Conan Exiles

Conan Exiles

LorestoneBugFixMay2018
38 Comments
Beilo Dec 10, 2018 @ 9:01am 
Mod installed (on our Server and my game), revisited a Lorestone but nothing happend. Do i have do revisit all of them?
Eternie Oct 15, 2018 @ 12:53am 
Yep this mod was essential in an earlier patch thanks for this mod. Solved the issues for me back then. Rated and favourited
OMGSplat  [author] Oct 14, 2018 @ 9:15pm 
Looks like this may have been patched properly in a recent patch, mod may not be needed anymore. I haven't tested it yet but I was looking throught the game tables and noticed the LoreObjectsTable was 'fixed'. Going to leave this up as the posts have the locations of the stones for those that need them.
LuckyDog Sep 19, 2018 @ 7:52am 
:ontoagoodthing: Nice workaround for borked journey step :wa: Cheers
(I'd found all 13 Lemurian Lorestones and was going nutz to clear that 'step' before I realized it wasn't ME -> but Funcom that was at fault :lol: As soon as I installed your nice Mod and revisited a nearby Lorestone - BINGO). Good Job
Kai-chan Sep 18, 2018 @ 1:39pm 
THX that worked
OMGSplat  [author] Sep 17, 2018 @ 6:47pm 
Journey step, not achievement...
OMGSplat  [author] Sep 17, 2018 @ 6:45pm 
@RedWolf69: Make sure you are subscribed, start the game and at the main menu click on Mods, select any mods you want to enable from the Available mods box and click the > button to move them to the selected mod box, click back, it will probably say you need to restart the game. Restart, load into the game and find a lore stone to click on. As long as you have them all the appropriate achievement will trigger. That should be it.
RedWolf69 Sep 17, 2018 @ 4:29pm 
I'm somewhat of noob at this. How do I download/install the bug fix? What's the procedure? I don't see any files to download. There's a thing in my Workshop now that I subscribed, but what do I have to do? I've hit all thirteen stones, some of them several times and nothing happens.
Whiteshark Aug 18, 2018 @ 9:08am 
list of journey steps ==>> /Game/Systems/Progression/DT_ExilesJourney.DT_ExilesJourney
Whiteshark Aug 18, 2018 @ 9:07am 
found a backdoor to any journey step.
for the giant King Lorestone who isnt completing add "DiscoverAllGiantKingObelisks" to any AllMapMarkers mod table . like this :
"ExilesJourneyEvent": "DiscoverAllGiantKingObelisks". only once like on the dregs orso.
Old Soldier Aug 5, 2018 @ 7:23am 
Just a quick note to say "Thank you!" to the author of this mod. Fine piece of work.
Eternie Jul 22, 2018 @ 1:23am 
Sorry for being a noobie ... took me a while to figure out using Ctrl + V to paste into the console.
That worked well was able to hear the story from all the lore stones.

Thanks to all who helped get this information together it worked well!
well done.
OMGSplat  [author] Jul 21, 2018 @ 9:15pm 
To use the teleport codes you need to have admin mode enabled, pull up the console using the ~ key in the top left of the keyboard (might be a different position for different keyboards), copy/paste the TeleportPlayer and numbers into the console and press enter. You will be teleported to that location.
Eternie Jul 21, 2018 @ 6:52pm 
These locations seem to help, I'm just not sure how to use the teleport player locations, in that linked list ... Is that from another mod to get the map references?

Is it a newbie sort of question on how to use the teleport player codes?
I'm playing singler player with admin panel. the location codes seem to have 4 number sets rather than just x, y + z coords.
spandrel5353 Jul 17, 2018 @ 5:16pm 
There is another, at the northern end of Old Nebthu that I think used to be broken but now works: "Do you see this place, bonded one?...." It's at he north end of the passage just before the transition to grassland. I got the achievement before I found it. Thank you for this mod. Great work.
Leeux Jul 10, 2018 @ 12:51am 
Bummer and at the same time glad to have this mod :) Thanks for verifying it so quickly!
OMGSplat  [author] Jul 9, 2018 @ 9:31pm 
Just loaded it up in the editor, there are still items flagged incorrectly in the LoreObjectsTable in the base game. Mod is still needed.
Leeux Jul 8, 2018 @ 2:52pm 
Hey there :) Have you had time to check the BIG FIX PATCH? I was just wondering if FUNCOM maybe sneaked in some fixes to the lore stones in it... I don't recall anything being mentioned in the patch notes, but you never know :)

