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Right now my PC has 16GB of RAM but I doubt my heavily modded game (including this mod) ever used more than 3GB, even with Chinese patch.
Might be just last updates from RedHook. Legacy version + unofficial patch is the most stable way to play. Probably.
but on the Legion Go, even after doing the same steps, it’s still glitchy. Only some of the graphics returned to normal. (When I turned off this mod, the handheld with 16GB RAM was able to enter raid without any graphical glitches in the same save.)
my guess now is that it’s probably due to the 16GB RAM. Has anyone else run into something similar?
I’m playing the 64-bit version on my Legion Go handheld (only 16GB RAM). At first, after a few weeks in game(3 or 4), it would crash when entering a raid. But after closing RTSS and all audio enhancement software, I managed to get in. However, inside the raid, the game gets all glitchy—everything except some UI elements becomes a mess of colorful flashing pixels and mosaics. Literally unplayable.
Also a smol sidenote since rats but is it anyhow possible to make nerub work with the arduous curios? if i put nerub below its sewer curio simply never spawns and if i put it on top the arduous curios never spawn in ruins instead.
Obviously its only an idea and i already love the arduous mod as is!
spawn: .effects "ARD_T2B_C1_BLEEDDUR" "ARD_T2B_C2_BLEEDDUR"
spawn: .effects "ARD_T2B_C1_BLEEDAMOUNT" "ARD_T2B_C2_BLEEDAMOUNT"
spawn: .effects "ARD_T2B_C1_BLEEDSKILL" "ARD_T2B_C2_BLEEDSKILL"
>spawn: .effects "ARD_T2B_C1_BLIGHTDUR" "ARD_T2B_C2_BLEEDDUR"
>spawn: .effects "ARD_T2B_C1_BLIGHTAMOUNT" "ARD_T2B_C2_BLEEDAMOUNT"
>spawn: .effects "ARD_T2B_C1_BLIGHTSKILL" "ARD_T2B_C2_BLEEDSKILL"
The latter half clearly repeated a BLEED related buff
spawn: .effects "ARD_T2B_C1_MOVERES" "ARD_T2B_C2_MOVERES"
spawn: .effects "ARD_T2B_C1_BLEEDDUR" "ARD_T2B_C2_BLEEDDUR"
spawn: .effects "ARD_T2B_C1_BLEEDAMOUNT" "ARD_T2B_C2_BLEEDAMOUNT"
spawn: .effects "ARD_T2B_C1_BLEEDSKILL" "ARD_T2B_C2_BLEEDSKILL"
spawn: .effects "ARD_T2B_C1_BLIGHTDUR" "ARD_T2B_C2_BLEEDDUR"
spawn: .effects "ARD_T2B_C1_BLIGHTAMOUNT" "ARD_T2B_C2_BLEEDAMOUNT"
spawn: .effects "ARD_T2B_C1_BLIGHTSKILL" "ARD_T2B_C2_BLEEDSKILL"
Next time i can make someone a soul keeper ill test it with someone that already has all their quirks unlocked
Also just a sidequestion what does pandoras box do? ive taken it with me on a few expeditions now but nothing ever happens
@Morigar: They only appear in original areas. The Courtyard is mostly pre-made and they have curios set on the map itself, it was all placed manually so there is no point, the missions to get blood could have them but I rather not and it's not made for modded areas.
I was gonna ask which do you think is better to try and rush, Coins, Special keys, Heirloom stack, or gold stack.
I think one that's gonna cost diamonds because 100 Portraits is high
I need to pay more attention lol
I just noticed some of the changes you put on character moves too. I hit one of those slugs in the cover with sacrificial stab and it got a buff of +25% prot (80 total) and dude did 4 damage because the 30% thing procked.