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I don't know if I can recommend this mod anymore but maybe it's just a personal gripe I have with it:
I've always just used it for the barber aspect of it (and still do) which works great for me. However, after I got the Ideology DLC and favourite colour became a mechanic, I used the apparel colour changer part of this mod to change some cloth pants to his favourite colour. However, this pawn's apparel colours are now bugged forever it seems as certain items of clothing I would not want his favourite colour (bright pink) such as a wolfskin pelt coat are now automatically changed to bright pink when he equips them.
I had to go into dev mode, delete my pawn (luckily was just a new recruit) and re-make him.
The mirror will now be used to simply style hair for me.
EDIT: It seems to be the Change Dresser mod I have with the change mirror included in it. I see in the description here that the colour doesn't persist!
DresserUI closed due to: NullReferenceException Object reference not set to an instance of an object
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
ChangeMirror.UI.DresserUI:DoWindowContents (UnityEngine.Rect)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Unfortunately, I'm getting an odd error when trying to edit the color of a pawn from a humanoid alien race mod. The dresser UI opens correctly, but when I try to tab to the left after "Body" or to the right after "Apparel Colors", it closes with the error:
DresserUI closed due to: NullReferenceException Object reference not set to an instance of an object
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
ChangeMirror.UI.DresserUI:DoWindowContents (UnityEngine.Rect)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Can now edit beards
Can change a pawn's favorite color
Supports humanoid alien races mod again
(Head And Tail Decorations_头部与尾部装饰),
DresserUI closed due to: MissingMethodException UnityEngine.RenderTexture RimWorld.PortraitsCache.Get(Verse.Pawn,UnityEngine.Vector2,Verse.Rot4,UnityEngine.Vector3,single,bool,bool,bool,bool,System.Collections.Generic.Dictionary`2<RimWorld.Apparel, UnityEngine.Color>,bool)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
I do plan to circle back and add beard support once i get all my mods updated
CRISPR, a gene editor that requires research and resources to change appearance and age.
To change body attributes, it takes 1 dose of luciferium. To lower age by one year it takes 2 doses of luciferium. Possibly using the jump pack reloading mechanism to load the doses IDK.
So to recap: change mirror only changes clothes and hair. Gene editor changes age and body/face.
If the Option is enabled, I don't get the error message and the UI opens normally.
Fixing an issue where human w/ AlienRaces enabled could not have their head type changed.
Here are some images - https://imgur.com/a/Ll3VXNA
With just Change Mirror enabled I do have the option to change Head Type and Skin Color - https://imgur.com/a/kJfXQ8y
Fixed the issue where alien body colors could not be edited