Transport Fever

Transport Fever

Ultimate Station
341 Comments
pohvalejbogdan Jan 12, 2024 @ 5:44am 
I will try it out now.
MF Jul 25, 2022 @ 5:03am 
please bring it to tf2 theres is not a single nice station mod
Schubii10 Jul 19, 2021 @ 1:42pm 
Please bring this Station to transportfever2
AaronUK Aug 26, 2020 @ 4:37pm 
tf2 sux stop asking
Dangleoof Jan 28, 2020 @ 1:43am 
Will you make a new version of this for TF2 so Just change the Station look
dand Jan 9, 2020 @ 2:20pm 
from the beginning ok. if I build one station lags start showing, when i build another one game crash. i started with small station.
Johnno124 Dec 18, 2019 @ 9:17pm 
Is there a way to flip the way the planner makes the station
MaxLikesStuff Nov 30, 2019 @ 2:32pm 
are you porting this mod to TF2?
zkbu Sep 2, 2019 @ 9:22am 
It crashes when i connect it to tracks because it cant find a file named switchbox1.modern.
vitalii201 Aug 8, 2019 @ 11:43am 
I press "Clear", "Planner Group"-"2" and the transport on all the lines “cannot find the way”: https://steamuserimages-a.akamaihd.net/ugc/772850275496562853/5B003695A981CE361D0DB61275055CE582FC1B7A/
So it should be?
Ace Athor Jul 18, 2019 @ 12:06am 
I did not find anything for the freight. So I kept "curved station" and "slope station"
It's sad :sadelf:
To have all these possibilities for the freight stations would be great, but it must take time. I don't know, but if I remember well, it seems to me that this modder does his own game (to check).

What would have been necessary was to have the possibility of having stations with docks for the passengers, and next to the docks for the freight in the same station.
As in real life, as there are in some French stations.
KaitouShunUS Jul 14, 2019 @ 12:30am 
Is there a version for freight stations too? I only can use it to build passenger station, thanks!
AlphA Jun 29, 2019 @ 12:42am 
https://imgur.com/ypVMDbg

ah it crashes without no costs mod too
AlphA Jun 29, 2019 @ 12:37am 
https://imgur.com/J1oVHeX

It crashes with no costs mod
goSens May 30, 2019 @ 6:18am 
Got an error with the triangle station
A&B 4 tracks; 400m length; 600m radius
angle: 45

dump:
Terminal test failed: station/rail/utimate_station_triangle.con (critical)
c:\build\transport_fever\steam\transport_fever_release\src\game\ui\actions\construction_builder_util.cpp:2613: class std::vector<class ecs::Entity,class std::allocator<class ecs::Entity> > __cdecl construction_builder_util::Apply(struct street_util::StreetToolkit,const class transport::CargoTypeRep *,const class CGameTime *,struct construction_builder_util::Proposal &,struct construction_builder_util::ProposalData &,const class ecs::Entity &): Assertion `false' failed.
MinidumpCallback: dumpPath "D:/Program Files (x86)/Steam/userdata/121503009/446800/local/crash_dump/", minidumpId "53713484-0ec4-4ebd-a0dc-56ca69068476", succeeded 1
local time is Thu May 30 15:11:07 2019
Ace Athor Apr 15, 2019 @ 6:11am 
Hi and thank you.
Here I delete the curved station and slope station to activate this mod. Since it's said that this one replaces the others.
But this replaces passenger stations, not freight stations... Or I missed something ?
Erazil Mar 28, 2019 @ 10:08pm 
@Enzojz merci pour ta réponse et bon courage pour ton projet :)
Enzojz  [author] Mar 28, 2019 @ 3:39pm 
@xiaochen I'm Chinese, and trilingual, but the description here is primary translated by machine since I don't want to type too much.
Enzojz  [author] Mar 28, 2019 @ 3:36pm 
@Erazil Merci trop de travail à fair pour les autres deux époques, en effet des travails a été commence en janvier mais peut-être jamais fini car j'ai commence mon proper projet jeux sandbox chemin de fer... je vois bien les limites des système mod de ce jeux ça fait ce que je voudrais faire compliqué..
Erazil Mar 6, 2019 @ 6:45am 
merci pour ce mod ( et les autres que tu a partagé avec la communauté )

