Space Engineers

Space Engineers

(In WCP) L11A5 120mm Rifled Tank Gun - AWG
126 kommentarer
⭐ Ava | Combat Medic  [ophavsmand] 2. apr. 2022 kl. 7:40 
I'm gonna be honest, I agree. Kinda trash isn't it? Successor in my WeaponCore Pack; this was last updated 3 and a half years ago haha!
weberspy 10. nov. 2021 kl. 17:31 
im gonna be honest, its not very good. it does less damage then the default machine gun.
⭐ Ava | Combat Medic  [ophavsmand] 22. jan. 2020 kl. 8:54 
Sorry, I was frustrated, and definitely do need to add that. With so many submissions it all blends together :(
Brutus 24. dec. 2019 kl. 15:53 
well im sorry to make you repeat yourself, but you should put it in the description because i looked through many comments and didnt find an answer. it would make your life a lot easier if you have to answer that question all the time. But thank you for the mod.
⭐ Ava | Combat Medic  [ophavsmand] 16. dec. 2019 kl. 4:33 
As I have explained many a time; you can use the gun. It is functional without the plating. That is there to give strength in creative without adding weight.
Brutus 15. dec. 2019 kl. 20:44 
im trying to produce this in survival, and it says it requires stalinium plating???? I cant find it anywhere in my assembler menu
⭐ Ava | Combat Medic  [ophavsmand] 13. aug. 2019 kl. 19:20 
Because that is in line with the other guns. The fact it fits 2 on realistic is fantastical considering no breech holds multiple shells IRL. Just like real life, you can construct an auto loader for your builds with my 1x1 connectors or just cargo containers mounted on the rear.
DÖÖDLES 13. aug. 2019 kl. 17:07 
Might i inquire as to the point of having only 2 rounds in survival at any given time then?
⭐ Ava | Combat Medic  [ophavsmand] 13. aug. 2019 kl. 17:06 
That was a bug, not a feature.
DÖÖDLES 13. aug. 2019 kl. 16:58 
So far as i was aware this thing use to have a capacity greater than 2 rounds in the chamber in survival what, has happened to that mechanic?
⭐ Ava | Combat Medic  [ophavsmand] 29. maj 2019 kl. 10:43 
nk, preach!
TSIGAN 29. maj 2019 kl. 10:22 
@STG Its more like gattling guns are frickin OP since the latest updates
⭐ Ava | Combat Medic  [ophavsmand] 23. maj 2019 kl. 10:56 
No, as explosives are very powerful due to limits on minimum damage :(
woostyboy 3. maj 2019 kl. 8:33 
Thank you. I've never made an overlay, might try to make one based on this weapon...
⭐ Ava | Combat Medic  [ophavsmand] 3. maj 2019 kl. 8:06 
The camera is in my 'Convenient Weapon Pack' :) Differing trajectories are not likely at this time, but perhaps in future. Takes a lot of work to correctly range the gunsights.
woostyboy 2. maj 2019 kl. 7:27 
Hi AWG. Can you add a link to the camera you're using in this picture please? Are you able to work out a 'bullet drop' range overlay? I have trouble hitting things at range!! Also, any chance of a slightly flatter trajectory? Thanks in advance. ;)
⭐ Ava | Combat Medic  [ophavsmand] 21. apr. 2019 kl. 15:23 
There isn't an easy way to modify it but I will be changing the balance for ammo manufacture soon, already have for my more powerful guns (122mm APHE, BL-10, 183mm)
E. Wolfe 19. apr. 2019 kl. 20:08 
Do you have any plans for increasing ammo cost for survival? If not, is there a way to modify that myself?
⭐ Ava | Combat Medic  [ophavsmand] 3. apr. 2019 kl. 8:16 
Although it can be manual depends on how you build
⭐ Ava | Combat Medic  [ophavsmand] 3. apr. 2019 kl. 8:15 
It is not manual, this cannon is one of the few I have that works with conveyors :)

You can always have a hatch on the back to put shells in?
RikeiR 2. apr. 2019 kl. 18:17 
I see.
I want to embed the gun in the tank turret, but is the loading of the bullet manual?
I don't know what to do with the supply.
⭐ Ava | Combat Medic  [ophavsmand] 2. apr. 2019 kl. 8:24 
That is only there for creative, to add strength to the cannons to prevent sniping the gun. In survival, this is a balancing factor.

