A Total War Saga: Thrones of Britannia

A Total War Saga: Thrones of Britannia

Thrones of Britannia - Unit Recruitment Strength 100%
64 kommentarer
sam.pidgeon 30. apr. 2024 kl. 5:13 
Shame doesn't work with factions unlockers
Swiss Halberdier  [ophavsmand] 30. apr. 2024 kl. 2:42 
@m5denny
It shows outdated because I didn't updated it anymore since some patches. But it should still work.
m5denny 29. apr. 2024 kl. 10:57 
Any chance of an update?
sam.pidgeon 18. apr. 2024 kl. 3:36 
just when i recruited units with this mod on they were not at full strength unfortunately
Swiss Halberdier  [ophavsmand] 18. apr. 2024 kl. 3:02 
@sam.pidgeon
Yes it should work with faction unlockers.
sam.pidgeon 17. apr. 2024 kl. 11:48 
@swiss Halberdier does this work with faction unlockers?
susini_felipe 13. mar. 2022 kl. 20:01 
Is it possible just to choose some specific units to be recruited at full strength? I'm working on a mod that add mercenary units and it would be cool if they could be recruited full strength like other TW games
highlanderanno59 8. maj 2020 kl. 15:23 
DANKE-HAB WAS IM WORKSHOP GEFUNDEN FÜR--ROME II- UND ATTILA--
VIELEN DANK !!!!!!
Swiss Halberdier  [ophavsmand] 8. maj 2020 kl. 11:03 
@Lincolnmyth
The mod does change the Unit Recruitment Strength in the campaign. So that the units don't start with only 30% of their unit numbers.

Yes I guess it is compatible with Multiplayer games. But if you play multiplayer with others, then the other players do need the exact same mods that all works good.

This is normally the case in all Total War Games.
Swiss Halberdier  [ophavsmand] 8. maj 2020 kl. 11:01 
@highlanderanno
Gute Frage aber weiss ich nicht. Probiers mal im Workshop mit suchen nach "More armies" oder ähnlichem.
Lincolnmyth 5. maj 2020 kl. 6:39 
@Swiss Halberdier Does this work in multiplayer?
highlanderanno59 4. maj 2020 kl. 7:38 
HALLO -WO FINDE ICH DENN EIN MOD-FÜR MEHR --ARMEEN- DAMIT MAN SCHNELLER
12--24--40- und mehr ARMEEN ZUM SPIELEN BEKOMMT ???
Swiss Halberdier  [ophavsmand] 13. feb. 2020 kl. 22:23 
@rbrtroa
Yes my mod is highly compatible to most of the available mods out there.
Warriordude 8. feb. 2020 kl. 13:28 
I was wondering can this be used with shieldwall mod since there is population.
Swiss Halberdier  [ophavsmand] 29. mar. 2019 kl. 4:07 
@RodentDung
Thanks and have fun with the mod!
Huitzilopochtli 29. mar. 2019 kl. 1:18 
Thank you. The depleted new units bug is a game breaker so this mod actually makes the game somewhat playable maybe (there are many other problems with this game too like insane rebellions).
Swiss Halberdier  [ophavsmand] 26. mar. 2019 kl. 3:08 
The new Mod launcher for Rome 2, Attila and Thrones of Britannia has still some bugs. If you experience problems with the new launcher, then you can subscribe to the old Mod launcher again.

STEAM > Library > Total War Game > Options > Betas > choose "launcher_release_candidate"

If you want to use later again the new launcher, then do the same process and choose > Betas > NONE - unsubscribe from all betas
Swiss Halberdier  [ophavsmand] 11. mar. 2019 kl. 5:08 
CA rolled out a new launcher for Thrones of Britannia.

Here are the detailed infos:
https://www.totalwar.com/blog/welcome-to-the-new-total-war-launcher

It's recommended that you put Unit Recruitment Strength as high as possible in the loading order of the new launcher.

http://www.twcenter.net/forums/showthread.php?782077

The UPC-TOB should work without the need to activate it manually in the new launcher.

As I described it in the installation instructions, the file just needs to be in the related data folder of Thrones of Britannia.

http://www.twcenter.net/forums/showthread.php?782250
Swiss Halberdier  [ophavsmand] 14. jan. 2019 kl. 9:04 
@Roebuck
Great that the modder zinnsoldat made such a mod! I have to try it out too.
Kagraman™ 13. jan. 2019 kl. 5:29 
There is a mod by zinnsoldat that reduces the time it takes for recruitment pools to refill. It's not perfect since it takes a few turns for the mod to kick in but once it does (which it does and works flawlessly) the game becomes so much more enjoyable. The mod is appropriately called "faster unit pool replenishment"
Swiss Halberdier  [ophavsmand] 13. jan. 2019 kl. 2:38 
For example I didn't created yet an "Additional Units Mod" which I did since 2009 for each TW game (besides Warhamer). But I created together with a good friend this unit mod below. But I'm still struggling to recreate this special campaign file since the new patch. The units are only playable in the custom battle screen at the moment and a new campaign can't be started yet.

