Arma 3
co10 Escape RHS
136 Comments
NeonViking [Tyr] Jun 29 @ 7:36am 
Is it normal for the enemy infantry to spawn with no ammo for launchers?
Arntor Sigurvegari Feb 20 @ 4:27am 
@Titan git gut scrub
Stay low if you can when an MRAP comes, get anti armor. Play this like it's the COD sniper mission.
Titan Jan 7 @ 9:04am 
these missions are so shit its not even funny. playing 2 and just 1 MRAP come -> u fucked
J-Money Jul 12, 2024 @ 3:20pm 
is there a list of custom terrains that these missions are on?
J-Money Jul 5, 2024 @ 3:56pm 
if anybody wants to play these missions on a modded arma3 server heres my discord, its for a small group of friends no unit or non sense
https://discord.gg/3Sw5VsJMEN
you can connect to the server anytime n play
FgtRtd Oct 16, 2023 @ 4:01pm 
these missions are so shit its not even funny.
HUNT-U Apr 7, 2023 @ 3:44pm 
@captain p. star do you have a version set up for the EARTH 2.0 map yet?
HUNT-U Apr 7, 2023 @ 3:41pm 
we have 3 escape servers running and since that last arma3 update there are alote more bugs. i can vouch for the escape script not being the problem. its arma devs.
TangoWrangler Mar 26, 2023 @ 9:59pm 
Thanks for the reply
Captain P. Star  [author] Mar 26, 2023 @ 3:26am 
No idea but as CUP and Vanilla works fine I suspect one of your mods are killing players by script, which bypass all Revive eventhandlers and engine damage handling. Nothing to do from mission side here.
TangoWrangler Mar 23, 2023 @ 8:46pm 
I have been playing with friends using this mission and when playing the RHS variants we will go down get revived that part seems normal. It does seem like we are running into some of use are getting killed not able to be revived. The fix for all but the host is to abort and reenter the game, which is annoying. If the host dies abort is not an option.

I do not see anything in the settings that refers to maximum number of revives. Is there something else going on that we can do to fix it?

This is a link to my collection of mods we use.

https://steamcommunity.com/sharedfiles/filedetails/?id=2938878266
Khas Feb 2, 2023 @ 6:12am 
What mods are rquired?
JEBNE Sep 9, 2022 @ 10:57am 
Hi, how to reduce the respawn time to 10 seconds (RespawnDelay = 60 default)?))))))
Captain P. Star  [author] Jan 11, 2022 @ 9:56am 
Altis USMC VS RU + CDF sounds like CUP, not RHS version.
Maurice Jan 10, 2022 @ 10:16pm 
Can't seem to get the Altis USMC VS RU + CDF to work. It loads and gets stuck for clients and the server has to be rebooted.
John L'embrouille Jan 8, 2022 @ 11:26am 
If some guy don't have mates to play with, add me :steamhappy:
Church Oct 18, 2021 @ 3:48pm 
Is there any list that can be viewed of all the maps this works on? I know of basegame + cup + cdlc's and would love to see what else there is to explore.
Sexxybatman Sep 24, 2021 @ 4:17am 
Aw shoot, thanks anyways
Captain P. Star  [author] Sep 23, 2021 @ 8:32am 
ACE is not supported. There was a version that worked but after an ACE update everything broke again. Id on't have the time to fix it as I normally don't play with ACE and have another development focus.
Sexxybatman Sep 19, 2021 @ 2:34am 
Hey,

Captain P Star, me and my buddies have been playing your mod since the early days. We just found out about ACE is officially supported with this mod now and gave it a go.

Now we are no longer able to interact with the intelligence boxes that lead to a victory in the mission.
We also find that there's no lose condition either. If you die, there's 60 seconds of waiting and then you are in the fight again.

heard of this before?
robertlinke Sep 4, 2021 @ 12:20pm 
spawned, immediatly get shot, re-spawn, pick up a backpack, get shot immediatly again.
first time i thought arma being arma, but no, this is just spawnkill simulator
Captain P. Star  [author] Apr 30, 2021 @ 12:01pm 
Hey Glonald,
mixing factions from parameter is a technical challange, especially in regards to the loaded mods. One has to either add all addons/pbos as a dependency or "hotload" them, which will fail for everybody not having that addon loaded (and resulting in invisible weapons/units/vehicles/etc).
Having the missions seperated by mod and faction is the best way to ensure all dependencies are loaded on client and server and no strange stuff happens, so I would like to keep it that way.