It functions without Stalinium Plating just fine.
RikeiR 2. apr. 2019 kl. 3:00 
I can't make Stalinium Plating with assembler, so the gun won't be completed.
⭐ Ava | Combat Medic  [ophavsmand] 30. mar. 2019 kl. 6:26 
3.5 blocks of small grid heavy armour penetration, 9RPM, 5000m max range. Projectile deletion range really doesn't come into account much with projectile drop.
Nylinth 29. mar. 2019 kl. 20:04 
It would be real nice if the description gave ranges and damage on these weapons
DeAnti 19. mar. 2019 kl. 15:35 
great photo
⭐ Ava | Combat Medic  [ophavsmand] 19. mar. 2019 kl. 15:25 
Fixed ammo issue with overhaul :)
Blitz ÂceRosin 19. mar. 2019 kl. 5:41 
Ammo doesn't load, a single shell is 16.00L and the value of the gun's max load is 12.80L, just a heads up as to why the problem's being reported.
Swardoch 15. mar. 2019 kl. 16:34 
not works in creative :/ i cant put ammo on stokage gun
⭐ Ava | Combat Medic  [ophavsmand] 15. mar. 2019 kl. 12:05 
It works in creative. You should be able to load? I haven't changed anything with the recent fix and have been able to hand load just fine. Haven't tested with creative.
Svenvananker 15. mar. 2019 kl. 11:14 
I have the same problem....i guess mode is broken.
Swardoch 15. mar. 2019 kl. 10:11 
Why i cant load ammo l11 on this gun ? :/
i cant play with this on survival mod
⭐ Ava | Combat Medic  [ophavsmand] 13. mar. 2019 kl. 10:21 
:)
Brig. Gen. Kelly D. Ripper 12. mar. 2019 kl. 12:21 
You are a champion among men AWG!
⭐ Ava | Combat Medic  [ophavsmand] 12. mar. 2019 kl. 11:01 
Have found a solution, updating.
Brig. Gen. Kelly D. Ripper 10. mar. 2019 kl. 13:20 
Have got this running on my dedicated server and can confirm now that the range of the cannon is broken, can't hit something 50m away.
Pede 6. mar. 2019 kl. 19:48 
Same problem in creative, and with all the AWG weapons not just this one.
WaxanFire 2. mar. 2019 kl. 15:16 
I'm having the same problem ArcanePoro is.
Leaving this here for same reason as well
ArcanePoro 1. mar. 2019 kl. 3:20 
Hello, it might have been the survival update but I have been noticing that your cannons sometimes do not shoot a projectile. However, when I aim my cannon up or down a projectile does appear. I do not know why this happens but I did some testing in survival shooting at -+45 degrees is the only way to actually shoot a projectile. Just wanted to leave this here as a possible bug report.
⭐ Ava | Combat Medic  [ophavsmand] 8. feb. 2019 kl. 9:39 
Sorry, not sure how to help there :/
Slurmpy 2. feb. 2019 kl. 22:41 
I've also noticed that the turret slaving script isn't picking up the cannon as a usable weapon. Any help please?
⭐ Ava | Combat Medic  [ophavsmand] 21. jan. 2019 kl. 8:22 
To my knowledge it functions without stalinium plating, that's there in creative to prevent gun sniping :) The gun is at full health in survival without it.
Comrade Soup Beans 19. jan. 2019 kl. 16:17 
quick question, how do i get the stalinium plating required to build this? i can't find it in the assembler and neither can Easy Inventory
Blitz ÂceRosin 19. jan. 2019 kl. 10:42 
Ah. Weird, dunno what's going on with mine then.
⭐ Ava | Combat Medic  [ophavsmand] 19. jan. 2019 kl. 10:41 
I've used the L11A5 with turret slaving though :/
It's still counted as a gun in 'AWG's guns' and can be fired via toolbar, and therefore can be controlled by Turret Slaving.
Blitz ÂceRosin 19. jan. 2019 kl. 6:19 
Hey AWG, I've noticed that it doesn't show up in the "Block weapons" category, meaning that the AI turret slaving script can't make use of it. Would it be alright for me to fix that, add you and send you the fixed file so you can make an official update? Because, let's be honest, who doesn't want to use a L11A5 as an AI-guided anti-aircraft cannon.
⭐ Ava | Combat Medic  [ophavsmand] 18. jan. 2019 kl. 8:33 
I've had that issue too, sorry mate :(
woostyboy 17. jan. 2019 kl. 13:16 
Shame. Really love this and the X-1. Using them both with Whip's slave script and sadly the script doesn't compensate for bullet drop.
⭐ Ava | Combat Medic  [ophavsmand] 17. jan. 2019 kl. 9:30 
I don't want to maintain a second version of this, already have so many things to keep track of. Just use a gunsight+rangefinder if you want correct aiming, or modify an auto aim scropt to fire above a target based on distance.
woostyboy 16. jan. 2019 kl. 6:10 
Hi AWG. Any chance you could release a 'no bullet drop' version of this weapon please? Many thanks in advance.