Arma 3
Advanced Weapon Mounting
224 Comments
baba ⁧⁧yaga Mar 27 @ 9:02pm 
if you are actively fighting why you switch attachments there?
Hemlock Dec 14, 2024 @ 10:08am 
Oh boy, I sure do love sitting through a 10 second animation every time I swap my loadout...

The underbarrel flashlight attachment animation not only is longer than every other animation in this mod, but, the animation is actually played at a slower speed on top of that...

Not to mention the fact that this mod will force you into a crouch stance even if you actively are fighting it, and, lock you into the animation with no way to cancel it

Considering this mod hasn't been updated in years, I doubt this will be fixed ever...
LynX13 Oct 26, 2024 @ 11:25pm 
@mharis001, thanks for this mod! But we need (I think all players) to be able to mount/switch things lying down, not just kneeling. Can you add a laying down switch/mount animation?
Bax May 23, 2024 @ 4:42am 
Last activity was 6 years ago. Would be lovely if someone would take over AND takes into account PumpGunisiert and Entryman's suggestions.
r0dx864 May 22, 2024 @ 10:32am 
could you use the new event handler to improve performance with the inventory?
https://feedback.bistudio.com/T177742
RunForRest Nov 20, 2023 @ 3:48pm 
Nice idea but execution is meh - long animations are forced in sitting position and cant be canceled - unfotunately NOGO for me.
Bax Jul 28, 2023 @ 2:33am 
@Entryman I use it all the time without any problem. Pretty sure it interferes with a mod that handles the movement of the weapons or other animations.
Entryman Jul 27, 2023 @ 2:10pm 
Hey, I tested it but the animations are extremely bugged for me! The weapon is upside down and the character is putting on attachments in the middle of the air. Doesn't look like anything on the video
nanner Jul 12, 2023 @ 1:19pm 
Your mod made this realism video! https://youtu.be/C4SssBUz3m0
Bax Dec 13, 2022 @ 9:39pm 
I love the mod, thanks! But the mod does not work with pistols and other handguns as it seems. :(
Bax Dec 13, 2022 @ 9:30pm 
Nothing extra. You can use the ace menu or the standard inventory key. Maybe another mod is conflicting.
Loco Nov 26, 2022 @ 3:03pm 
is there something extra i need to be doing? I subscribed mod. Loaded it. Tried taking off my scope but no animation happened?
Abraham Oct 31, 2022 @ 2:22pm 
NICE
nanner Sep 8, 2022 @ 6:20am 
Yes. Mod works.
Ace Mar 30, 2022 @ 3:36pm 
To the mod author, go DMCA his shit. It's here. https://steamcommunity.com/sharedfiles/filedetails/?id=2571874136
liwocom Dec 23, 2021 @ 4:51pm 
武器配件安装
MK_ Dec 6, 2021 @ 6:57am 
Is this mod client side or does it has server key?
Predator14 Nov 5, 2021 @ 3:37pm 
no compatible handgun ?
Predator14 Oct 31, 2021 @ 5:24pm 
Impressive mod nice job ! ;)
Jedi Aug 10, 2021 @ 6:06pm 
To reduce the number of mods loaded while playing,I'm going to add your "Advanced Weapon Mounting" to my integrated mod ”.And upload to the creative workshop for our team members to subscribe to use, may I ask? Do you need any statements?
liwocom Jun 16, 2021 @ 1:50pm 
武器装配件动画
Sandy63 May 30, 2021 @ 9:38am 
Using the Mk1-EMR 7.62, with suppressor, I cannot detach the suppressor. The suppressor stays on the weapon and I can accumulate a pile of suppressors in my carry rig, backpack or on the ground as I try to detach/remove the suppressor.

