Scrap Mechanic

Scrap Mechanic

Camera Controls
242 Comments
TechnologicNick  [author] Jun 25 @ 7:14am 
?
MAKTRAE Jun 25 @ 5:10am 
почему раньше можно было наводиться даже находясь в камере ( например Фант или нью легенд) а теперь нельзя или просто у меня баг был
Kraton May 13 @ 5:06am 
please add compatibility with survival
Sem Apr 5 @ 2:40am 
Multiply the yaw or other signal by 35, send this value to a smart engine and plug in a bearing, giving power (black-painted block) and speed (white-painted block).

This won't create a dead zone, but it will reduce the yo-yo effect.
Mixxer200db Apr 4 @ 6:55am 
I downloadeed the modpack continuation mod and i cant figure out how to add a deathzone with it
TechnologicNick  [author] Mar 31 @ 5:24pm 
You can add deadzones with other mods like the The Modpack Continuation mod. I don't have plans to update this mod any time soon.
Mixxer200db Mar 28 @ 2:20pm 
It does barrerly work please please add a bit of deatchzone cause my plane is going up and down left and right non stop cause there is no deathzone. Exactly what DarqousLeblack said "would it be possible to add a neutral position for the gyro so it indicates neither left/right nor up/down?"
Sem Mar 18 @ 3:21pm 
Prob solved, sry, it's my fault, the gyro block force against an other...
TechnologicNick  [author] Mar 18 @ 2:15pm 
I don't understand what you mean. The Gyro Sensor does not apply any physical forces, only when you connect one of the output to something like an engine, and connect the engine to a bearing, will something happen.
Sem Mar 18 @ 1:28pm 
hi, for me the mod works great, nice!
But I still have a problem, the vehicle is glitch, I mean it seems to float when you play with the bridge at the bottom of the creation.

This comes from the gyro? would there be a way to correct the problem?
TechnologicNick  [author] Dec 29, 2024 @ 1:13am 
I didn't remove anything. Haven't tested the mod in 0.7, will look into it if I don't forget.
GOFY Dec 29, 2024 @ 12:04am 
Please bring back the ability to control rotation using the camera in the sight/camera (camera block)
This opportunity existed before, and it opened up many possibilities.
But now there is no movement, and this is with all the cameras from different mods
TechnologicNick  [author] Dec 23, 2024 @ 5:42pm 
I don't think it fits with the mod.
leonidaskarousis12 Dec 23, 2024 @ 12:32pm 
Please modify the gyro to have a "PID" Which is "Prediction interval detection" i think
, all i know is that it can predict a movement at an interval you tell it to, then it sends an inverse of that or something, idk, look one up online
TND | Свинорак Jun 3, 2024 @ 12:27pm 
Please add a dead zone.
MistySocks Jun 2, 2024 @ 2:04pm 
Please, add recipes for survival or support for Modded Craftbot Recipes :steamhappy:
TechnologicNick  [author] May 30, 2024 @ 12:07pm 
?
FilikR May 30, 2024 @ 4:41am 
Please for the love of god make blocks able to limit the rotation of parts the gyro rotates, including the gyro Itself, because right now It just makes them clip right through other parts
TechnologicNick  [author] May 4, 2024 @ 8:13am 
The power sent to the engine is proportional to the distance to travel, so when it's at the center the power is zero. The shaking you're having is probably because you're using an engine that has a minimum amount of time it is delivering power to the bearings. This is a feature (or a bug) of the vanilla engines that was introduced years ago. You have to use either the old vanilla engines (the ones you can't upgrade), or use a modded engine. I cannot remove this feature/bug. Increasing the deadzone will not help.
Coqpitt Apr 28, 2024 @ 9:33pm 
There should be a small dead spot for the gyro when your camera is aligned enough with it, because turrets (for example) actually can't stop moving as they keep exagerately adjusting towards the center and exceeding it. The aiming becomes extremely unstable as it keeps shaking.
TechnologicNick  [author] Mar 25, 2024 @ 12:28pm 
Thanks
SteveGrey Mar 24, 2024 @ 6:01am 
Amazing mod
Vrak-Řevský Feb 28, 2024 @ 5:43am 
Finally i dont have to use 2 seats to control a tank.
TG Mystik Oct 9, 2023 @ 1:36pm 
is mod?
THE_CHUBE Dec 27, 2022 @ 8:46pm 
the update will not make this mod obsolete, there are many things you can do with this mod that aren't possible with the new gyro seat, like make a mouse controlled helicopter. i'm still working on that one though.
Mr. (Ant)Tenna Nov 28, 2022 @ 10:01pm 
Good mod! (also this mod will be obsolete when the survival update comes out, but its still good nonetheless)
0NullVoid0 Sep 21, 2022 @ 5:55pm 
orient block.
TechnologicNick  [author] Sep 9, 2022 @ 3:35pm 
no
0NullVoid0 Sep 7, 2022 @ 4:38pm 
you can just use the modpack
TechnologicNick  [author] Aug 9, 2022 @ 5:46pm 
You have to use the old creative mode engines or modded engines.

