Total War: WARHAMMER II

Total War: WARHAMMER II

Norscan Unit Pack
24 Comments
Creek Crawler Nov 20, 2021 @ 8:04pm 
Does anyone here have a glitchy animation from norsca cold riders? When I was playing the lizardmen, I noticed that the norsca cold riders was glitching out, everytime they are getting hit by my skinks javelin
Lou Tibus Aug 12, 2021 @ 9:15am 
Issue:
Ice trolls in armor can't hide in forest.
NEO510 Feb 16, 2021 @ 7:19am 
cool mod, personally i think it is better to keep the horse archers as they are. they would look out of place if they were scrawny
Big Baby Skesus Feb 5, 2021 @ 11:15am 
Norscan Carnosaur riders please?
Singemeister  [author] Jun 14, 2020 @ 2:00pm 
I don't know why this mod isn't updated. Every time I start the game I hit update on it. Might be a launcher issue.
Iahhel's Child Jun 14, 2020 @ 8:55am 
WILL YOU ♥♥♥♥♥♥♥♥♥ SHUT YOUR TRAPS. ALL THIS NAGGING AND OBNOXIOUS ASKING TO UPDATE CAN DRIVE ANYONE UP THE WALLS. LOOK WHAT HAPPENED TO STEELB. LET THE AUTHOR LIVE LIFE WITHOUT BEING PESTERED. :steamfacepalm::steamsad::steamfacepalm::steamsad::steamfacepalm::steamsad:
CaptainSnafu Jun 9, 2020 @ 12:36am 
update please?
[4Lungs] Stronglung May 26, 2020 @ 6:59am 
Homeless Cadians spoke the truth, there is no quality mod for Norsca without overhaul the whole game
Homeless Cadians Jan 5, 2020 @ 9:03pm 
Hey, this is a cool mod. Do you think you could add some Norscan infantry that are themed after the Chaos Gods? Could be cool depending on how it is executed. There is a distinct lack of quality norsca unit mods that are up to date with the current version of the game that don't completely overhaul and change the game entirely, so this is nice.
Singemeister  [author] Sep 11, 2019 @ 10:28am 
Update tomorrow.
Singemeister  [author] Aug 29, 2019 @ 2:27pm 
Cold Ones is fixed now, thanks to Cataph's advice.
Moloch May 8, 2019 @ 7:40am 
did u give up?
Big Baby Skesus Mar 2, 2019 @ 5:12pm 
Please bring back Cold One Riders! :D
Singemeister  [author] Dec 27, 2018 @ 3:41am 
@Moloch @chubbyninja89 (The Ninja Brony)
If I can work out why the Cold Ones are currently non-moving, sure.
chubbyninja89 (TNB) Dec 26, 2018 @ 4:35am 
Yeah, can you make a stand alone mod for the cold ones marauders?
Moloch Dec 24, 2018 @ 10:46am 
any chance u can make a standalone version of cold ones?
Singemeister  [author] Nov 9, 2018 @ 4:47pm 
@Plague Destroer

Unfortunately, a bit beyond my capabilities as a modder.
Zealot Nov 9, 2018 @ 4:09pm 
Chaos minions consisting of 3 nations - NORSCANS (Aeslings,Graelings, Vargs, Sarls, Bjornlings, Skaelings, Baersonlings, Hastlings, Kvelligs, Skeggi - city of norscans in Lustria), KURGANS (Khazags, Dolgans, Tahmaks, Tokmar, Yusak, Kul, Aghols, Garhars, Avags) and HUNGS (Wei-Tu, Dreaded Wo, Man-Chu, Kuj, Chi-An, Mung, Tu-Ka, Tong).
Zealot Nov 9, 2018 @ 4:00pm 
A tribe of Aghol is the Kurgans. And the Mung - tribe Hungs. There can be not Confederation between them, and they are always at war with each other. I would be very happy if you can make these tribes in the game...)
Zealot Nov 9, 2018 @ 4:00pm 
Singemeister Hello! You could make a separate tribes Hungs (Mung) and Kurgans (Aghol) from the tribes Norsky. Tribes Hungs and Kurgans nomads like the above you wrote, so I would like to see they have horse archers and foot archers, cataphracts nomads which will be unavailable to other tribes Norsky. And Skin Wolves, Fimir Warriors, Norscan Giant, Frost-Wyrm, Marauder Ice Wolves Chariot, Norscan Ice Wolves, Marauder Berserkers please delete. Instead them to please Steppe Warlord, Noble Horse Archers, Steppe Cataphracts, Noble Steppe Cataphracts, Dismounted armor archers. Hungs and Kurgans nomads though, they are a little outwardly differ. Hungs- mongoloids, while the mound is more similar to Hungarians and Kipchaks.
tristanhighwayman Jul 26, 2018 @ 12:08pm 
Its just brilliant to see someone trying something like this! so thankyou and i look forward to any developments..
Singemeister  [author] Jul 26, 2018 @ 12:06pm 
@tristanhighwayman I probably will swap out the guy on horseback for something cobbled together from other units. They're placeholders at the mo.
tristanhighwayman Jul 26, 2018 @ 11:51am 
Great to see someone make horse archers for the Hung and Kurgan! The animation might work better on a reskinned Bretonnian model though as Decomposed did in his Kislev mod for the Ungol horse archers and the Droyaska whose long moustaches and Yul Bryner looks would fit in really well with the more nomadic chaos tribes. Just a thought. Brilliant concept though and much appreciated :)