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there is a discrepency in the title vs what type is in the mod.
This is Type 01 but you wrote that : This is Type 03 of 2H to 1H Mod. All 2H Melee Weapons including Uniques will be 1H. Legendary Weapons are NOT converted.
Is it just a mistake or a duplicate of Type 03.
Please confirm that my Legs will be 2H.
Thank you
It is not displayed.
Great job on the mod just this one slight thing that's bugging me.
thanks in advance.
If the game is still converting weapons then do the following -
Start a new game and do a World Reroll. This is done by selecting a LAN game instead of Single Player. In the LAN Menu there is an option to Reroll World. Doing this should reset the vanilla weapons back to normal. Just make sure you aren't in a middle of a new area because that will reset and you will have to explore it anew.
Second, found a unique collection of weapons called Wraith Lord's Spear, Wraith Lord's Axe and Wraith Lord's Hammer. None are part of a "set", but they insist on remaining two-handed. Thought you might like to know.
Thanks for all the hard work!
eva017 - You can't Dual Wield a regular Set Weapon with a Converted Weapon or that I accidently converted 2H Set Weapon to be 1H? I also need to know the name of the weapons so I can check it out.
Sturenoth - When I use this Mod, I just sell the original 1H Stuff. You can also DW Old 1H with Converted 1H.
Batman - Have you tried moving it to the top of the active list?
This is what I suggest you do with your character. Go to any Town and go to the Practice Dummy. Zoom in as close as possible to your Character and Training Dummy. Begin attacking the Practice Dummy. Now for the important part - you need to look for a 'Tell' that will indicate an Execute did happen-
Female Character - She will briefly lift a leg when doing an Excute.
Male Character - He will twist/pivot his body. It was hard to spot that so it may take a few tries.
I've confirmed the following - Execute will work for any combo of weapons equipped.(except for Range+Melee of course!). Also the Berserker Passive Skill 'Executioner' will accept the Modified Weapons.(Requirement Text will be Green.)