Total War: WARHAMMER II

Total War: WARHAMMER II

more mass for cav and chariots (insane settra chariot!)
28 Comments
JB May 6, 2021 @ 12:38am 
+1 0 mb bug , no download :-(
LikeABith Jun 15, 2020 @ 9:56pm 
I feel like this isn't working. I have Settra's chariot and it just gets stuck in any infantry formation, regardless if they're anti-large
Equivocator Mar 27, 2020 @ 3:50am 
Update, the .bin problem is still a thing.
Iry  [author] Mar 21, 2020 @ 5:36am 
@StrykerMagnus should be steam
StrykerMagnus Mar 18, 2020 @ 8:24pm 
@Iry when I download this file (took several attempts for it to download) it downloads as a .bin file instead of a .pack file. Not sure if it's the mod or Steam doing what Steam does.
山达基骑士 Feb 24, 2020 @ 2:39am 
let‘roll
Iry  [author] Jan 3, 2020 @ 8:58am 
this mod should always be compatible with further update, the only thing is that i don't modify the new units, i'm going to take a look about these soon
Trazyn the Infinite Oct 31, 2019 @ 1:14am 
Settra does not stop. HE ROLLS!
thaygiaomap2000 Apr 1, 2019 @ 5:43pm 
0 mb bug , no download :-(
Urza Dec 21, 2018 @ 12:33pm 
Is this compatible with the Dec12 VC patch?
Iry  [author] Nov 23, 2018 @ 3:58am 
This mod don’t need to be update it work don’t worry ;)
Предплечье Nov 23, 2018 @ 2:42am 
update, please? :D
Iry  [author] Aug 23, 2018 @ 6:46pm 
@ODz yea i will think about that
Dodge Jun 29, 2018 @ 4:29am 
Perhaps increase the mass of monster a bit too like dragons, carnosaur and warphinx? I find it quite funny that big ass t-rex get trapped by bunch of slave rat lol
Iry  [author] Jun 26, 2018 @ 7:47am 
@Drusk dès que j'ai le temps, je m'en occupe
Drusk Jun 2, 2018 @ 7:36pm 
Hey, i like the mod but could you remove the lines your mod doesn't affect in battle_entities ?
Right now it's preventing some mods (like brutal battles) to affect these units (infantry etc).
I realised this because i was trying to mod the battle ram entity and changes didn't seem to take effect :P
It also prevents the changes to mass CA made to some lords and heroes in the last update.

Merci ce serait cool <3
Iry  [author] Jun 2, 2018 @ 10:46am 
t'inquiète on est là ca bouge pas
King Gwynsen Jun 2, 2018 @ 9:52am 
Oh yes, i'm playing french too, i didn't notice that.. Thank you <3
Iry  [author] Jun 2, 2018 @ 5:15am 
you can activate it, just click on the button "enable mods out of date" on the launcher, or something like this in english (i play with french version) it's at the right of "select all mods"
King Gwynsen Jun 2, 2018 @ 2:29am 
Hum yes but there u know this yellow sign on the mod, i can't activate it so..
Iry  [author] Jun 2, 2018 @ 2:00am 
actually there's no need to update because there's no new entities for cav and chariots, so it should work fine
Iry  [author] Jun 1, 2018 @ 9:36am 
actualy there's some broken table in PFM, i will update this ASAP
King Gwynsen Jun 1, 2018 @ 7:38am 
Update this bro *_*
Goedendag Mar 19, 2018 @ 5:59am 
Love this mod. Chariots are acctually effective and Settra is just a beast. Now theres acctually a reason to take the chariot of the gods over a warsphynx in a campaign (considering they boned the Tomb Kings and didnt give them siege attacker traits on half the units that should have it..)
ste cheese Mar 15, 2018 @ 5:00pm 
awesome this game desperately needed a good chariot buff
Kuze Daisaku Mar 14, 2018 @ 7:15pm 
thanks so much :)
Iry  [author] Mar 14, 2018 @ 5:57am 
@Real Nightcore Hours
yup, it's done
Kuze Daisaku Mar 13, 2018 @ 6:57pm 
is it possible for you to make one where its only the settra mass increase