XCOM 2
Augments: WOTC Prosthetics
34 Comments
Johnny Ringo, Educated Man May 29, 2021 @ 11:31am 
@tilarium I'm pretty sure its by each arm if you use the mod for individual arms and shoulders.
tilarium May 27, 2021 @ 6:56am 
Hi hi. Haven't played XCOM in a few years but starting back up. When I play I like to tweak my soldiers appearance around to simulate them progressing. Giving them tats as they gain experience, giving them scars to account for wounds. I remember that there was another mod that added augmentations but for arms and legs, they came in pairs. I'm on mobile right now so it's tough to tell from the pictures, does this one let me do single arms/legs or do they also have to be doubled?
K8 Mar 23, 2021 @ 4:35pm 
>Nine arms
>Fifty one legs

sheesh.
Spart117MC  [author] Jan 13, 2021 @ 5:50pm 
@MrCloista
Go ahead!
MrCloista Jan 13, 2021 @ 3:31pm 
@Spart117MC not sure if you're still modding, was wondering if you'd mind me borrowing some assets from here for a cosmetics pack i'm working on.
El Fucko. Sep 8, 2020 @ 7:07am 
love the mod, but i can't get it to full work. some of the forearms for the prosthetics are invisible. all of my soldiers are out here looking like Rayman.
Dragon32 Jul 3, 2020 @ 11:57am 
@Exsanguinius
Two mods you've reported don't work are working fine for me, albeit in the Character Pool.
https://www.reddit.com/r/xcom2mods/wiki/mod_troubleshooting
Firebeard Jul 3, 2020 @ 11:47am 
no longer works as of the latest launcher update
_b1ack0ut Jan 7, 2020 @ 7:03am 
I've just discovered this, thanks!
Spart117MC  [author] Jan 6, 2020 @ 10:57pm 
@_b1ack0ut
Try options from the other prosthetics mod. These work best with faction bodies.
_b1ack0ut Jan 6, 2020 @ 4:17pm 
this mod leaves a pretty sizable gap in between the torso and the arm, regardless of which prosthetic I choose, is there any way to eliminate this detached arm syndrome?
Eqqsquizitine Buble-Schwinslow Aug 14, 2019 @ 4:44am 
Why is the mod "invisible parts for hero units" needed for this mod..?
KILLERm12 Jul 25, 2019 @ 11:23pm 
Ah cool, thanks @Deadput!
Deadput Jul 25, 2019 @ 9:37pm 
Yes.

This mod is just for Faction Heroes only while the other one is for any soldier.
KILLERm12 Jul 25, 2019 @ 9:03pm 
Hey @Spart117MC, I have a curiosity question, in this mod description you say: "This mod is not intended as a replacement for Augments: XCOM Prosthetics but rather is intended to be used alongside it.." Does this mean the intention is to use both mods at the same time in a WOTC game?
fumusbaurensen Jan 10, 2019 @ 10:07pm 
@Spart117MC Worked like a charm, at least on the new campaign I tested on after reimporting. Thanks!
Spart117MC  [author] Jan 9, 2019 @ 3:59pm 
@fumusamaral
I'd say try reimporting your character pool.
fumusbaurensen Jan 9, 2019 @ 2:02pm 
Hi Spartan, I've recently reinstalled my game to relocate it to an hd where I actually could install TLE, redownloaded all my mods (this included) and began a fresh campaign. I noticed some old saves were still there so I used some of them to make my character pool. They're all fine there with their augments as should be (or lack of for that matter). Problem is, whenever I load this save (made before I imported my char pool), all my boys and gals have random augments (and hair colors). Should I try creating a new campaign to see if it's just a problem with the character pool? (I made the mistake of creating the save and importing them before reinstalling any mods, so I had to redo hairs/armors/augments for everyone; this is where I feel I made something wrong) Sorry for the not really organized and very long question, love your work btw
Deadput Nov 18, 2018 @ 3:14pm 
That's probably for the Templars who's arms have gaps for the Gauntlets.

(Also there wasn't a previous version of the Faction prosthetics mod because factions didn't exist in vanilla, the vanilla prosthetics mod is different in general from this one.)
Miriam Florenz Nov 18, 2018 @ 2:27pm 
https://i.imgur.com/ClMEyLj.png This gap. This wasn't here in a previous version of this mod (probably, else i'm thinking legacy), so what gives this time it does?
Spart117MC  [author] Nov 18, 2018 @ 12:16pm 
@♦ Zachary Ironbrand
You're going to have to specify or show a screenshot.
Miriam Florenz Nov 18, 2018 @ 4:12am 
I am not very fond of the gap in the arm the near full codex augment option has.
yes_commander Nov 2, 2018 @ 10:27pm 
I like that you sent reaper cosplays to meet with the skirmishers and vice versa in the images. ;)
Spart117MC  [author] Apr 22, 2018 @ 9:25am 
@Player

The original mod was updated to work with WotC a while back.
Player Apr 21, 2018 @ 2:50pm 
Cool thanks, I remember the vanilla mods, were those always working with WOTC? Bit confused on compatibility.
Quilliver Apr 20, 2018 @ 5:30pm 
Are we ever going to see the Sparkbashes come back to WOTC?
-=Q=- Apr 19, 2018 @ 7:09pm 
*Meld*
Wet Dog Squad Apr 19, 2018 @ 2:05pm 
Fifty-one leg options
Marry me.
Savar Belmont Apr 19, 2018 @ 12:24pm 
Gracias Amigo
Delran Apr 19, 2018 @ 11:35am 
Spart117MC's back, what a time to be alive... And start a new Wotc campaign.
Spart117MC  [author] Apr 19, 2018 @ 8:35am 
@/ˈʃɔ:n/

The two "Be Gone" mod have not yet been updated for this mod yet but they will be. I'm not sure about Mark Zero.
Spart117MC  [author] Apr 19, 2018 @ 8:33am 
@HotChocletyLez

You're welcome!
LEGALIZE NUCLEAR BOMBS Apr 19, 2018 @ 8:30am 
What's the compatibility status of this mod with Holo/Codex Prosthetics Be Gone and Mark Zero Augments?
Xenesthis Apr 19, 2018 @ 5:11am 
wow thank you so much for updating this! as a disabled player I really appreciate it!