mod. I have the latest version (3.3.3), and I install it in the right place (mod folder of crusader kings II folder). I drag the file "Trait softcap exterminated" nothing happens. I drag the contents of the file, again nothing, the game still dont recognize the mod. What am i doing wrong?

PS1: I have ALL dlcs!
PS2: I dont have the ck2 plus mode, so no, I didnt pick the wrong version of the mod.
NotFox Aug 31, 2020 @ 3:32pm 
@Gelcressor, have you uploaded the mod here? I have just started playing Faerun and would very much like it, but I can't seem to find it.
XDbored  [author] Aug 28, 2020 @ 8:10am 
Yes but you would need a different file for it and you would have to change the event weights so it doesn't fire all the time, unless you want the game to remove all the traits from every character
Father Ted Gaming Aug 26, 2020 @ 10:12am 
Is there a way to keep these events in the game, but to make sure they only come up as random events and not whenever you get over 5 personality traits?
XDbored  [author] Aug 12, 2020 @ 3:45am 
of course not i think its better for everyone when more people develop mods and share them i am guilty of doing the same there are some mods you just cant live without and if your going to make your own copy its nice to share it crediting is a must but letting me know is just a nice bonus thanks for that.

i don't think there is a proper convention for it but you should be safe legally in the case of paradox mods and as long as your polite which you are then you shouldn't upset people either.
Gelscressor Aug 11, 2020 @ 11:42am 
I made a Faerun-compatible version of this mod. Would you have any issues with it if I upload it on the workshop and credit you for the original idea?

I'm not entirely sure what the proper protocol/convention would be, since I'm new to uploading mods.
XDbored  [author] Jul 21, 2020 @ 12:09am 
no
Rodrik Forrester Jul 20, 2020 @ 7:10pm 
does this work with achievements?
BlueDestinyPiss Jun 24, 2020 @ 9:02am 
yeb i just appear not so long after i comment
XDbored  [author] Jun 24, 2020 @ 12:16am 
all mods need to be enabled sometimes steam forgets to download them try closing the game unsubscribing and resubscribing then open the launcher again and it should be downloaded
BlueDestinyPiss Jun 22, 2020 @ 8:01am 
is this mod don't need to enble ? don't seem to find it in mod tab
TurboJ Jun 10, 2020 @ 4:31am 
Nice, thank you!
XDbored  [author] Jun 9, 2020 @ 7:37pm 
just checked the files with the latest version and it looks like they are exactly the same except for my changes so it is fully compatible with 3.3.3 SOHY
TurboJ May 12, 2020 @ 1:38am 
Anyone care to confirm this still works with the latest version of vanilla game? Thx.
Arinthian Apr 6, 2020 @ 7:00pm 
Of course! Asking you to support old versions would be silly.
XDbored  [author] Apr 6, 2020 @ 5:56pm 
heres a super old version https://drive.google.com/open?id=1E9g1fbany47BTmw78qD3F4KHmo2vEScm

please don't complain if it doesn't work i don't want to download old versions of CK2 to support old versions of CK2
Arinthian Apr 5, 2020 @ 5:34pm 
So if possible, could you please provide a link to version 2.3?
XDbored  [author] Apr 1, 2020 @ 12:24am 
Unlimited Lifestyle Traits is done my script didn't work with most of the DLC stuff so i had to do a lot more work to get the other half of the Lifestyle events working and life kept getting in the way so there were lots of delays but finally i have finished it there's a link in the description
Arinthian Mar 22, 2020 @ 10:01pm 
Unless you're missing a version, it sounds like I was probably using 2.3. Any chance you can hook me up?
XDbored  [author] Mar 22, 2020 @ 5:50pm 
i have 3.3 and 3.2.1 and 2.3 interestingly it looks like this is still the 3.2.1 version and no one has complained yet i don't like the like the idea of remaking obsolete mods but whats the other small handful of mods i might update them to 3.3 instead if there simple enough
Arinthian Mar 21, 2020 @ 5:56pm 
Hi! Odd request, but I'm wondering if you have previous versions of this mod available? My small handful of mods haven't been updated in ages and I'd rather miss out on some of the newer content then have my mods no longer work. I've had this mod installed for ages, but built a new computer. The last version I played on was 3.0.1.1.

Do you have any version from between 3.0 and it?
XDbored  [author] Mar 8, 2020 @ 6:52am 
I came up with a few simple find+replace scripts in notepad++ that should be safe
i can remove the lifestyle trait limit and the bit that stops lifestyle event chains from starting while there is still a flag from one so you can have two going at once if your lucky and it means you still get events even if the flag somehow gets stuck

and i think i dealt with the DLC stuff idk though maybe some of it should be turned off needs testing but this new mod would conflict with the mods that usually turn those events back on so it needs to be able to replace them or you wouldn't be able to have both features
HansTheHuman Mar 8, 2020 @ 5:06am 
Then there's the Way of Life DLC changes to take into account...
I'm so sorry.

I'm very grateful that you're doing this.
XDbored  [author] Mar 7, 2020 @ 9:15pm 
i already made the .PNG file though so i have to make to the mod now
XDbored  [author] Mar 7, 2020 @ 9:13pm 
ugh they have made it annoying alot of the lifestyle events are triggered by other events creating interesting event chains problem is that means i have to search for traits and the event IDs for other events triggering those events so i can change all the triggers to have them fire in order regardless of current lifestyle traits

otherwise the events would fire without the rest of the event chain and it would be more boring then vanilla
HansTheHuman Mar 7, 2020 @ 1:55pm 
Thank you very much for replying.

Others have requested it, but no such mod currently exists. In vanilla, lifestyle event chains will not trigger for characters who already have a lifestyle trait. However, it is possible to gain more than one by certain events that grant them despite not being lifestyle events, or with the Ruler Designer.
I wish you well in finding all the lifestyle events. There's 83 of them!
Legacy Mar 7, 2020 @ 12:10pm 
I don’t think so.
XDbored  [author] Mar 6, 2020 @ 4:40pm 
pretty sure i would have to track down all the lifestyle events and change all of them for that sounds like its too much for this mod but i could search for all the lifestyle traits in notepad++ and make a new mod that way is there no other mod already doing that?
HansTheHuman Mar 6, 2020 @ 4:33pm 
Could you also allow multiple lifestyle traits to be gained through lifestyle events?
XDbored  [author] Feb 23, 2020 @ 5:24pm 
if only money was that easy to get if i had the money i would gift everyone 2080tis
Legacy Feb 23, 2020 @ 11:06am 
If I had the money I'd gift it to you so you could make mods sooner.
XDbored  [author] Feb 16, 2020 @ 9:01pm 
idk probably but it depends on things like does CK3 have a trait cap in the first place?
does CK3 have a good enough modding API or will they lock it down so they can sell more stuff as DLC?

i probably will if CK3 turns out well but i would have to buy CK3 to use Steamworkshop so even then it might not happen until like a year later when its updated enough and on sale enough for me to think its worth buying
Genseric123 Feb 16, 2020 @ 7:17am 
are you planning on transferring this mod over to CK3 when it comes out?
XDbored  [author] Jan 22, 2020 @ 12:22am 
maybe steam workshop is pretty buggy it does sometimes mess up mods the guy before you had to restart his game for it to download and i had to delete one of my other mods because steam broke it and wouldn't let me update it to a unbroken version

also keep in mind the mod doesn' remove every event that takes away your nice traits it only removes the random events that take a single random trait when you have more then 5 personality traits
John™ Jan 21, 2020 @ 6:01pm 
None of mine seem to edit that file. Is it me, or is it steam messing up the mod? It has done that some times.