Portal 2

Portal 2

Industrial Lubricant
26 Comments
jp Nov 2, 2022 @ 5:51am 
That was a cool atmosphere and a lot of good ideas.
Excellent Hammer work !
(I just was expecting that the inserted disk would do something more...)
:steamthumbsup:
Techowl May 25, 2022 @ 12:58pm 
It would have been nice to explore that office area without having to redo the lasers to reopen the door to exit.

Other than that this is a challenging puzzle. I managed to torch the turrets, so that made life easier.

- Techowl -
quatrus Feb 12, 2022 @ 8:10am 
Found this on TWP - good challenge - thanks for creating.
Nobody No-One Dec 28, 2018 @ 8:52pm 
Interesting map with some neat concepts. Thumbs up.
Expat May 15, 2018 @ 7:33pm 
@Brat Devil - where are you stuck?
Brat Haifa May 15, 2018 @ 7:57am 
I am stuck, I can't solve it. I need some help please
dire.fcs Mar 26, 2018 @ 12:05pm 
Fun level.
benvent Mar 13, 2018 @ 4:57pm 
good job
Occam Mar 13, 2018 @ 11:00am 
I played straight through with no dustmotes or glitches. Everything went very smoothly (except getting the last cube properly oriented, which was my problem, not yours). Great atmosphere and new elements. Fortunately, I avoided starting a resonance cascade! Enjoyed it very much and look forward to more.
dven1 Mar 10, 2018 @ 6:45pm 
Nice map, well made and sufficiently lit. I interrupted the laser beam and re-established it and that seemed to do the trick. Those were some quite novel puzzles, I look forward to more of the same. Thanks for your efforts.
dven1 Mar 10, 2018 @ 4:02pm 
Well, I restarted and although the direction keys didn't screw up I still can't figure out how to get through that damn door. The laser catcher is again activated and the gel flow increased but I see no way to proceed. @Expat, what am I missing? I have a feeling I'm going to feel stupid. Again.
dven1 Mar 10, 2018 @ 3:55pm 
I'm stuck here in the first room, I got the laser catcher activated but nothing seems to have happened except maybe the gel flow increased. Weirdly, when I first tried to enter from the start area my directional controls were messed up. My <Forward> was <<Left> and the others were wrong too. All of a sudden things seemed to snap into place and the directions worked properly. I think I'll jump into the grinder (if the turrets will allow it) and start over.
ZAEROS Mar 10, 2018 @ 4:06am 
And thanks for the comfy chair.
kwinten Mar 9, 2018 @ 12:30pm 
Original map, very fun to play, thumbs up :)
Expat Mar 9, 2018 @ 7:48am 
That was fun! Solutions not especially tricky, but very original. The first turret set peice made me chuckle out loud, the second was great too. Enjoyed it hugely, thanks for creating.
ZAEROS Mar 9, 2018 @ 6:05am 
Odd thing with a cube in second area,Cube started rotating then went behind the laser??? Have put screenshot up.
club Mar 8, 2018 @ 7:16pm 
Awesome Hammer work. You get my vote just for having a headcrab in there. I like to think he died of orange gel poisoning.
quatrus Mar 8, 2018 @ 5:34pm 
Seems the dust motes were causing flashes etc and my flip panel for speed gel did not turn, worked fine after gone. Thanks for creating.
Qwerbey  [author] Mar 8, 2018 @ 5:10pm 
I have updated the map to remove the dustmotes, which have been causing annoying visual bugs (that I thought I already fixed).
Neightro Mar 8, 2018 @ 12:16pm 
There are some pretty annoying visual glitches. It seems to be worse when you bunnyhop.
ZAEROS Mar 8, 2018 @ 7:21am 
Good fun map, Loved the Headcrab and general atmosphere, Enjoyed, Thank you.
KyloX Mar 8, 2018 @ 1:24am 
Oh forgot. When the game ends, it throws me into the menu screen rather then calling a vote. You should fix that.
KyloX Mar 8, 2018 @ 1:23am 
Ya, the screen glitch seems to happen at the start mostly. My bet is it has something to do with embers or dustmodes.

The overall test chamber is very nice and feels fresh. The map is quite well polished, besides the few minor hicups (the screen glitching, few func_physicbox'es holding on a thread). Nice touch with the Half-life reference.

Again, very well done.
EndOfPortal Mar 7, 2018 @ 2:13pm 
Very good and original Hammer map. I had some glitch in some areas:
http://philo-me.com/Games/Portal_2/Screenshots/Glitch1012.jpg
Qwerbey  [author] Mar 7, 2018 @ 2:07pm 
@sominc Currently, my workshop is rather bare, but there's more comming, so stay tuned!
GrottoLova Mar 7, 2018 @ 2:01pm 
Hey this is a really great map. I've got to check out the rest of your workshop! @expat and @dven1 - sub this map