Rising Storm/Red Orchestra 2 Multiplayer

Rising Storm/Red Orchestra 2 Multiplayer

Kriegszeit
47 comentário(s)
Murasame 一只小从雨 28/dez./2019 às 6:58 
bulidings are black ,,,,
VirgoCompany 16/out./2016 às 22:12 
Dead mod.
=]NOD[=cpt.sansibal NSA 12/mai./2016 às 8:12 
try to play-makes the game crash down.....
The Owl 4/fev./2016 às 9:49 
Is this mod dead?
It's A Giraffe 30/jul./2015 às 10:33 
One thing I noticed was the bombers in the skybox don't move. Do you think you could change this? Awesome map, by the way!
Cpt. Ordo 11/fev./2015 às 6:00 
Awesome
Leandro 6/fev./2015 às 16:54 
berlin?
stopped making sense 13/set./2014 às 15:49 
looks dark and depressing. I LOVE IT!!!!!!
Kapteeni Kärsimys 4/set./2014 às 12:55 
Looks pretty :D. Cant wait when its completely finished.
vidkunquisling 1/set./2014 às 8:46 
Yup, 2.Fjg added the map to the rotation. I can't speak for the clan, but in general, the server liked the map. It has a RO 1 feeling to it.
-=}WoLvErInE{=-  [autor(a)] 1/set./2014 às 8:28 
Thx guys. I appreciate all the love for the map. I had lots of plans for this map, but since no one was playing custom maps, I kinda had giving up on it. Robin, Thanks for the video.


Plan was to add under ground sewer system. add more vertical play to the map, like 2nd floors, 3rd floors, roof tops....etc.

If the interest is still there, I might just finish it.

Once again, thx for all the comments.
vidkunquisling 31/ago./2014 às 23:45 
https://www.youtube.com/watch?v=_wkraX4WUbg&feature=youtu.be

I documented my first time on the map .. lol
vidkunquisling 31/ago./2014 às 18:30 
Nice map, increase tickets maybe?
KIRILL 31/ago./2014 às 7:19 
клас
maytham 30/ago./2014 às 21:03 
Quality
OkayestBassist 30/ago./2014 às 18:40 
Nice map.
Creed 30/ago./2014 às 1:29 
Good map but you cant run fast enough on this map
Yosif_Pilyushin 25/ago./2014 às 16:34 
My favorite map in terms of atmosphere hands down !
G-Man 23/ago./2014 às 0:02 
Good Team kill...But Its a Nice map :)
Setamiesrautanen 18/ago./2014 às 6:31 
Really needs more textures, the ground is just boring.
Mr. Law 13/ago./2014 às 15:05 
good idea,though the texture of the houses are black,I think it give it that dark side to war
war wasnt pink and rainbows,its realistic and HARDCORE
Vatel 13/ago./2014 às 14:38 
This looks really awesome. Great idea. And with some eyecandies.....hmm, that would be wonderfull. Sorry for my English.
Cpt. Ordo 13/ago./2014 às 12:56 
Very very cool! But a few textures are black! In exampel the house textures & the cars :(
Trem 11/ago./2014 às 14:32 
I like the design, its a good map, and quite fun. It does feel underdetailed at the moment, but as you've said it's only Alpha - I'm sure more will be added :)
Dead 11/ago./2014 às 10:14 
Дождь классный, карта гавно.
Asomnia 9/ago./2014 às 11:32 
NICE!
Cpt. Ordo 8/ago./2014 às 10:57 
Die Bilder machen Lust auf mehr ^^
Jaime Lannister 8/ago./2014 às 8:52 
nice
armyboy54 29/abr./2014 às 15:17 
i remember being one of the first to test this map
Kfyatec 27/abr./2014 às 9:28 
Could you rename this map to be more realistic like Berlin 1945 or something what it looks like?
-=}WoLvErInE{=-  [autor(a)] 12/ago./2013 às 17:51 
Updated To V4........August 12th,2013
squidmanxxx 27/abr./2013 às 2:33 
Very good effort, The lightning is needed you can see people inside buildings or snipers. A day version or no rain would be a little to easy since this is a small map. It's would to even more crazy if there were some tunnels underground to simulate sewers. Maybe a couple of block houses to fight thru not all the way blown up. Since I think this as Berlin at the end of the war, limit it to machine guns only. NO SNIPERS, NO RIFLES.
-=}WoLvErInE{=-  [autor(a)] 1/abr./2013 às 19:28 
Changlog:


Alpha 3: April 1, 2013

- Changed Obj's set-up.
- Made Obj's lock after being captured.
- Fixed rain sound cutting-off after initial start.
- Fixed Bomber sound cutting-off after initial start.
- Reduced number of bombers.
- Fixed thunder sound cutting-off after initial start.
- Fixed lightning timer to match skybox.
- Adjusted map lighting a bit.
- Adjusted some spawn point, where player spawned under the map.
- Added more cover-nods.
- Fixed some cover-nods not working properly.
- Fixed Mesh collision top of sniper towers.
- Fixed areas where players were getting stuck.
-Adjusted few kismet issues.
--------------------------------------------------------

Enjoy!
Thecak3isalie 23/mar./2013 às 16:20 
Lightning is a bit over powering and the Rain is too intense. Needs to be toned down a notch. Other than that, great map. could use more statics to detail the streets
76561198043325400 23/mar./2013 às 3:21 
норм
и пишите на русском
poliorcete 23/mar./2013 às 2:49 
i find the rain a lit thick for my taste but the reality n not wait weather
tommiegun 22/mar./2013 às 13:19 
CRAZY MAP just played it online......i liked the map...good hiding spaces. spooky vibe with the lightning and rain gives a good vibe.
BOXCUTTER 22/mar./2013 às 0:11 
I like this map, but after two rounds the rain hurt my eyes, I saw just straight white lines.
I like the rain in games but this one is bad for me. Any chance you will improve the rain?
-=}WoLvErInE{=-  [autor(a)] 21/mar./2013 às 16:46 
Thanks guys ;-)
Anderson 21/mar./2013 às 10:09 
Rain maps are good. Keep up!
BOXCUTTER 20/mar./2013 às 2:07 
YES!
Thank you!
-=}WoLvErInE{=-  [autor(a)] 18/mar./2013 às 17:24 
Thank you guys! I appreciate all the feedback...I'll be looking into all the stuff thats been mentioned here and in the TWI forums, to make this map better for you all.
[PB] Lexa Rostovskiy 18/mar./2013 às 9:44 
This reminded me of the MAP, the map of the game UT2004_Red_Orchestra RO-Kiev. I think you know that sometimes the sound of the rain disappears. many planes in the sky, it seems unnecessary
[PB] Lexa Rostovskiy 18/mar./2013 às 9:35 
I like the MAP. rain lightning. it is unusual. I think. necessary to complete
BlackWolf 18/mar./2013 às 6:23 
Map works fine as far as i've tested. But maybe you should remove some of the flying bombers. The sky looks quite crowded.^^
The Apostle 18/mar./2013 às 3:05 
Looks Great
R5CYA 17/mar./2013 às 19:34 
thanks for all your hard work!