RimWorld

RimWorld

[RH] Faction - Task Force: 141 (B18)
17 Comments
Seaman Stains Feb 6, 2019 @ 2:09am 
Would be good to update this mod to V1.0 as MW4 might come out this year and what better way to celebrate then selling captain price to a random tribe
Shodan Feb 4, 2019 @ 8:55pm 
Does this work with v1.0 as is ?
R A I D E N Oct 5, 2018 @ 12:58pm 
b19
RustyRoy22 Aug 28, 2018 @ 12:28am 
Update to b19
MAVERICK Jun 27, 2018 @ 3:47pm 
Copy That. Great Mod{s} so talented!!!
Chicken Plucker  [author] Jun 27, 2018 @ 2:50pm 
@MAVERICK - there is no hair included or any other outfit besides the task force 141 uniform set. The hair is from a collection of mods, rimsenal and spoons hair mod, the other clothing you see is from US military kit and British military kit. The preview image is only based on the original Task force 141 group photo.

Me including a ton more stuff for this intended small faction would make it more memory intensive paired up with the rest, so the smaller ones like 141 that do not include vehicles have minimal stuff in the mod
MAVERICK Jun 27, 2018 @ 11:44am 
I cant use the skins for these characters? Such as beards, hair etc like in Prepare Carefully?
Chicken Plucker  [author] Jun 26, 2018 @ 12:28am 
@Reddust - it's combat extended, the weapons aren't patched for CE
InqJovan Jun 25, 2018 @ 7:19pm 
CP, for all the Red Horse factions mods the weapons do no damage. Is there other mods that isnt compatible with the other factions? I have combat excxtended and maybe thats whats causing it, but other than that im not sure what is happening with the weapons dealing no damage.
Chicken Plucker  [author] Jun 25, 2018 @ 5:19am 
@Angry Marine - I could but it's like making Jurrassic Park, next thing you know everybody is getting eaten left and right while Jeff Goldblum says

"Your scientists were so preoccupied with whether or not they could, they didn’t stop to think if they should."
ZeGuardsmen Jun 22, 2018 @ 12:22pm 
@Chicken Plucker ok thanks but.......when can you do the most HARDEST of them all......FLEECE JOHNSON THE BOOTY WARRIOR?!!:steammocking:
Chicken Plucker  [author] Jun 22, 2018 @ 11:58am 
@Angry Marine - Not at all! They were meant to be all enabled together, did lots of early tests before releasing them to make sure no conflicts or stuff will come about

@Destroyer568 - SOAP!

@Root Boot Too - Glad you like em! Have to update them all for 1.0 before making more, whole point of Project Red Horse was for a massive conflict between factions from multiple games or original ideas to come about and you, as a player can choose to interact with all of it
ZeGuardsmen Jun 21, 2018 @ 1:20pm 
@Chicken Plucker i mean is there a way to have all factions of your latest mods (SAS, Umbra and etc.) be used in the same world with out causing problems?
RjH2 Jun 21, 2018 @ 4:29am 
I actually did play the game tf141 is from, and god the final mission is tedious.
Rooty Tooty Jun 20, 2018 @ 3:44pm 
Awww chicken plucker, always has my favorite mods <3 A bit too many factions all at once. But I always loved Umbra Company.
Chicken Plucker  [author] Jun 20, 2018 @ 4:14am 
@Angry Marine - hey there, what do you mean by that?
ZeGuardsmen Jun 19, 2018 @ 10:33pm 
bro i noticed these new mods but how to use them with the other ones without screwing the loader and seeing all factions on the map?:steammocking: