A Total War Saga: Thrones of Britannia

A Total War Saga: Thrones of Britannia

Thrones of Britannia - Unit Recruitment Strength 100%
Komentarzy: 64
sam.pidgeon 30 kwietnia 2024 o 5:13 
Shame doesn't work with factions unlockers
Swiss Halberdier  [autor] 30 kwietnia 2024 o 2:42 
@m5denny
It shows outdated because I didn't updated it anymore since some patches. But it should still work.
m5denny 29 kwietnia 2024 o 10:57 
Any chance of an update?
sam.pidgeon 18 kwietnia 2024 o 3:36 
just when i recruited units with this mod on they were not at full strength unfortunately
Swiss Halberdier  [autor] 18 kwietnia 2024 o 3:02 
@sam.pidgeon
Yes it should work with faction unlockers.
sam.pidgeon 17 kwietnia 2024 o 11:48 
@swiss Halberdier does this work with faction unlockers?
susini_felipe 13 marca 2022 o 20:01 
Is it possible just to choose some specific units to be recruited at full strength? I'm working on a mod that add mercenary units and it would be cool if they could be recruited full strength like other TW games
highlanderanno59 8 maja 2020 o 15:23 
DANKE-HAB WAS IM WORKSHOP GEFUNDEN FÜR--ROME II- UND ATTILA--
VIELEN DANK !!!!!!
Swiss Halberdier  [autor] 8 maja 2020 o 11:03 
@Lincolnmyth
The mod does change the Unit Recruitment Strength in the campaign. So that the units don't start with only 30% of their unit numbers.

Yes I guess it is compatible with Multiplayer games. But if you play multiplayer with others, then the other players do need the exact same mods that all works good.

This is normally the case in all Total War Games.
Swiss Halberdier  [autor] 8 maja 2020 o 11:01 
@highlanderanno
Gute Frage aber weiss ich nicht. Probiers mal im Workshop mit suchen nach "More armies" oder ähnlichem.
Lincolnmyth 5 maja 2020 o 6:39 
@Swiss Halberdier Does this work in multiplayer?
highlanderanno59 4 maja 2020 o 7:38 
HALLO -WO FINDE ICH DENN EIN MOD-FÜR MEHR --ARMEEN- DAMIT MAN SCHNELLER
12--24--40- und mehr ARMEEN ZUM SPIELEN BEKOMMT ???
Swiss Halberdier  [autor] 13 lutego 2020 o 22:23 
@rbrtroa
Yes my mod is highly compatible to most of the available mods out there.
Warriordude 8 lutego 2020 o 13:28 
I was wondering can this be used with shieldwall mod since there is population.
Swiss Halberdier  [autor] 29 marca 2019 o 4:07 
@RodentDung
Thanks and have fun with the mod!
Huitzilopochtli 29 marca 2019 o 1:18 
Thank you. The depleted new units bug is a game breaker so this mod actually makes the game somewhat playable maybe (there are many other problems with this game too like insane rebellions).
Swiss Halberdier  [autor] 26 marca 2019 o 3:08 
The new Mod launcher for Rome 2, Attila and Thrones of Britannia has still some bugs. If you experience problems with the new launcher, then you can subscribe to the old Mod launcher again.

STEAM > Library > Total War Game > Options > Betas > choose "launcher_release_candidate"

If you want to use later again the new launcher, then do the same process and choose > Betas > NONE - unsubscribe from all betas
Swiss Halberdier  [autor] 11 marca 2019 o 5:08 
CA rolled out a new launcher for Thrones of Britannia.

Here are the detailed infos:
https://www.totalwar.com/blog/welcome-to-the-new-total-war-launcher

It's recommended that you put Unit Recruitment Strength as high as possible in the loading order of the new launcher.

http://www.twcenter.net/forums/showthread.php?782077

The UPC-TOB should work without the need to activate it manually in the new launcher.

As I described it in the installation instructions, the file just needs to be in the related data folder of Thrones of Britannia.

http://www.twcenter.net/forums/showthread.php?782250
Swiss Halberdier  [autor] 14 stycznia 2019 o 9:04 
@Roebuck
Great that the modder zinnsoldat made such a mod! I have to try it out too.
Kagraman™ 13 stycznia 2019 o 5:29 
There is a mod by zinnsoldat that reduces the time it takes for recruitment pools to refill. It's not perfect since it takes a few turns for the mod to kick in but once it does (which it does and works flawlessly) the game becomes so much more enjoyable. The mod is appropriately called "faster unit pool replenishment"
Swiss Halberdier  [autor] 13 stycznia 2019 o 2:38 
For example I didn't created yet an "Additional Units Mod" which I did since 2009 for each TW game (besides Warhamer). But I created together with a good friend this unit mod below. But I'm still struggling to recreate this special campaign file since the new patch. The units are only playable in the custom battle screen at the moment and a new campaign can't be started yet.

