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Laporkan kesalahan penerjemahan
anyway, if the other mod you are using is "athletic jump", I made a version compatible with that mod. it's on nexusmods.
alternatively, try searching the site with google. search "silverlock.org" , it should be the first result. in the page that opens, click on "Skyrim Script Extender (SKSE): http:// skse.silverlock.org/" .
I would tell you to install the unofficial skyrim patch, but you have many mods and it may make your life harder. it's worth a try anyway (backup the saves before and read the instructions carefully. boss behaves oddly with it, unless they updated the program in the last few months). you will find it on nexusmods.
I'll test it myself when I'll have more time (maybe tomorrow).
Idk in movies and stuff werewolves always sneak before attacking, and i found it weird how you cant do that in Skyrim lol...
it's a good idea, I would use such a mod, too.
you are the only person saying that.
instead of witing "mod is useless" write "the mod doesn't work to me". I would even help you, in that case.
mod is useless. no other Mods installed, Skse installed & updated.
I'll put the file on skyrim nexus, ok? the link is in the description.
I will make a version just for you, but first I'll wait for you to put another comment so that I know you're still waiting for me.
maybe, meanwhile, try to see the exact values you would like to use for the jumps. I wrote how to do it in the comments below.
for example, to change the jump height you have to use:
player.setgs fJumpHeightMin 152
the default values are:
fJumpHeightMin 76
fJumpMoveMult 0.3
fJumpFallHeightMin 600
the ones I used in my mod are:
fJumpHeightMin 152
fJumpMoveMult 0.6
fJumpFallHeightMin 900
you can use the console to change the values for jump height and length. try them then tell me the values that you would like to use.
the command is "player.setgs" followed by the name of the global setting and then a number.
as I wrote in the description, the global settings ''fJumpHeightMin'' and ''fJumpMoveMult'' are respectively the height of the player's jumps and the multiplier that determines how far you go with jumps. ''fJumpFallHeightMin'' is the height from which you can jump down without getting damaged. it should be set higher than the jump height, becoming higher with its growth (not linearly, I mean).
then I might tell people how to edit the jump height, but I'm pretty sure it would be a long and complicated method requiring the creation kit...
install them one by one checking with tes5edit if they have conflicts (each time you install a new one, on tes5edit you have to load all the previous ones, that you already cleaned up). it's very long but it's the safest way.
(I'm not referring to you, slipstream. another guy wrote a comment like that)
do you have any other jump\movement-related mods?
I really can't think about anything else that could prevent the jumps to get higher.
please people, think and look around before posting. think before doing ANYTHING, and you will solve all your problems more easily.