Ravenfield

Ravenfield

The Ravenfield Battalions Pack [BROKEN VERSION SEE LINK IN DESCRIPTION]
467 Comments
{442}Ryuu Turner  [author] Mar 16, 2023 @ 10:05am 
Have fun then. I wont be updating this pack though.
Eyalonsky Mar 16, 2023 @ 8:26am 
on the beta branch
{442}Ryuu Turner  [author] Mar 15, 2023 @ 8:34pm 
Are you playing the current version of Ravenfield?
Eyalonsky Mar 15, 2023 @ 8:21am 
i test it a little and the animations seems to be fine
{442}Ryuu Turner  [author] Mar 13, 2023 @ 8:09pm 
The Unity update SteelRaven did broke a lot of the animations, so they're very broken
Eyalonsky Mar 13, 2023 @ 7:31pm 
what broken about this?
{442}Ryuu Turner  [author] Sep 11, 2022 @ 4:31am 
For some of my older stuff and the weird AKs I will be replacing: The Legacy Pack
https://steamcommunity.com/sharedfiles/filedetails/?id=2841071286

For the current pack with a newly added M249 SAW, and I daresay one of the best animated belt feeders on the SWS:
https://steamcommunity.com/sharedfiles/filedetails/?id=2841326897
xXram2dieXx Sep 11, 2022 @ 4:28am 
Can’t wait to see that this mod is fixed! I really love the O|IAR-16.1! :D
xXram2dieXx Sep 11, 2022 @ 3:56am 
Thanks, I really like the O|IAR-16.1 rifle (is that what it is called?)
{442}Ryuu Turner  [author] Sep 11, 2022 @ 3:52am 
I can link you to my new versions if you'd like. I had to release them in a new mod page, but they are out.
xXram2dieXx Sep 10, 2022 @ 8:43am 
I hope you can fix the mod soon so that we could aim properly through the weapons! :)
HonNguyn_ Jul 23, 2022 @ 3:47am 
Can u pls make the optic clear to aim under NVG and some improve on the reloading animation. Like 30+1, reloading while the magazine still has ammo type thing. Thanks. Love this mod alot <3
Spaceman Jun 9, 2022 @ 8:05pm 
This weapon pack is one of my favourites, i'm glad that the author(s) plan to make it compatible eventually
Randomdude May 30, 2022 @ 7:39pm 
Coint wait until finally gets fully fixed
Randomdude May 21, 2022 @ 1:50pm 
u can go rambo
cuckgod May 19, 2022 @ 5:28am 
ads= aim down sight
Amon May 12, 2022 @ 8:34pm 
without ads? you get ads in ravenfield?
L0StEmbers May 5, 2022 @ 7:31pm 
tbh this mod works fine even without ads
dangdang1126 May 5, 2022 @ 4:47am 
THX TO ANSWER
{442}Ryuu Turner  [author] Apr 30, 2022 @ 6:43am 
Dev pushed an engine update. This mod does not work until I can update it
dangdang1126 Apr 30, 2022 @ 2:23am 
IT DOESNT`T WORK TO AIM
unlike mars Mar 28, 2022 @ 8:16pm 
ah i see, its all good. Love the work that you guys do.
{442}Ryuu Turner  [author] Mar 28, 2022 @ 6:55am 
Kinda? idk man, it's been too long since I messed with the current version as compared to the adjusted one I haven't released yet. Big overhauls are coming, I just haven't released them cause I'm not finished with them.

Getting the RK-65 to play nicely while not being too hard to use because of things like that or the recoil animations has been harder than with other weapons for some reason...
unlike mars Mar 28, 2022 @ 2:31am 
Is the RK-65 intentionally have a very bright muzzle flash? Just curious since i can't focus when in auto fire while aiming down sights.
{442}Ryuu Turner  [author] Feb 26, 2022 @ 7:06am 
My goal was, and probably still is, an Insurgency-like ttk when at the perfect range, and then yeah maybe more battlefield-esque in un-optimal situations.
K O I S H I V I B E [F2P] Feb 14, 2022 @ 2:44pm 
fair enough. my personal take on things is that weapons shouldn't murder people at CoD speed but also not kill people like its Halo

from what im hearing here you're looking towards maybe something battlefield esque?
{442}Ryuu Turner  [author] Feb 14, 2022 @ 4:28am 
It's not that simple. Or rather, not that complex. All i can do is input damage and falloff. Moreover I'll decide my own balance when I'm ready to balance things.

