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UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlCrossRefLoader/WantedRefForObject:TryResolve (Verse.FailMode)
Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_0:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)
Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)
The final value seems to be capped so it can't benefit at all.
So I update japanese translation for v1.5. but GitHub main branch was still v1.4. Please GitHub update for new 1.5. Then I can make a pull request to you for a new translation. Thank you.
So, I would like to submit a new Japanese translation for the updated v1.5, but unfortunately GitHub is still stuck at 1.4. If you update it, I would like to send you a Pull Request as soon as possible.
Thank you very much for your support.
Installed older version of the framework No errors anymore.
https://gist.github.com/85d8317b7fdeb18fe2f8a6e34ad8a8ed
So something is up with this frame work version even on the official branch.
to be precise i installed this Snapshot version.