The survival mode engines the Scrap Mechanic developers you can currently find in your creative mode inventory are broken. They have a minimum activation time I cannot disable. I already reported it to Axolot, but it doesn't look like they're going to fix it.
Brain Aug 9, 2022 @ 5:35pm 
how com when i create a turret just like the one you made it wobbles around
TechnologicNick  [author] Aug 8, 2022 @ 7:49am 
The "New Legend Mod" mod authors downloaded my mods, opened the script files I made, copied parts of the script they needed, pasted it in their mod and then published it as their own work. They never asked me if they could use (parts of) my scripts.

When I called them out for stealing 100% of my WASD Converters script, one of the authors asked if they could use it. I allowed them to use that version of the script, which was old and broken anyway, but nothing more. That didn't stop them however from stealing parts of the Camera Controls scripts in the future.
Cavid Aug 8, 2022 @ 5:37am 
what do you mean by "they copied my code"?
TechnologicNick  [author] Jul 14, 2022 @ 3:26pm 
No I will not. They copied my code. Just place the Gyro Sensor on your turret and it should work.
RzeTon Jul 14, 2022 @ 3:20pm 
Can you make it compatible with ,,New Legend Mod" camera, I tried to build a turret with a camera on its front but it doesn`t work .
TechnologicNick  [author] Jul 12, 2022 @ 10:46pm 
Thanks
Leontierchen Jul 11, 2022 @ 12:59am 
Then good luck with figuring it out, hope this really cool mod makes it to survival custom game. Its my 2nd favorite mod to use
TechnologicNick  [author] Jul 5, 2022 @ 1:00pm 
I want to redesign the mod a bit first. Unfortunately, I'm running into math-related issues I can't figure out. If I can't solve the problem relatively soon I'll see if I can come up with some recipes.
Leontierchen Jul 5, 2022 @ 11:49am 
Hey can you add Crafting recipes so we can use the mod in survival with the custom game mode "Modded craftbot recipes" ? Would be really cool
Cavid Jul 5, 2022 @ 5:17am 
that mod doesnt work with new game version, when i enable cameras from any mod which have camera it doesnt work properly, fix please
TechnologicNick  [author] Jun 1, 2022 @ 2:15pm 
I can't do anything about the issue with the surival mode engines. I've reported it to the developers.
TechnologicNick  [author] Jun 1, 2022 @ 7:38am 
I've now added support for camera roll and pushed the fix for the Follow Camera and Strict Follow Camera modes. Unfortunately, spatial rotation math is hard and I don't know how to fix the awkward rotations yet, so it looks a little weird.
TechnologicNick  [author] May 31, 2022 @ 6:36pm 
If I haven't figured it out by tomorrow, I'll probably push a temporary fix for the Follow Camera and Strict Follow Camera modes, the update broke character rotations while seated.
TechnologicNick  [author] May 31, 2022 @ 6:35pm 
Hmm, I'll look into it later. I'm currently working on adding support for roll and Tait-Bryan angles that are not in the yaw, pitch, roll order.
Superx7 May 31, 2022 @ 2:54pm 
I figured it out. A patch note tweaked the electric engine power, but your old example uses the pre survival engines. That's why it shakes around.
Superx7 May 31, 2022 @ 12:16pm 
The Challenge update has broken the ability to aim, fix this as soon as you can please!
TechnologicNick  [author] May 23, 2022 @ 12:04pm 
Yes. I still have to update the mod for 0.6 to use the camera roll though.
Ferriit May 22, 2022 @ 1:32am 
Can i use the roll funcction to make a gyroscope?
TechnologicNick  [author] Mar 1, 2022 @ 9:38am 
Yes, but the player camera can't roll, so it might not work that well.
StrongLAM Feb 27, 2022 @ 1:17am 
is it possible for you to use these to make something like a tie fighter turn using the camera to move