j'ai juste un petit regret sur ce mod, il n'offre que la possibilité d'avoir une gare moderne ( mais ce n'est qu'un détail comparait au possibilité qu'il ajoute, et je me doute que cela aurai etait tres compliquer de d avoir la possibilité d'upgrader une gare de 1850 vers les autres époques avec ton système de customisation ).

bref merci encore pour tout tes partage de mods :)

translated by DeepL :
thank you for this mod ( and the others you shared with the community)

I just have a little regret on this mod, it only offers the possibility of having a modern station (but it's only a detail compared to the possibility it adds, and I suspect it would have been very complicated to have the possibility to upgrade a station from 1850 to other times with your customization system).

short thanks again for all your mod sharing:)
xiaochen17 [Bot] Feb 22, 2019 @ 6:58am 
Wait a minute.......U R not a Chinese??????????
Denismartelhebert Feb 19, 2019 @ 2:48pm 
I love it! I use it for my elevated tracks because of the underground entries

Would it be possible to have old station texture? SInce its available in 1850?

Thx:)
Fuyusawa_JT Feb 4, 2019 @ 5:23am 
I got a problem, that why do my station's track type is high speed but the speed limit is still 50 not 300 kph?
Mznr Jan 31, 2019 @ 5:50pm 
Hi Enzojz,
I have a collision problem on the mod when I put 5 platform, no platform on the right (on the 5th platform), and that the entrances of stations are underground. is it normal ? have I badly download the mod?
thank you
GameOverRIP Jan 26, 2019 @ 5:24pm 
Love to use the Station Planner but seems everytime either the game locks up or just a complete close to desktop with no error.
Multiplio Jan 21, 2019 @ 11:53am 
Aha thank you very much! That works!
Balik ke Kips Jan 20, 2019 @ 11:08pm 
@Enzojz, never mind. I sorted it out by disconnecting the station from my network, upgrade it, then connect it again. It seems to happen often in a tighter curve station. Anyway about common api, how do I add new tracks, for example from "Track, Depot, and Station Rework"?
Enzojz  [author] Jan 20, 2019 @ 2:41pm 
The lane problem has been fixed
Enzojz  [author] Jan 20, 2019 @ 2:34pm 
I may add the other two era station in an extension mod, since to implement this I need to use the shader enhancement, regarding the number of subscriber, I don't want to make a change requires players come back to see what happened..
Enzojz  [author] Jan 20, 2019 @ 1:57pm 
@Ayam Krispi Masih Jaman What's your configuration, I don't have such problem on normal terrain
Enzojz  [author] Jan 20, 2019 @ 1:56pm 
@Multiplio @Ayam Krispi Masih Jaman, use common api mod to add more tracks
Enzojz  [author] Jan 20, 2019 @ 1:55pm 
I will do some final improvement to the ultimate station, there will be a bugfix for the terminal station, a new underground entry, a possibility to interconnect with ultimate underground station and it's entry, maybe an addon mod to build it in a modular way
Balik ke Kips Jan 18, 2019 @ 2:12am 
Anyway, this station has a problem with "construction not possible" when trying to upgrade the track to high speed. Is there a workaround for this without deleting and rebuilding? @enzojz
Multiplio Jan 8, 2019 @ 5:08am 
I can't find a way to do it successfully at the moment. I think it might be hard coded to just two types in the mod somewhere
Balik ke Kips Jan 8, 2019 @ 2:03am 
@Multiplio
How do you add more track types? Which file do I need to edit?
raelrigs Jan 2, 2019 @ 7:03am 
Hi, can some one tell me what else needs to be enabled in my MOD list to get the ultimate station mod to work, i have almost all mods installed but only a hand full active in the savegame in currently playing, every time i click on the ultimate station mod to place a station it crashes my game with the floowing error.

