Total War: WARHAMMER II

Total War: WARHAMMER II

Regiments of Renown - Dark Elves
145 Comments
Decomposed  [author] Sep 21, 2022 @ 1:04pm 
Yeah my links lead to WH2 for now :P
The Dark Ranger Sep 21, 2022 @ 8:47am 
Or am I just a dumbass and clicking on the collection and getting moved to warhammer 2...
The Dark Ranger Sep 21, 2022 @ 8:46am 
Yeah that is for warhammer 2, this is warhammer 3 bro.
The Dark Ranger Sep 20, 2022 @ 6:41pm 
I can't seem to find it, I know that there is one for game 2 but I didn't find one, maybe I just suck.
Decomposed  [author] Sep 20, 2022 @ 1:34pm 
There is one I believe yes. Just search the workshop.
The Dark Ranger Sep 20, 2022 @ 9:52am 
Is there a mod for the horses to use as a replacer for the rest of the dark elf horses? I don't use their horse units because of it and it bugs me to no end, I just loathe the skeletal demon horse skin.
Decomposed  [author] Apr 3, 2022 @ 5:37am 
They are RoR so you can say they are a special breed. It's only 1 unit so I don't understand why it bothers you so much.
AngryMutt77 Apr 1, 2022 @ 9:08pm 
They really, really don't look right man not sure what else to tell you. I respect modders for doing free work on stuff and all but... Purple cold ones... womp womp
Decomposed  [author] Mar 29, 2022 @ 4:14pm 
Didn't you paint your minis in various skin colours when you were playing the tabletop? I know I did.
AngryMutt77 Mar 29, 2022 @ 2:51pm 
Why are the cold ones purple bro
BardzBeast Dec 25, 2021 @ 1:43pm 
just wondered since there already spearmen and archers etc.
Decomposed  [author] Dec 24, 2021 @ 4:22pm 
No, why would they?
BardzBeast Dec 24, 2021 @ 3:34pm 
Do these replace the vanilla RoR?
Aquiles Sep 8, 2021 @ 6:08am 
It's all right. Thank you for answering.
Decomposed  [author] Sep 8, 2021 @ 4:21am 
Ah you're right. However, I don't make submodd for overhauls etc, because I don't have much free time :(
Aquiles Sep 8, 2021 @ 4:17am 
Yes, but some units costs more than one point, others are considered special or elite, etc.
Decomposed  [author] Sep 8, 2021 @ 2:31am 
Tabletop Caps?

These units are already capped at 1.
Aquiles Sep 8, 2021 @ 1:11am 
Hello! Thank you for a wonderful mod. Would you consider make it compatible with TTC mod, please?
Decomposed  [author] Jul 27, 2021 @ 9:44am 
Updated for the Silence & Fury dlc.
Decomposed  [author] May 12, 2021 @ 12:12am 
Happy to serve!
lwhのsama May 11, 2021 @ 11:23pm 
This mod is what I need ! thanks ,great Decomposed :steamthumbsup:
It is so happy to support you always:steamhappy:
Cpl.geckell Apr 10, 2021 @ 7:38am 
I'll give that a try, thanks for the tip!
Decomposed  [author] Apr 9, 2021 @ 3:56pm 
I think the script needs to be tweaked besides setting the main units cap to -1.

Also tick the Can gain XP in campaign boolean in land or main units.
Cpl.geckell Apr 9, 2021 @ 1:18pm 
Is there an easy way to disable the unit cap? I know that's super OP, but I enjoy testing it in campaign, etc. I've messed around with the pack file and set unit caps to 9999 or -1 on every variation but still somehow only get the message "this unit will replenish over time"
Decomposed  [author] Mar 26, 2021 @ 7:05am 
It should yes. But if you activate it and recruit a unit, better not deactivate it again until you finish your campaign.
Ruthless Efficiency Mar 26, 2021 @ 6:33am 
Hello Deco, Thanks for keeping this mod updated - i was wondering can this mod be enabled mid campaign ? :)
Decomposed  [author] Mar 23, 2021 @ 3:04pm 
I believe the compilation is not yet updated to the latest DLC. It is not being maintained by me.

