XCOM 2
[OUTDATED] PGO: Cut Content Ammo Addon
31 Comments
Hotl3looded  [author] Oct 16, 2020 @ 8:56pm 
@Revan519 Reward Decks Refresher doesn't crash the game. I personally inspected the code and it is a very lightweight mod that fixes a major oversight by Firaxis.
Hotl3looded  [author] Oct 16, 2020 @ 8:55pm 
Hey guys! I have uploaded a complete rework of Proving Ground Overhaul here .

This mod won't be supported anymore.
Revan519 Jul 29, 2020 @ 1:56pm 
why do we need Reward Decks Refresher some times it crass the game
TooT_PikK Jul 26, 2019 @ 8:58pm 
Same problem as LondonStolte. Added this mod midgame and I uncut ammo were all made available in engineering bay before i unlocked them :/
DragonKingAbashī Jun 21, 2019 @ 8:00pm 
Does anyone know how to add new items to this mod? I would like to add the Black Hole Generator Weapon and the Sub Sonic Grenades; but I have failed at configuring it. Has anyone succeeded at this or know how to?
Elster Apr 15, 2019 @ 2:12pm 
Adding this mid campaign seemed to skip the requirement to complete the projects in the proving grounds. They were all made available to build immediately.
Lex Oct 23, 2018 @ 4:41pm 
So, do the acid rounds make your corrosive rounds obsolete?
Hotl3looded  [author] Aug 8, 2018 @ 8:12pm 
You need minimally cutcontentammo mod and I recommend using reward decks refresher to prevent any bug with the reward decks
花兔 Jul 12, 2018 @ 6:22am 
?
花兔 Jul 12, 2018 @ 6:22am 
If you don't use three prefixes mod

Can I use it alone
Paradox Law May 2, 2018 @ 6:24pm 
Ok, thanks for the quick reply.
Hotl3looded  [author] May 2, 2018 @ 6:23pm 
@Bdbrown6900 This mod only makes the cut content ammos buildable in the engineering bay. I don't touch the ammos' effects. You should post the bug in the actual cutcontentammo mod.
Paradox Law May 2, 2018 @ 6:19pm 
One of my soldiers got mind controlled by a Sectoid.While she was controlled,
she took a shot at another of my of my soldiers. This soldier's bondmate return
fire with the Bolt Caster using Riot Rounds from the Cut Content Ammo mod, stun-
ning the controlled soldier for 4 turns. While she was stunned, I managed to kill
the Sectoid comtrolling her. It has been 4+ turns and, while she can be moved,
she just jumps to the end location, still down on her knees and unable to use any
abilities. I cannot evac her in this state and my medic does not have any revival
charges left. This is the first time I have allowed the stun effect to wear off.
4rrakis May 2, 2018 @ 2:01pm 
Whatever it was, unsubscribe/ subscribe seems to have solved it - maybe the last update did not download correctly. Sorry for the false alarm!
4rrakis May 1, 2018 @ 3:43pm 
Very strange. I will try that see if it helps. Thanks for your replies here and on your other mod.
Hotl3looded  [author] May 1, 2018 @ 2:31pm 
@4rrakis Could you try to unsubscribe/subscribe to see if it fixes it? I didn't hide those projects, I deleted them so I see no reason for them to appear... I just tested with two different savegame files and everything works fine on my part.
4rrakis May 1, 2018 @ 1:32pm 
I started a new test run after the last update, and the Acid Rounds/ Redscreen Rounds project still were available. I ordered them after ordering the Corrosive Touch and Bluescreen Protocol projects, and when those finished the Acid Rounds and Redscreen Rounds projects still remained in the "worked on" list, but went completely blank - no name, no description, no picture ect.
Deadput May 1, 2018 @ 12:30pm 
Thanks for the quick update!
Hotl3looded  [author] May 1, 2018 @ 9:12am 
@James I have two personal mods to build PCSs and Weapon Upgrades. I plan to polish them and make them public in the next few days
Hotl3looded  [author] May 1, 2018 @ 9:08am 
Mod Update:

- Redscreen Rounds now unlocked by Bluescreen Protocol project
- Acid Rounds now unlocked by Corrosive Touch project
- Added Spanish localization, thanks Chu Nana Go
CyberMagpie May 1, 2018 @ 9:08am 
Will there be a PCS version? Like Dodge is from Vipers. Health from Mutons/Beserkers. Speed from idk the Crysalids? and aim from,.... maybe Officer with mark target. Office and tracer round?
Hotl3looded  [author] May 1, 2018 @ 4:32am 
@JM001 Sure go ahead

@4rrakis Deadput Good ideas, I'll change it soon
4rrakis May 1, 2018 @ 1:30am 
Thank you for your mods! Would it be possible to bundle Acid Rounds with Acid Grenades, like you did with your Corrosive Rounds? I also agree with Deadput about Redscreen Roundx.
Wub Lord Apr 30, 2018 @ 9:18pm 
@Hotl3looded Much appreciated thank you.
ShunBrokuSatsu Apr 30, 2018 @ 9:03pm 
So I was wondering if I could use some of your code and modify it for the ammo mod I created. I will give credit of course but wanted to ask.
Mice Apr 30, 2018 @ 8:41pm 
TWICE the awesome! thanks!
SkySpirit Apr 30, 2018 @ 8:18pm 
@otl3looded Thanks you very much!
Hotl3looded  [author] Apr 30, 2018 @ 7:48pm 
@Oz I had the same reaction when .vhs first showed me his art :D
{OG}Vash Apr 30, 2018 @ 7:38pm 
LOL Shen head upside down cracked me up.
Deadput Apr 30, 2018 @ 7:12pm 
Thanks for this, I had a suggestion though, maybe redscreen rounds could be packaged with the Bluescreen project?
Hotl3looded  [author] Apr 30, 2018 @ 6:51pm 
@SkySpirit I hope you will like it :P