If you want to mix different factions, you can hit the link to the github repository, edit the compiler config and create your own missions with ease.
zEGGz Apr 29, 2021 @ 4:17pm 
Hey man, love your missions. Have probably 200+ hours between the different mashups. \

I'm curious if you'll ever publish a modifiable mission where you can select the Blufor, Opfor, and Independent factions?
Captain P. Star  [author] Apr 21, 2021 @ 10:13am 
Check if you have the terrain (in the same version) installed on server AND client.
Nova Apr 21, 2021 @ 6:50am 
For some reason I keep spawning in the ocean
Captain P. Star  [author] Feb 11, 2021 @ 1:16pm 
If there is a terminal box and no action, please try the mission release (see description above) instead of the workshop/addon release and report back, if that worked.
Captain P. Star  [author] Feb 11, 2021 @ 1:15pm 
There should be a green terminal box. Have you tried pressing spacebar (activate default action)?
[GNS]Richard173 Feb 11, 2021 @ 1:10pm 
For some reason when I reach the Comms Station, There is no object that allows me to call for evac
Captain P. Star  [author] Feb 4, 2021 @ 1:54pm 
Works for me and a lot of other people. If you have problems, try posting and issue on github with your rpt error log and your loaded mods/server settings/etc
. Feb 4, 2021 @ 11:38am 
Mod is broken with last update. Spawn in and immediately die every time.
Captain P. Star  [author] Oct 4, 2020 @ 3:18am 
Maybe RHS changed some classes or default loadouts. My squad switched completly to CUP and GM so we don't often get to test new RHS updates.
If you think something is missing, best check the ammo depot crates and if they are mostly empty (and check your RPT for missing classname messages) and write a short ticket with description on Github (link above).
Xertic Oct 3, 2020 @ 5:32pm 
I never seem to find any acogs anymore what so ever. None of the snipers have any scopes either?
☠ Bushy ☠ Oct 2, 2020 @ 5:59pm 
@Captain P. Star, Yes every RHS mission
Captain P. Star  [author] Oct 2, 2020 @ 1:34am 
With every mission? Could be that an RHS update changed a classname.
☠ Bushy ☠ Oct 1, 2020 @ 9:58pm 
Not sure what it is but when I load this up on my ded server I have no prison guards, NATO_vs_CSAT I have guards
☠ Bushy ☠ Sep 28, 2020 @ 10:27pm 
@MulliNator the files inside of "missionfiles (recommended)" go into the mpmissions folder on the ded server.
[GNS]Richard173 Sep 23, 2020 @ 3:02pm 
Hello, I put the @ Folder onto my dedicated Server but the mission files do not appear
[NEO] P0pe0nD0pe554 Sep 13, 2020 @ 2:06pm 
Understood, I'll use GitHub and include as much technical info as possible. Albeit for some reason I've had issues, your feedback is helpful and I'll be the very first one to sing praises for this creation and the hours of joy it's given me. Do you have a discord you use to coordinate with your unit? Thanks for your time.
Captain P. Star  [author] Sep 13, 2020 @ 8:08am 
Works for my squad and more than 500 players a day without a problem. To me it
sounds like you are either using a seriously outdated version of escape (more than a year old) or you load some script or addon that interferes with the revive script.

If you can't provide a good way to reproduce the problem, there is nothing for me to fix (except widly guessing). If you want to provide a step-by-step reproduction of your problem, please use the github issue tracker.
[NEO] P0pe0nD0pe554 Sep 10, 2020 @ 8:07pm 
I want top disable it because it's bugged. The incap system has cost me a lot of co-op games when I'm unconscious, a friend revives and I remain on the ground prone, A and D rotate view to another entity on same team, and I am perma-bugged. At least with vanilla revive I stand a chance. Or a fix would work too.
Captain P. Star  [author] Sep 6, 2020 @ 10:13am 
You can't. There is no respawn and of there would be no "incapacitated" script, you would die and the mission would end (or go on without the killed player).

Incapacitated state just prevents death.
[NEO] P0pe0nD0pe554 Sep 5, 2020 @ 4:37pm 
Hello developer of this mod. How can I deactivate the "incapacitated" script when a player gets hit? This is my only difficulty and I have played many hours of this, it is my favourite mod/game type.
OlDaky Sep 5, 2020 @ 7:40am 
Did this become a lot harder to do? Even on the easiest settings a squad of 4 or 5 gets completely wiped out within a few minutes of starting. The AI have crazy accurate skills. We were able to steal a helicopter and everyone inside got shot out of it by people on the ground... we were 900 feet in the air.
killcarter Aug 22, 2020 @ 4:57am 
lol, ok i found them. my bad... i need to read more of the description!!! please anyone looking for the mission files then just follow the "github" link in the description and do not look the fool like me!!!
killcarter Aug 22, 2020 @ 3:27am 
hey, could someone post me a link please to where i can download a copy of the co10 escape rhs mission files?? i wist to play the mission on more maps but the standard c010 escape mission pbo files do not cover all the maps? any help is greatly appreciated!!
Lyreca Aug 9, 2020 @ 11:06pm 
Ahh okay. Thank you so much for the detailed response!
Captain P. Star  [author] Aug 9, 2020 @ 10:46am 
Unfortunatly the improvement was made right before an update of ACE medical broke the compatibility again. As my squad does not play with ACE I can't really test this stuff but AFAIK other contributors are working on a new solution for ACE.
Lyreca Aug 6, 2020 @ 9:08pm 
"Improved ACE medical support in regards to the missions revive script."

What does this mean? Can we play this mission with the medical module enabled now? Or do we have to do some other workaround to fix the conflict?

Thanks! I love your missions.
This Guy 710 Jun 21, 2020 @ 11:20am 
For the map Porto there are no Question marks or any locations i can hit up to escape.