There are about 4-5 RoRs across all factions that are exclusive to the compilation and are not present in the individual packs.
Citroentje Mar 23, 2021 @ 2:50pm 
Can confirm Rakarth has acces to them now! Thanks for creating and quickly updating your mods, i absolutely love them!

One thing i was wondering though: why is there a black ark corsair RoR in the compilation but not in this mod?

(for some reason the compilation ctd's my game while enabling all of them separately works fine, i do have like 170+ mods enabled tho so who knows what's conflicting XD)
Decomposed  [author] Mar 21, 2021 @ 12:50pm 
Rakarth should be able to get the RoR now.
Decomposed  [author] Mar 21, 2021 @ 1:34am 
Depends on Steam fucking up or not.
Donovan McGinty Mar 20, 2021 @ 4:56pm 
When you update so that they show up when playing as Rakarth, do you suggest a full unsub and redownload or will a normal update be sufficient.
Decomposed  [author] Mar 20, 2021 @ 1:18am 
Yeah, I guess he needs to be added in the script.
cybvep Mar 20, 2021 @ 12:58am 
Report: Playing as Rakarth, I don't see the new RORs in the ROR tab.
Decomposed  [author] Jan 8, 2021 @ 3:16am 
Small update:
- Soulskulls (Bleakswords) gained AP.
- Rimeshards (Darkshards) missile dmg fixed, LD +4
cybvep Jan 7, 2021 @ 4:40pm 
Some thoughts:
1. Soulskulls (Bleakswords) seems like a pointless unit in their current implementation because their stats are nearly identical to standard Rank 9 Bleakswords. There is almost no difference between them. Give them sth that the Bleakswords don't have. They carry maces, so maybe AP?
2. Rimeshards (Darkshards) have negative missile damage. Looks like a bug.
ケイソ0Q0m Dec 26, 2020 @ 7:15am 
Sir don't know why the Rimeshards (Darkshards) them have -30 missile damage.
Decomposed  [author] Dec 4, 2020 @ 2:58am 
Updated for the Twisted & Twilight dlc.

Thanks to Housie for his help on the update:
https://steamcommunity.com/profiles/76561198059284831/myworkshopfiles/?appid=594570
Winter Nov 11, 2020 @ 6:54pm 
Great work. Appreciate anything loreful.
All-Maness Sep 18, 2020 @ 6:59pm 
can you add a black dragon ror?
Bell Jun 10, 2020 @ 12:31am 
Mine aren't showing up as well but I'll give it a few more turns and see if they show up eventually.
davidcousineau Jun 1, 2020 @ 11:32am 
Thanks buddy for all your time and effort!
Decomposed  [author] May 25, 2020 @ 3:46pm 
- Updated for the Warden & Paunch dlc
zenny May 20, 2020 @ 5:20am 
It is thanks -- you helped me in discord with it a while ago!
Decomposed  [author] May 20, 2020 @ 2:34am 
Should be fixed now.
zenny Mar 28, 2020 @ 2:38pm 
I have the same issue as viardnic. I saw the unlock notifcation but the regiments are not available to recruit.
zenny Mar 27, 2020 @ 12:26pm 
At what levels do these appear? Is it just levels or is there another variable. I'm not seeing them playing as Malekith and I have no other mods that add units.
zenny Mar 26, 2020 @ 3:05pm 
I'm having an odd issue where Morathi has recruited one of the RORs while I am playing as Malekith! Presumably, I have broke a script somewhere.
viardnic Mar 21, 2020 @ 3:40pm 
Hi, for some reason these regiments do not appear in the roster yet i have the unlock notification. Any idea what might be happening?
riki_cappelletti Feb 15, 2020 @ 7:15am 
@Decomposed: Is there any way I can make this units available every turn without a cap limit of 1 ???