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2. Can we use a keybind for slinging? If ?=y, how?
I second the possibility to remove NVGs at the same time would be great.
`Error Undefined variable in expression: dev_cba_infection`
^^^ Those are the broken function calls. Dunno what CBA replaced those with.
ErrorMessage: Cannot open file '/serverdata/serverfiles/@GRADSlingHelmets\addons\grad_slinghelmet_main'
I prefer your mod because of the placement of the slung helmet and it works on more uniforms than Gear Functions, but GF does have one point over your mod.
We actually thought about this, but it's not that easy to accomplish. Just because of the edge cases. What if there are multiple hats in your inventory?
THX!
@Alphastr1ker
Sorry for the inconvenience. The key should be fixed now.
@kwinky
@Dr Fluffster
@SKYKID
@Kxile
@Frank Wickets
@Exile
We can't possibly add all mods ourselves. We rely on contributions from the community. Going through all helmets of a mod and painstakingly finding all which should be slingable is a LOT of work.
You have multiple options. Either just allow slinging every helmet via the CBA settings or make a list of all helmets that should be slingable. You can then either add the list as "slingable" via the CBA settings or give that list to us so everyone can benefit from your work.
You can find a full explanation on the corresponding wiki page [github.com].
S.O.G support will be added in the next update, which is currently undergoing internal testing. In the meantime you can add the desired helmets yourself via the CBA settings. A full explanation can be found the corresponding wiki page [github.com].
A "swap" feature will be added in the next update, which is currently undergoing internal testing.
GM support will be added in the next update, which is currently undergoing internal testing. In the meantime you can add the desired helmets yourself via the CBA settings. A full explanation can be found the corresponding wiki page [github.com].
These are our own custom Gruppe Adler berets. They are a retexture of the RHS SAF berets tho iirc.