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Lost my fleet because it decided to spawn it completely spread out over the map, even behind enemies
There are some exceptions like the CompForce Troupers in Pentastar Alignment that seem to work a lot better, so hopefully the rest's range issues can be fixed soon.
you wrote that players can make Lord Cronal the leader of the Imperial Remnant.
I was playing scenarios, capturing planets, and I didn't have the change of the imperial leader to Lord Cronol as a button on my control panel.
What needs to be done to make Lord Сronal a leader of Empire?
Does anyone have a solution?
If a Vagaari fleet then attacks and I wipe out that fleet, the game then says they lost "Remove Mustering Point" in their list of lost units, and that makes it possible to then build a space station of my own.
-1 Add more Satelites:
I don't know how much work this would take. Probably a lot but there would be several advantages.
- More production Satelites would make it easier to increase funds.
- Give more of a Defensive advantage to the Defending system especially if Pirates are also involved in the battle.
- Allow for more fighters to be produced while still maintaining the use of the system primarily for either defensive or production purposes.
- 2 Make Trade routes have a bonus.
- In some of the smaller games you have interruptions in the hyper lanes that can't be built in but can provide a financial kick back. Based around the trade route wars in Star wars. I think this would also be a good way to bring in cash. Thus prolonging the production window.
I have really enjoyed many of the new systems being brought into the game.
However, There is one con that has come up recently that has made the game a lot more frustrating to play.
The Shut down of production when the budget runs out between the eras time clock.
While I think upgrading the financial system is a good idea and I support, The current system in v1.341 really disadvantages the smaller factions. From what I can estimate you need about 15000 credits at the very least to get through one era's worth of production or approximately 15-20 planets producting credits including space stations.