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- https://forum.paradoxplaza.com/forum/threads/return-defense-stations-and-fortresses-to-the-current-starbase-system-starbase-menu-defense-section-update-ion-cannon.1494003 /
I'm not going to update it as I've already created Starbase Defenses Extended 2 but it will work without any issues (unless you count the version notification as an issue).
But your society techs add more defence platform slots right? Might keep this mod just for that then, even if minor incompatabilities. In my NSC/SDE savegame i havent seen duplicates of any defence platform designs, so i guess its either using yours or theirs.
I was playing with both, didnt notice. Are there major problems or just minor?
Love this mod so much, but cant play without NSC if serious compatability conflicts exist.
Unfortunately I'm not in a position where I can overwrite that specific file as it would break compatiblity with a lot of mods. I know what to do to fix this issue but it's impossible to achieve that while keeping the mod backwards compatible. So I'm going to release a new version as soon as I can find the time.
https://imgur.com/a/RwV9Vvs
My method: https://pastebin.com/An6cATKC
I've done some experimenting on my own, and I think I've found the problem. The mod doesn't overwrite common/ship_sizes/00_ship_sizes.txt. That file contains the vanilla code, including the objects military_station_medium and military_station_large. The mod instead creates duplicate entities. The game, when applying the modifiers, only does so to the ORIGINAL entities, thus missing the new, modded ones. Instead you have to overwrite the 00_ship_sizes file.
Keep in mind that mods that also add these stations will of course cause issues. For instance: New Ship Classes
This mod will add the equivalent of something like Defense Platform 2 which is twice as large and Defense Platform 4 which is four times as large. They have about times that the amount of weapons and armament as well as take up that much capacity at the starbase. The models come from the Vanilla game as they are still there from before 2.0 so they contain fully working turrets and have full support for graphical cultures.
If i subscribe, would i be able to upgrade my standard sized military station to med/ large ones ?
And by military stations you're talking about defense platforms, correct? Your wording is a bit confusing for me, sorry. Can you clarify?
I'll try to increase compability in the near future.
1. While the additional hull points aren't displayed in the detail view they are applied. I've concluded this from manually calculating the hull points. The bonuses that increase a percentage of the hull points are also applied to the added hullpoints that come from the technology unlock.
2. Checked the fortifier traits: it seems that the reduction is only applied to the already reduced costs from the class modifiers. But they are applied. Calculation: base station cost - class based modifiers (from techs) - size based modifiers (from traits) = real station cost.
I'm unsure why you've experienced different results and I'm interested in the way you came to these conclusions.
1. The hull bonus techs for platforms and fortresses don't actually increase hull points
2. The two Fortifier traits you've added also don't actually change the build cost
I'm not sure if there's a good fix to this, as the problem seems to be be that the modifiers using the stems shipsize_military_station_medium and shipsize_military_station_large simply have no effect. I don't know if/how you could re-add those in the mod. the common/static_modifiers folder where I'd expect things like that to be doesn't seem to have other such bonuses, so it might be hardcoded.
@Cornflakes: Although it's possible there an incompatibility between both mods, starbase buildings, modules or even a complete different implementation for the starbases should have no effect on the military stations this mod makes available. They are seperate entities.
It looks like that mod comes with a slightly different version of the default ship sizes file which could overwrite the stations of this mod (because they included the hidden Vanilla versions of the medium and large stations in their file), thus once again disabling them (depends on the order in which they're loaded). Other than that I don't see any compatibility issues.
galactic ambitions, starbase capacity + 2
sry for my bad english
Any mod that adds additional defense platform slots should be compatible.
Thx for u mod and ur work