Key: game.config.construction.station/rail/utimate_station_triangle.con
error: ...s/construction/station/rail/utimate_station_triangle.con:297: attempt to perform arithmetic on upvalue 'tW' (a nil value)
stack traceback:
[C](-1): __mul
...s/construction/station/rail/utimate_station_triangle.con(297): ?
...s/construction/station/rail/utimate_station_triangle.con(288): buildStation
...s/construction/station/rail/utimate_station_triangle.con(401): updateFn
...kshop/content/446800/1347284725/res/scripts/ustation.lua(2148): fn
mods/urbangames_no_costs_1/mod.lua(25): ?


does anyone know how to fix this??

Raelrigs
tyteen4a03 Jan 1, 2019 @ 4:56pm 
Did the Thank-you patch break this mod? I'm now getting exceptions while trying to place a Generic Station.
Yrol Akiyama Dec 31, 2018 @ 1:44pm 
Well, i cannot seem to make a cargostation with this mod,
so i am staying with the Flexible Trainstations-Mod.
And the modern look does not fit well with my 1870s scenario.
Multiplio Dec 30, 2018 @ 2:44pm 
This mod is really useful - thanks for making it!

I am trying to add more track type options (beyond just standard.lua and high_speed.lua), but so far I've only been able to make them appear in the 'settings' window, and when I select a new track type, none of the other options change the station.

I have added the new track .lua references to paramsutil.lua and ustation_menu.lua. Am I missing something, or is this just not possible?

Thanks :-)
KIKUT Dec 30, 2018 @ 9:27am 
When can the itroduction of older stations be expectet?
Speediecee Dec 13, 2018 @ 4:02am 
When using a 3 track terminal with the right platform removed, the game minimizes and gives me a "Terminals are not properly connected!" popup. Is this something I'm doing wrong or a bug?
EoF Nov 13, 2018 @ 2:06pm 
Bug report: When there is No leftmost platform, the Main Entry cannot be built (on either side).

Thank you for your tremendous work.
Enzojz  [author] Nov 12, 2018 @ 5:02am 
@GrandT @Pulpatine_ Thank you for report it's fixed and should run without problem
GrandT Nov 12, 2018 @ 4:53am 
Thanks, I had an older version I reverted too, but I'll give that a shot too. :)
Pulpatiine Nov 12, 2018 @ 4:37am 
@GrandT i think i found a fix, i downloaded livetext and station signs, both in the most recent uploads in the workshop and now its working for me. Give that a go
GrandT Nov 12, 2018 @ 4:17am 
Same error as Pulpatine_
Pulpatiine Nov 12, 2018 @ 4:10am 
its saying i cant open CFF000000 no such file exists

Lua error
file: livetext/lato/83.mdl
cannot open res/models/material/livetext/CFF000000.mtl: No such file or directory
Enzojz  [author] Nov 12, 2018 @ 2:56am 
@Maik [Ger] Fixed, thanks
MaikC Nov 12, 2018 @ 2:11am 
The mod is flawed since the update on 12.11. the mtl for the livetext are in the wrong folder:
res \ models \ material \ live text \ lato \
the mtl in it must copied to
res \ models \ material \ live text \
after being copied, the lato folder can be deleted.

Deutsch:
Der Mod ist seit dem update am 12.11 fehlerhaft. die mtl für den livetext liegen im falschen Ordner:
res\models\material\livetext\lato\
die mtl die drin sind müssen nach
res\models\material\livetext\
kopiert werden, dann kann der lato ordner gelöscht werden.
Enzojz  [author] Nov 3, 2018 @ 2:08pm 
@Jessie101gaming It's always in wip, but I don't know when it could be finished.