I do intend to have a shorter ttk in each weapon's optimal range than other mods to establish my own unique style as I find searching a gun's strengths to be a fun and interesting challenge. I do not intend to tailor my balancing to play well with other mods.
K O I S H I V I B E [F2P] Feb 13, 2022 @ 12:17pm 
ah i c

yeah that makes sense, AA3's assumptions are that people die in like four hits to the chest, two breaking armor and two killing someone

uhhh

maybe try like, 90/20/20 head torso limbs for the assault rifles or something?
{442}Ryuu Turner  [author] Feb 13, 2022 @ 6:57am 
because nothing is balanced lol

Not entirely true, but the Czervanian weapons i was hitting burnout when i got to that part and didn't mess with the stats very much
K O I S H I V I B E [F2P] Feb 12, 2022 @ 2:36pm 
why the heck are the czervenian weapons so overtuned in damage
{442}Ryuu Turner  [author] Feb 3, 2022 @ 10:50pm 
Not a pellet gun actually, just a 10-22, but maybe it'll satisfy your desire
wateroo Feb 3, 2022 @ 10:48pm 
Ok thanks.
{442}Ryuu Turner  [author] Feb 3, 2022 @ 10:46pm 
@gayanalpanda I've got one coming as a favor for a friend. Also please change your name lol
{442}Ryuu Turner  [author] Feb 3, 2022 @ 10:45pm 
Nope. I'm waiting for full release of Tools and the push to stable branch. Thank you for understanding.
wateroo Feb 3, 2022 @ 5:00pm 
does this work on EA26 Beta branch?
{442}Ryuu Turner  [author] Jan 3, 2022 @ 4:28pm 
It is not. In the future I plan to work the TPF to make modular weapon mods, but as of right now I have no time.
Yummy Rice Jan 1, 2022 @ 9:43am 
is this mod compatible with phoenix framework?
{442}Ryuu Turner  [author] Dec 5, 2021 @ 8:11am 
No they are not. I'm currently waiting for the ToolsPack for the new version of Unity, which to my knowledge have not been released.
JackTheJust Dec 5, 2021 @ 8:02am 
Are the weapons ok in the new beta EA26 right now?
{442}Ryuu Turner  [author] Dec 4, 2021 @ 3:48am 
I don't do my own modelling. Unless you have a model I can't do anything close to the standard I require of myself, and I imagine you wouldn't enjoy the results either.
SPEEDANDPOWER Dec 3, 2021 @ 12:55pm 
Can you make a ruger 22 cal pellet gun? ive asked so many creators and they always decline
Dukey Sep 7, 2021 @ 5:54pm 
Yeah, that new upgrade did a big number on all mods.
{442}Ryuu Turner  [author] Sep 7, 2021 @ 5:51pm 
Oh I see, you meant the upgrade to Unity2020 SteelRaven did... Shit. Welp, I got more to do now lol
Dukey Sep 7, 2021 @ 5:47pm 
Hi, I was just clarifying for people to know. I checked on Discord already and saw the news from SteelRaven's end. Everything is all good for now.
{442}Ryuu Turner  [author] Sep 7, 2021 @ 5:45pm 
First, remember to read the description, second, use the discord link to contact me with more information or there's nothing I can do @IronDukeV
Dukey Sep 7, 2021 @ 10:53am 
The new update creates a new animation bug on the weapon when you use them.
JackTheJust Aug 24, 2021 @ 2:28pm 
Ok, sounds good
{442}Ryuu Turner  [author] Aug 24, 2021 @ 12:12pm 
There was just too much for me to keep up with. There will still be a few variants, but not as many. My hope is that eventually there will be enough weapons that there will be plenty of variations for you to find the perfect weapon for you to use.
JackTheJust Aug 14, 2021 @ 5:23pm 
I'm sad :steamsad:, why did you remove the variants? I loved the many variants :steamsad:
Jake Aug 9, 2021 @ 5:12pm 
Eh nevermind I fixed it...