In 100% vanilla, this is not an issue at all.
MiniBiggi May 20, 2021 @ 1:43am 
I have an issue with all weapons. When I unequip binoculars, an animation (long one) of attaching something to side of weapon occurs, most likely one for laser or flashlight. Nothing changes, but I have to wait a few seconds for it to end. Causes issues when things are time sensitive.
✪₁₃₃₇ Mar 14, 2021 @ 9:54am 
Having an issue where the animations do not play when you move attachment to weapon in the vanilla inventory if you have INFIstar enabled on your server. Although when you have ACE and INFIstar enable you can still attach using ACE Interaction Menu but still the vanilla menu bypasses the animations. I think INFIstar is blocking it but i dont know how i would fix, any ideas from anyone?
BrGuardian Mar 12, 2021 @ 5:04pm 
1 year and any message in this chat
BrGuardian Mar 12, 2021 @ 5:03pm 
I think the dev stopped the mod
Thor Feb 13, 2021 @ 9:59am 
Also I would potentially be able to help with fixing bugs if you would put up a github
Thor Feb 13, 2021 @ 9:57am 
Re my last I think it has to do with how RHS implemented grips: see http://www.rhsmods.org/page/developers
Thor Feb 13, 2021 @ 9:34am 
Anyone else getting an issue with RHS grips when using this mod?
NightStalker Jan 30, 2021 @ 7:42am 
Ehy man great job! Question what's the difference with ACE Extension - Attachment Switching mod you created ? They are working toghether ? Only need one ? Thank you
i am del Jan 3, 2021 @ 1:50pm 
Might be a good idea to change the title to "Advanced Attachment Mounting", or something that emphasizes that this deals with installing and removing attachments, and not the mechanics of mounting your weapon-- i.e., deploying your bipod or mounting your rifle on a wall.
Rex_Ordeal Nov 20, 2020 @ 8:54pm 
Will there ever be a version for sidearms?
Ostross Jun 20, 2020 @ 9:27am 
Any news on whether you will add updates?
Flame Apr 20, 2020 @ 4:56am 
it would be nice to dont force the animation to be prone when you use it, because when you are an sniper, you dont want to change your position to do this. So it means, we need a new animations for whenever you are lying on the ground.
Anyways realy nice job for the mod.
Epik Berm Apr 10, 2020 @ 2:19pm 
Me again, can there please be a setting for not dropping to put attachments on right when you get a scope? I'm really tired of sitting down during extreme combat...
Odinfin Feb 19, 2020 @ 4:42am 
Hi, first of great mod and I love using it, however is there a way to modify the time it takes to change weapon attachments?
Fantom Feb 4, 2020 @ 5:07am 
The attachments duplicate when you mount them. One stays in the inventory while its attached at the same time. ( RHS )
robiripper <<AD>> Jan 24, 2020 @ 4:07pm 
RCO fails to mount on rifle. WTF ! why?
MDK Jan 21, 2020 @ 6:42am 
My dude just randomly sits down to casually pick out the dirt from his heatsink or rail, is there any way to -ACTUALLY- cancel the animation? And why is it doing this at random moments when picking shit up or accessing the inventory ?
Epik Berm Jan 5, 2020 @ 9:02pm 
Is there any way to stop putting an attachment on? I'll be picking up scopes or something, and then I'm trapped putting it on during heated combat
Douggy Sans Nov 26, 2019 @ 8:36am 
@mharis001 thanks you put heart on this mod,i will look up when GitHub online
mharis001  [author] Nov 26, 2019 @ 7:39am 
@Pineapple on pizza Not currently. I plan to rewrite the mod with some improvements soon, which will be on GitHub.
Douggy Sans Nov 25, 2019 @ 5:54am 
did have github about able to translate this mod? want to translate this mod
TWiG [SPOG] Jul 6, 2019 @ 3:25pm 
Was quite bummed that this wouldn't work for me either on my Exile server with InfiStar running. Did not really have time yet to try figuring out why though.

LOVE the mod though.. really should just be a part of the game.
mharis001  [author] Jun 15, 2019 @ 4:49pm 
@Kawhi Thank you!
Bleck Mahmba Jun 12, 2019 @ 10:39am 
I taught him everything he knows. You guys are welcome
Blacky!! May 5, 2019 @ 4:23pm 
Hi, I've been using this mod in our milsim server since the release. Thank you we love it :) So far I have found 2 mods that get conflicted by the animations and I was wondering if there is a possible fix for it:
https://steamcommunity.com/sharedfiles/filedetails/?id=1317053909
and
https://steamcommunity.com/sharedfiles/filedetails/?id=947704792

They both move the weapon to a different position and then spawns them back to the hands. The animation is always triggered.
Is there any possible fix to this? What do you suggest?
Bagge Apr 29, 2019 @ 8:07am 
yeah I realised that later. I contacted infiSTAR but they couldnt help me ():
mharis001  [author] Apr 29, 2019 @ 7:58am 
@Bagge This mod adds no displays so there aren't any IDDs.
Bagge Apr 29, 2019 @ 4:53am 
Seems like I found the problem why it isnt working for me as I stated back in dec 2018. infiSTAR_Exile seems to be blocking it. it works fine on my server when I run it without infiSTAR enabled. I would assume I need an ID for the "allowedIDDs" in config. do you have it?