The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Improved Interior Lighting (For Realistic Lighting Mods)
804 Comments
Sovereign  [author] May 6, 2024 @ 4:00pm 
@kazajit: Thank you very much!
kazajit Apr 28, 2024 @ 3:49am 
beauty
:cleankey:
Lobotomy Sep 27, 2022 @ 4:17am 
my fps go brrrr
Sovereign  [author] Sep 20, 2021 @ 9:51am 
@jss1138: You've likely surpassed the shadow-caster limit for the cell. I'm guessing from the context of your message you've tried to reduce this. Since I maxxed the shadow casters, adding even a single additional one will cause this "lights flicking on/off" bug. If you're experiencing this it's likely caused by one of the following: (1) a light source on your person (torch, mage light, etc.), (2) a mod which converts a light source (or sources) to shadow casters that aren't normally shadow casters.

I will say, I have not touched this mod in some time, but have recently begun prepping my machine to assess the mod's relevance in today's modding scene and (if it makes sense) tweak it to better work with recent developments/updates. With that said, it should still work just fine given users pay careful attention to the above limitations.
jss1138 Sep 19, 2021 @ 11:08am 
Tried this, but the Breezehome issue doesn't seem to be actually solved yet. The fire pit goes off and on depending on which way I face.
Sovereign  [author] May 12, 2021 @ 5:00pm 
@Sovereign lol, thanks! Likewise! :B1:
Sovereign May 10, 2021 @ 3:20pm 
Great mod. nice name too, author ;)
Sovereign  [author] Feb 15, 2021 @ 9:31am 
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OniFire Feb 13, 2021 @ 4:35am 
I'm not exactly sure why but after unsubscribing
from this mod, my game no longer CTDs...

Before, upon loading a save (this would happen
more frequently from within an interior cell), my
game would CTD. I'd have to load from a much
earlier save (I'd have more success loading saves
made within exterior cells)and then I'd load my most
recent save. That was the only way to get back to playing.

It was totally random that I decided to get rid of this one but it
seems to have cured things. I've had zero CTDs since.

I don't seem to have any mod that conflicts, except there's
something active in my mod list called "breezehomelightfix"?

It could be anything but I just thought I'd mention this
in case anyone else experiences crashing. :smile_eol:
Sovereign  [author] Jan 31, 2021 @ 8:49pm 
@SSJSSFJ: My pleasure! I'm glad you were able to identify the issue!
SSJSSFJ Jan 29, 2021 @ 10:12pm 
Thank you for the response. After further testing the kitchen fire existing/not existing is probably a Dawnguard bug and not related to your mod.
Sovereign  [author] Jan 26, 2021 @ 3:17pm 
@SSJSSFJ: This mod would only cause flickering lights if you're carrying a light source (or brought a lit light source into your home). It's a limitation of the engine.

Most areas in the game do not max out the shadow-casting light sources in each area, my mod, however, does (in order to enhance the visuals). Unfortunately, this means if you bring a shadow casting light into the area, it'll go over the maximum allowed light sources in the zone and randomly shut off a light to compensate. This results in the flickering you're seeing. If you remove any light sources that you brought into the home, it should fix the issue.
SSJSSFJ Jan 24, 2021 @ 7:07pm 
I have had problems with this mod, some lights flicker into and out of existence depending where I stand. Completely beautiful and I wish it worked since Im usually based out of whiterun, but I dont want to get rid of everything else.
Pokyzard May 3, 2020 @ 11:11pm 
Is this mod compatible with the Realvision ENB mod?
Vodkavsky Mar 1, 2020 @ 9:45am 
Great mod, still works and doesnt seem to break
ElderGamer1 Feb 27, 2020 @ 1:15pm 
Your Mod should really help me! Can't wait to see it in action Thanks so much!
Sovereign  [author] Jul 20, 2019 @ 10:44am 
@Lonnykid: Thank you so much for the kind words! It makes me so happy to hear how much people enjoy it. :steamhappy:
Lonnykid Jul 19, 2019 @ 3:54am 
This mod is unbelievably beautiful, well done
Sovereign  [author] Jan 27, 2019 @ 10:33pm 
@Chibs, as far as I know RTX compatibility is entirely dependent on the engine. This mod is entirely dependent upon the game engine, so when that supports RTX this mod will too. :steamhappy:
Chibs Jan 27, 2019 @ 8:38am 
any planos on going RTX compatible? :steamsalty:
Sovereign  [author] Jan 18, 2019 @ 11:16pm 
@Pancake Scrub, I haven't test it, but it is safe to experiment with. I would suggest you try it out, see how it behaves. I, and others, would love to hear your results.