"Aguirre and Swiss Units Project"
https://steamcommunity.com/sharedfiles/filedetails/?id=1545395784
Swiss Halberdier  [autor] 13 stycznia 2019 o 2:37 
@Roebuck and TotalWar
I absolutely understand your frustration and I don't like this overpowered recruitment issue related to the AI too. In higher difficulty levels the AI gets too many buffs indeed. Probably no other modder released yet such a mod, because of the incompatibility issue regarding this special campaign file. In older TW games this was much better solved. Now even unit packs conflict each other while playing a campaign. So you can only choose one mod which changes this special campaign file. For example one unit pack or one big gameplay overhaul. That's really a bad situation.
TotalWar 12 stycznia 2019 o 13:57 
roebuck i agree that it sucks to have to wait 10 turns for one good unit while the AI just endlessley spawns stacks of elite units. Its stupid. This is the main issue i hate and idk why i havent seen a mod that fixes this yet.
Swiss Halberdier  [autor] 12 stycznia 2019 o 10:09 
@Roebuck
No I don't make a separate mod that changes the pool replenishment rate. Unfortunately I can't help you due to busyness in real life and at the moment I don't even have time to play or even mod further.
Kagraman™ 12 stycznia 2019 o 5:14 
Could you not make a separate mod that only changes the pool replenishment rate? I personally don't care if it's incompatible with big overhauls since i don't use any. I don't use this mod either tbh since i don't mind the low recruitment strength. It's not being able to recruit anything at all that bugs me. Or if you feel so inclined you could teach me how to do it since i'm a total noob when it comes to modding. Either way i would be very grateful.
Swiss Halberdier  [autor] 12 stycznia 2019 o 4:21 
@Roebuck
Unfortunately the recruitment pool replenishment rate is configured via the important campaign file startpos.esf. If I change this file, then my mod will be highly incompatible with all big overhaul mods and unit packs.
Kagraman™ 12 stycznia 2019 o 3:06 
Can you make a mod that makes the recruitment pools replenish faster? and when i say faster i mean like 1 turn. I've tried doing this myself but i just can't figure it out. I'm sick and tired of having to wait 10 turns to recruit 1 decent unit meanwhile huge viking armies spawn all over the place and raid and take all my land unchallenged
Bruschetta Laggante 1 stycznia 2019 o 14:21 
Thanks for the update :)
TotalWar 30 grudnia 2018 o 17:58 
yes we are all good. :))))
Swiss Halberdier  [autor] 30 grudnia 2018 o 14:57 
Thanks and I'm glad that it works fine again :-)
TotalWar 30 grudnia 2018 o 13:53 
you are the BEST swiss. Thank you!
Swiss Halberdier  [autor] 30 grudnia 2018 o 4:28 
I released Unit Recruitment Strength 1.6 .

- fully compatible with the new patch
- updated all versions on Steam and the manual installation files on Mediafire

Enjoy Unit Recruitment Strength
Swiss Halberdier
TotalWar 29 grudnia 2018 o 12:33 
it may work for me swiss, i will let you know.
Swiss Halberdier  [autor] 29 grudnia 2018 o 5:47 
As I wrote I need time to investigate the issue.

Please try for a test to deactivate all other mods and then look if it works again. It could be that another overwrites my change.
TotalWar 28 grudnia 2018 o 19:26 
ugh, no update? =(
Swiss Halberdier  [autor] 27 grudnia 2018 o 14:21 
That's strange and I will investigate this again. As CA changed the recruitment behaviour in the latest patch.
Bruschetta Laggante 24 grudnia 2018 o 19:16 
Pls update :(
naigaxeon 23 grudnia 2018 o 12:40 
still not work~~~
Swiss Halberdier  [autor] 23 grudnia 2018 o 4:49 
@Shep and naigaxeon
It should work fine with the last official update.
naigaxeon 22 grudnia 2018 o 4:25 
any update?
Asgeir 20 grudnia 2018 o 9:05 
any chance of getting this mod updated?
Swiss Halberdier  [autor] 29 sierpnia 2018 o 10:23 
I released Unit Recruitment Strength 1.5 .

- fully compatible with the new patch
- updated all versions on Steam and the manual installation files on Mediafire

Enjoy Unit Recruitment Strength
Swiss Halberdier
Swiss Halberdier  [autor] 19 lipca 2018 o 5:41 
CA released a new beta patch.

https://www.totalwar.com/blog/thrones-of-britannia-allegiance-update-beta

My mod still fully works, but I will of course check it again after the final patch has been released.
Swiss Halberdier  [autor] 4 czerwca 2018 o 22:15 
Thanks a lot Ifan and enjoy it :-)
Tywysog 3 czerwca 2018 o 4:30 
Tjank you very much for this mod :)
Swiss Halberdier  [autor] 29 maja 2018 o 12:22 
I released Unit Recruitment Strength 1.4 .

- fully compatible with the new patch
- updated all versions on Steam and the manual installation files on Mediafire
- improved the internal database file name to further increase the priority of the loading order. My mod will overwrite the recruitment strength value if another mod also uses the same value. You can use my mod with all available gameplay mods and overhauls.

Enjoy Unit Recruitment Strength
Swiss Halberdier
Username 22 maja 2018 o 7:18 
Ja, Danke.
Swiss Halberdier  [autor] 22 maja 2018 o 7:15 
@Username
Ja Radious hat da "Norman Spear Warriors" benutzt. Ich könnte es also auf "Normanische Speerkrieger" anpassen.
Username 22 maja 2018 o 6:11 
Bei der Radious-Mod hast du eine Einheit mit "Normannische Sperkämpfer" übersetzt. So heißt aber schon eine Vanilla-Einheit. Kannst du die bitte umbenennen?
Swiss Halberdier  [autor] 17 maja 2018 o 1:04 
@Sarilarin Sülo
Thanks for your feedback!