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https://steamcommunity.com/sharedfiles/filedetails/?id=1159988908
These units are already capped at 1.
It is so happy to support you always
Also tick the Can gain XP in campaign boolean in land or main units.
There are about 4-5 RoRs across all factions that are exclusive to the compilation and are not present in the individual packs.
One thing i was wondering though: why is there a black ark corsair RoR in the compilation but not in this mod?
(for some reason the compilation ctd's my game while enabling all of them separately works fine, i do have like 170+ mods enabled tho so who knows what's conflicting XD)
- Soulskulls (Bleakswords) gained AP.
- Rimeshards (Darkshards) missile dmg fixed, LD +4
1. Soulskulls (Bleakswords) seems like a pointless unit in their current implementation because their stats are nearly identical to standard Rank 9 Bleakswords. There is almost no difference between them. Give them sth that the Bleakswords don't have. They carry maces, so maybe AP?
2. Rimeshards (Darkshards) have negative missile damage. Looks like a bug.
Thanks to Housie for his help on the update:
https://steamcommunity.com/profiles/76561198059284831/myworkshopfiles/?appid=594570