But, as a general rule, if Skyrim Weather Beautification modifies the lights of the game, it may very well conflict with my mod and create odd lighting behavior only in the areas I modified (listed above). This can be fixed by uninstalling either my mod or the mod that's conflicting with mine.
Kaldarian Jan 16, 2019 @ 4:41pm 
Is Skyrim Weather Beautification compatible with this?
Sovereign  [author] Nov 23, 2018 @ 4:58am 
@Arby No judgement! Glad you got it all figured out! :D:
Arby156 Nov 23, 2018 @ 4:32am 
yeah so turns out im an idiot and forgot that i turned the brightness all the way down... feel free to judge
Sovereign  [author] Nov 23, 2018 @ 4:25am 
@CaioCC Glad to hear you're enjoying it!

@Arby, my mod doesn't darken the lighting, if you followed the instructions above, you may have installed another mod (not by me) I listed/recommended in the description that decreases the ambient light. You'll need to uninstall whatever mod you installed that affects the global lights to fix your issue. The fact you uninstalled my mod and it didn't revert everything should be a clue that this mod did not make the changes you're seeing. Every change I make to the world in my mod is reversible with an uninstall.
CaioCC Nov 4, 2018 @ 8:24am 
Really improves light quality
Arby156 Nov 4, 2018 @ 1:06am 
i installed this mod and then i uninstalled the mod because everything is too damn dark. even though i uninstalled it still messes with my lighting.
Psycho Killer Jun 5, 2018 @ 10:55pm 
No he didn't
METALCLONE Mar 21, 2018 @ 9:09am 
hahahahaha its so funny how he tells you go to into the game and test that caves are dark even though youre the creator hahahahahahahahahha
Sovereign  [author] Mar 20, 2018 @ 12:07am 
@Panicinthefarm: I'm afraid you cannot make such a guarantee. I use my mod every time I play. You're seeing the effects of another mod, or at best strange interaction between my mod and another that modifies lights (which I do not support). My mod only alters lighting in a few small interior homes in the cities (see the list above). I have made no alterations to any other lights or global values whatsoever.
SASRedemption Mar 19, 2018 @ 9:17pm 
play the game and go into caves, I will guarantee you that you will not be able to see a thing in caves with your mod (Thats why I had to turn the brightness all the way up)
Sovereign  [author] Mar 19, 2018 @ 9:01pm 
@Registered VAC Offender & @Panicinthefarm: Please read the details of my mod. It does not reduce brightness in the game. It affects a small number of areas and actually increases the brightness.
SASRedemption Mar 18, 2018 @ 7:42pm 
terrible tbh, you have to turn brightness all the way up in caves, sorry to say man i had to unsubscribe ): :steamsad:
METALCLONE Jan 31, 2018 @ 4:22am 
caves are way too dark for me
Sovereign  [author] Nov 14, 2017 @ 10:16pm 
@AsProHunter: Yeah, sadly there's no way around it. :(
AsProHunter Nov 12, 2017 @ 5:41pm 
too bad :(
Sovereign  [author] Nov 12, 2017 @ 4:20pm 
If Realistic Lighting Overhaul modifies/adds/removes lights from the affected areas in my mod (see areas listed above in the description), then yes, it will cause conflicts and visual bugs.
AsProHunter Nov 11, 2017 @ 7:51am 
lunched with rlo+get bugs evrey where
DumbassofDojima Sep 19, 2017 @ 2:45am 
Does this work with Realistic Lighting Overhaul?
Sovereign  [author] Sep 5, 2017 @ 1:18am 
@Mister Nohbody: I'm not familiar with that mod. Try it out and let me know! If "Relighting Skyrim" doesn't modify the interior lights of the areas I modified, then yes, it should. If it doesn't, then no, it will conflict and give buggy results.
GRUBBLY Sep 3, 2017 @ 6:04pm 
Would whit work with grayscruffy's "Relighting Skyrim" mod?
QuirkyQ Sep 2, 2017 @ 2:30pm 
i do its great i love it it just makes sitin by the fire much more enjoyable
Sovereign  [author] Sep 2, 2017 @ 12:40pm 
@meader.michael: No problem! I hope you enjoy the mod! :steamhappy:
QuirkyQ Aug 31, 2017 @ 5:55pm 
ok thanks for this
Sovereign  [author] Aug 31, 2017 @ 1:05am 
@Retrograde: I've never once experienced a crash related to my mod, nor have I heard of any crashes reported. The manner in which this mod is created is such that a crash is HIGHLY unlikely.

@meader.michael: This mod does not alter dungeon light levels. The supporting mods recommended in the description do so, and if you installed one of those, that's what you're experiencing. Uninstall whatever lighting mod you installed (other than mine) and you should have your dungeon light levels back. Please be sure to read the mod description carefully - it details all of this.
retrograde Aug 31, 2017 @ 12:27am 
Does it crash with already existing enbs
QuirkyQ Aug 23, 2017 @ 8:03am 
umm so i like the mod great mod but dunguens are so freakin dark
Sovereign  [author] Jul 27, 2017 @ 8:53am 
@skyhigh: lol! Glad I could help you find your tomato. :D:
skyhigh Jul 22, 2017 @ 9:16am 
many thanks, now i dont have to light torch just to see where dafuq my tomato is
Ronin Siegel May 22, 2017 @ 8:10pm 
No Problem! :happymeat: