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If you are using ASM,you can add codes to crafting overrides
" what does it mean? if my server crush it will all be gone or only 1 time crush? thanks
Now I did have a small suggestion which is the possibility of being able to dye or color the hairstyles? Via the normal colors in ark or perhaps an addon that allows you to adjust or try different hair colors? I think that would add to the versatility immensely.
As for bugs, as I said your mod works perfectly. There is one small glitch where in the character preview window while in the inventory, when you equip the hair you can see the outline, but it's inviso. Otherwise I have not seen any other issues on my server.
Thank you again for this beautiful mod! I would love to see more from you, truly that art and details on it are outstanding!
Me and my friend have loved this mod. But we would like to have them in diffrent colours. Is it possible for you to send the files for this mod to me? So i then can try to learn how to edit them?
When I copied the code into my Game.ini I left a few empty lines under the original code so I could distinguish the original from the mod. Started the game, spawned the hair and as soon as I clicked it, crash!
I saw he said "Pay attention to the newline when adding code" so went back into my Game.ini and deleted the empty lines, it then worked fine.
So he did say pay attention but it isn't very clear what that means, English is clearly not his first language so not his fault.
Example:
-- This will NOT work -- (not all code is here, I just took a snippet as an example)
FishingLootQualityMultiplier=1.0
CraftingSkillBonusMultiplier=1.0
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemSkin_Aquaria_C",BaseCraftingResourceRequirements=
--
-- This WILL work
FishingLootQualityMultiplier=1.0
CraftingSkillBonusMultiplier=1.0
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemSkin_Aquaria_C",BaseCraftingResourceRequirements=
--
Hope this helps.
Mod nicht benutzen - wenn man die Haare nutzt, stoppt das Spiel und man kann es nicht einmal über Task-Manager das Spiel beenden. Es ist verbuggt dadurch.
Question: if instead of overriding the crafting costs of the skins I only override the engrams entries and set them to hidden, it'd still work, right?
In other words, instead of "ConfigOverrideItemCraftingCosts" I'd be using "OverrideNamedEngramEntries(EngramHidden=True)" in the Game.ini and only spawning the skins through admincheat.
Even though I'm almost certain that'll do, I still fear it may crash the server, and that's why I'm asking. Thanks!