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This won't create a dead zone, but it will reduce the yo-yo effect.
But I still have a problem, the vehicle is glitch, I mean it seems to float when you play with the bridge at the bottom of the creation.
This comes from the gyro? would there be a way to correct the problem?
This opportunity existed before, and it opened up many possibilities.
But now there is no movement, and this is with all the cameras from different mods
, all i know is that it can predict a movement at an interval you tell it to, then it sends an inverse of that or something, idk, look one up online
The survival mode engines the Scrap Mechanic developers you can currently find in your creative mode inventory are broken. They have a minimum activation time I cannot disable. I already reported it to Axolot, but it doesn't look like they're going to fix it.
When I called them out for stealing 100% of my WASD Converters script, one of the authors asked if they could use it. I allowed them to use that version of the script, which was old and broken anyway, but nothing more. That didn't stop them however from stealing parts of the Camera Controls scripts in the future.