Anyway, thank you for this mod <3
Santas Helper Jun 6, 2018 @ 8:15am 
Beginning to wonder if a patch or mod didnt make some things vanish... When I was level 15 or so I was climbing all the black towers in the desert and saw an altar of some sort that could be opened. Now it is not there anymore. Same goes for the lorestone by the spawnpools. I know I used it there before when I was lower level running from hatchlings trying to listen/read it, but cannot find it again now. I have imported my save from single player to dedicated server and then back again, and have edited my character appearance via code (EditLite mod), so maybe that has broken things. I also feel like I have heard the "Stop bonded one, proceed no further..." dialogue before when I was climbing around in the snow trying to get up to the volcano by unconventional means, but not sure what or where. This was weeks ago... Additionally, I had to reactivate all of the lemurian stones I used PRIOR to importing save for the mod to work, but for giant-kings it worked immediately.
OMGSplat  [author] Jun 3, 2018 @ 3:24pm 
If you are looking for the ID for the mod folder check the link at the top of the page, works for any mod.
1391893072
Pyroytic Jun 2, 2018 @ 8:06pm 
Unclear what file this is changing as I can't find the file in my conan folder. This only matters however if I need to apply the patch to a server for it to work though. So if you have the answer to that thank you very much.
OMGSplat  [author] Jun 1, 2018 @ 6:53pm 
Works fine at any point, if you have already viewed every stone you will have to go back and view a stone again to trigger the completion in the journey.

There is a fallen stone that does nothing, in the editor it is named the "Ruins of Nebthub" but I couldn't make it work, so it isn't included in the stones you have to find to complete anything.
gpcstargate Jun 1, 2018 @ 5:46pm 
OK .. I have a question ..Can this be added in the middle of game ??? I have found alot _ but I know I'm missing alot also and I found one that glowed but did nothing.
Thank you ... the Old Gamer .. :steamhappy:
GarGhuul Jun 1, 2018 @ 3:06pm 
Well that explains that, thankyou.
spandrel5353 May 31, 2018 @ 3:35pm 
Thank you, much appreciated
TalenTaylor May 27, 2018 @ 4:08pm 
Under rated mod fixes broken game. Good work
OMGSplat  [author] May 23, 2018 @ 8:00pm 
Added the giant kings teleport locations to the "Locations for Teleport" discussion thread above.

@Adenan: The stone you are thinking of is probably the "The Road Home" stone just east of Xalthar's crossing in the jungle. They have similar wording.
OMGSplat  [author] May 23, 2018 @ 1:41pm 
The original thread on the funcom forums with a lot of locations:
https://forums.funcom.com/t/lorestone-locations/7364
Click on the arrows besides Giant King and Lemurian to view the first post lists.
Cryptomancer May 23, 2018 @ 11:46am 
This is great, thanks for this. Can someone please provide coords for the giant-king obelisks as well?
Adenan May 23, 2018 @ 10:35am 
Dragonmouth - Stop bonded one, Proceed no further...
I believe i stumbled on this stone in the jungle biome.Its at the entrance to that big Lost City of xxx.Sorry forgot the name.It where all that big apes/gorillas run around.
OMGSplat  [author] May 22, 2018 @ 7:40pm 
Updates 1.01 and 1.02. Added "The Gladiator Conscription" and "Ruins of Xullan" stones as valid Giant King lore objects.
Aki-San May 22, 2018 @ 9:57am 
can confirm both work. for some reason, not all giant-king lorestones worked as a trigger for me, the broken highway #1 did it. thank you! :)
OMGSplat  [author] May 22, 2018 @ 7:35am 
@Qwertronix Thanks, I'll update to include those tonight when I get time.
Phnx May 22, 2018 @ 4:39am 
@Qwertronix Thanks for clearing that up. :)
Qwertronix May 22, 2018 @ 2:23am 
Yes, in the base game that journey quest is impossible to complete because not only are a ton of random objects that are not stones are tagged, some stones that are not even in the game are tagged as well. The Journey Steps compares the amount you've found against the total number of items tagged... so it's impossible.
Phnx May 22, 2018 @ 12:57am 
Hey. I don't quite understand what the bug is all about. Does it cause an issue so players are unable to complete the journey steps because of incorrect tags?! :)
Qwertronix May 22, 2018 @ 12:54am 
The Spawning Pools one is likely located near the actual namesake Spawning Pools, which are just NW of Warmaker Kael / W of the entrance to the Archives. Where they spawn baby dragons.
Qwertronix May 22, 2018 @ 12:34am 
The Gladiator Conscription one is at the sinkhole, on the other side of the tower from the corruption pillar there.