Total War: WARHAMMER II

Total War: WARHAMMER II

True Foundries of Nuln (Updated for Silence and Fury)
60 Comments
♠E39 M5♠ Sep 3, 2022 @ 10:29am 
@stompie5 got same issue as jakl201.
Keith 'Blood' Hanson Jun 10, 2022 @ 1:07am 
@stompie5 I mean they literally blocked it off, but seems like if I already reseached those, its effects stay in place. Doesn't look great, but seems to work...

https://steamcommunity.com/sharedfiles/filedetails/?id=2819163093
stompie5  [author] Jun 8, 2022 @ 5:56am 
@Fedor No, but that is a good idea. Maybe I'll do that for Warhammer 3
stompie5  [author] Jun 8, 2022 @ 5:55am 
@jakl201 Thanks! If you move the Faith of the Empire mod above this mod in your mod list, I'm pretty sure the other mod's technologies should take priority and cover up this mod tech
Keith 'Blood' Hanson Jun 8, 2022 @ 1:25am 
Great mod, wish I could use it, but the new tech skills block off an important one from Faith of the Empire, and when deciding between some buffs or an entire campaign mechanic...?
Quax May 28, 2022 @ 4:26am 
do gunneryschool get black uniforms?
stompie5  [author] Jul 17, 2021 @ 5:15pm 
@Strider009 Luckily this mod is usually really easy to update. Some of the game data changed. The mod should still work, but please let me know if you encounter any problems
Strider009 Jul 17, 2021 @ 4:49pm 
Thanks for keeping it updated and letting us know.
stompie5  [author] Jul 17, 2021 @ 2:43pm 
Updated for Silence and Fury
stompie5  [author] Dec 10, 2020 @ 3:13pm 
@Strider009 I think the mod should still work, but I'll make an official update over the weekend. Thanks for saying something
Strider009 Dec 10, 2020 @ 2:35pm 
Hope your still keeping this mod updated for the latest DLC, T&T? I don't like to play the Empire without this mod.
stompie5  [author] Feb 22, 2020 @ 5:03pm 
@Red-_-Monkey My pleasure friend. I hope you enjoy it
Red-_-Monkey Feb 22, 2020 @ 2:47pm 
Thanks for updating, looking forward to trying this
stompie5  [author] Dec 22, 2019 @ 7:10am 
updated
XIX Victorious Aut Mortis Sep 14, 2019 @ 6:17am 
ok thanks then it most be another mod
stompie5  [author] Sep 14, 2019 @ 3:35am 
@Suffer no heretic My mod should work with the one you linked
stompie5  [author] Sep 13, 2019 @ 3:08pm 
Updated. I had to make some minor changes, but the mod works again. I haven't had a lot of time to test yet, so let me know if you find errors
Strider009 Sep 13, 2019 @ 1:59am 
Appreciate that. Looking forward to having this mod in a new empire campaign.
stompie5  [author] Sep 11, 2019 @ 2:00pm 
@Strider009 Don't worry I'm working on them now. Should have all of them, except the artefact mod, updated by tonight
Strider009 Sep 11, 2019 @ 1:14pm 
Hope to see your mods updated soon. I use them all the time.
General Brooks Jul 18, 2019 @ 7:23am 
No worries, thanks, I appreciate the swift replies and that you've taken a look at the issue
stompie5  [author] Jul 17, 2019 @ 2:57pm 
@General Brooks As of now, it doesn't look like I can incorporate the Ironsides. When I look at his mod, I think he is using an old schema, because I can't open the table I need to look at. You could try asking the mod author if he'd consider removing the gunsmith requirement
stompie5  [author] Jul 16, 2019 @ 6:01pm 
@General Brooks If you could link me the mod, so I could look at it. I think it should be an easy thing to add, but I would have to look at the mod just to be sure
General Brooks Jul 16, 2019 @ 8:55am 
I like your mod, it adds flavour and makes a lot of sense. However, I also use other mods, such as 'Lore friendly Ironsides!'. This is a problem because the Ironsides require a gunsmith building to be in the province, which in turn takes away a lot of the value of this mod in removing the need to build one. Would it be possible to incorporate Ironsides into your mod instead of the Nuln handgunners? It would add more flavour I think.
stompie5  [author] Jul 2, 2019 @ 2:47pm 
Thanks Mothbanquet!
mothbanquet Jul 2, 2019 @ 8:28am 
Very good mod and much needed, since gunpowder weapons are one of the Empire's greatest strengths. It also makes one a bit more cautious in fighting the AI Empire late game. :)
stompie5  [author] May 18, 2019 @ 1:59pm 
@romavictor Thank you, that is very kind of you to say. I'm happy you are enjoying it
romavictor May 18, 2019 @ 11:36am 
thanks for your work on this, stompie5. Excellent work. Im not even playing as Empire right now but they are very powerful and I think I know why :)
stompie5  [author] May 2, 2019 @ 6:45am 
@Smaug I agree, Mixu makes a great mod :)
Smaug May 1, 2019 @ 1:59pm 
This goes really well with Mixu's Elspeth von Draken.
stompie5  [author] Apr 25, 2019 @ 7:08pm 
Updated and added six new technologies. Three for the Foundry and three for the School
Strider009 Apr 22, 2019 @ 5:52pm 
Worth the wait and patience.
WΛRMΩNGΞR Apr 22, 2019 @ 4:28pm 
We know about the broken launcher issue and we understand. Don't blame you for not being able to test the mod because of CA's royal screwups. We can be patient.
stompie5  [author] Apr 22, 2019 @ 4:22pm 
@Strider009 I'll have it updated in a couple days. It should still work, but the CA mod manager is a bit glitched right now when it comes to mods
Strider009 Apr 22, 2019 @ 9:03am 
Love this mod, can't wait for the update
hakansherif Apr 18, 2019 @ 5:44am 
update pls
WΛRMΩNGΞR Apr 17, 2019 @ 11:13am 
Update please!
stompie5  [author] Feb 4, 2019 @ 3:17am 
@Smaug they have a slightly higher accuracy than regular Handgunners. I'm not even sure if it makes a difference in battle haha
Smaug Feb 4, 2019 @ 2:01am 
I guess these would probably be a little less op than the revolver gun Ironsides.
mateusg Oct 14, 2018 @ 5:17pm 
Nice
Emperor Cheesius Secundus Sep 24, 2018 @ 8:22pm 
Welp, here's hoping.
stompie5  [author] Sep 24, 2018 @ 8:21pm 
@A Suicidle Scotsman I would think it would be compatible, but I never tried the Ironsiders mod
Emperor Cheesius Secundus Sep 24, 2018 @ 6:22pm 
Is this compatable with the ironsiders mod?
stompie5  [author] Sep 2, 2018 @ 1:33pm 
@Crow I think it is
Crow Sep 2, 2018 @ 10:33am 
is this compatible with sfo2?
Stupid Sexy Jes Jul 28, 2018 @ 10:41am 
@stompie5 I've got 2 boys so I get you :) hope it all goes well!
Chuck Borris Jul 28, 2018 @ 8:34am 
Thanks! Good buff for the Empire!
stompie5  [author] Jul 28, 2018 @ 12:40am 
@GleenCross I say go for it! I think the hardest part of modding is figuring out which tables go together. The best way to learn is to find a mod that is similar to what you want to do and to look at what variables it changed. Just dive in and ask questions and you'll make your mount mod in no time haha