"Aguirre and Swiss Units Project"
https://steamcommunity.com/sharedfiles/filedetails/?id=1545395784
Swiss Halberdier  [ophavsmand] 13. jan. 2019 kl. 2:37 
@Roebuck and TotalWar
I absolutely understand your frustration and I don't like this overpowered recruitment issue related to the AI too. In higher difficulty levels the AI gets too many buffs indeed. Probably no other modder released yet such a mod, because of the incompatibility issue regarding this special campaign file. In older TW games this was much better solved. Now even unit packs conflict each other while playing a campaign. So you can only choose one mod which changes this special campaign file. For example one unit pack or one big gameplay overhaul. That's really a bad situation.
TotalWar 12. jan. 2019 kl. 13:57 
roebuck i agree that it sucks to have to wait 10 turns for one good unit while the AI just endlessley spawns stacks of elite units. Its stupid. This is the main issue i hate and idk why i havent seen a mod that fixes this yet.
Swiss Halberdier  [ophavsmand] 12. jan. 2019 kl. 10:09 
@Roebuck
No I don't make a separate mod that changes the pool replenishment rate. Unfortunately I can't help you due to busyness in real life and at the moment I don't even have time to play or even mod further.
Kagraman™ 12. jan. 2019 kl. 5:14 
Could you not make a separate mod that only changes the pool replenishment rate? I personally don't care if it's incompatible with big overhauls since i don't use any. I don't use this mod either tbh since i don't mind the low recruitment strength. It's not being able to recruit anything at all that bugs me. Or if you feel so inclined you could teach me how to do it since i'm a total noob when it comes to modding. Either way i would be very grateful.
Swiss Halberdier  [ophavsmand] 12. jan. 2019 kl. 4:21 
@Roebuck
Unfortunately the recruitment pool replenishment rate is configured via the important campaign file startpos.esf. If I change this file, then my mod will be highly incompatible with all big overhaul mods and unit packs.
Kagraman™ 12. jan. 2019 kl. 3:06 
Can you make a mod that makes the recruitment pools replenish faster? and when i say faster i mean like 1 turn. I've tried doing this myself but i just can't figure it out. I'm sick and tired of having to wait 10 turns to recruit 1 decent unit meanwhile huge viking armies spawn all over the place and raid and take all my land unchallenged
Bruschetta Laggante 1. jan. 2019 kl. 14:21 
Thanks for the update :)
TotalWar 30. dec. 2018 kl. 17:58 
yes we are all good. :))))
Swiss Halberdier  [ophavsmand] 30. dec. 2018 kl. 14:57 
Thanks and I'm glad that it works fine again :-)
TotalWar 30. dec. 2018 kl. 13:53 
you are the BEST swiss. Thank you!
Swiss Halberdier  [ophavsmand] 30. dec. 2018 kl. 4:28 
I released Unit Recruitment Strength 1.6 .

- fully compatible with the new patch
- updated all versions on Steam and the manual installation files on Mediafire

Enjoy Unit Recruitment Strength
Swiss Halberdier
TotalWar 29. dec. 2018 kl. 12:33 
it may work for me swiss, i will let you know.
Swiss Halberdier  [ophavsmand] 29. dec. 2018 kl. 5:47 
As I wrote I need time to investigate the issue.

Please try for a test to deactivate all other mods and then look if it works again. It could be that another overwrites my change.
TotalWar 28. dec. 2018 kl. 19:26 
ugh, no update? =(
Swiss Halberdier  [ophavsmand] 27. dec. 2018 kl. 14:21 
That's strange and I will investigate this again. As CA changed the recruitment behaviour in the latest patch.
Bruschetta Laggante 24. dec. 2018 kl. 19:16 
Pls update :(
naigaxeon 23. dec. 2018 kl. 12:40 
still not work~~~
Swiss Halberdier  [ophavsmand] 23. dec. 2018 kl. 4:49 
@Shep and naigaxeon
It should work fine with the last official update.
naigaxeon 22. dec. 2018 kl. 4:25 
any update?
Asgeir 20. dec. 2018 kl. 9:05 
any chance of getting this mod updated?
Swiss Halberdier  [ophavsmand] 29. aug. 2018 kl. 10:23 
I released Unit Recruitment Strength 1.5 .

- fully compatible with the new patch
- updated all versions on Steam and the manual installation files on Mediafire

Enjoy Unit Recruitment Strength
Swiss Halberdier
Swiss Halberdier  [ophavsmand] 19. juli 2018 kl. 5:41 
CA released a new beta patch.

https://www.totalwar.com/blog/thrones-of-britannia-allegiance-update-beta

My mod still fully works, but I will of course check it again after the final patch has been released.
Swiss Halberdier  [ophavsmand] 4. juni 2018 kl. 22:15 
Thanks a lot Ifan and enjoy it :-)
Tywysog 3. juni 2018 kl. 4:30 
Tjank you very much for this mod :)
Swiss Halberdier  [ophavsmand] 29. maj 2018 kl. 12:22 
I released Unit Recruitment Strength 1.4 .

- fully compatible with the new patch
- updated all versions on Steam and the manual installation files on Mediafire
- improved the internal database file name to further increase the priority of the loading order. My mod will overwrite the recruitment strength value if another mod also uses the same value. You can use my mod with all available gameplay mods and overhauls.

Enjoy Unit Recruitment Strength
Swiss Halberdier
Username 22. maj 2018 kl. 7:18 
Ja, Danke.
Swiss Halberdier  [ophavsmand] 22. maj 2018 kl. 7:15 
@Username
Ja Radious hat da "Norman Spear Warriors" benutzt. Ich könnte es also auf "Normanische Speerkrieger" anpassen.
Username 22. maj 2018 kl. 6:11 
Bei der Radious-Mod hast du eine Einheit mit "Normannische Sperkämpfer" übersetzt. So heißt aber schon eine Vanilla-Einheit. Kannst du die bitte umbenennen?
Swiss Halberdier  [ophavsmand] 17. maj 2018 kl. 1:04 
@Sarilarin Sülo
Thanks for your feedback!