Transport Fever

Transport Fever

South Shore Line
9 Comments
Bresslaw  [author] Jun 13, 2018 @ 12:52pm 
Thanks both! Hanging chad, corrected the description, please enjoy
CrashCast E Jun 13, 2018 @ 8:11am 
I just read through the description... and.... Benton Harbor is in Michigan.
Bresslaw  [author] Apr 6, 2018 @ 9:53am 
kingk0214, your info below definitely helped me when I was trying to create no-industry maps - apologies for being a little skeptical earlier mate, it's a bit scary trying to create content so caution is the watchword. And cake of course :)
afallentree Mar 10, 2018 @ 6:16pm 
the wire we have is the original from when the TMER&L ran the line. they never had pantographs and thus the wire is not the right height or strength to use pantographs with. in some areas the panto's will be on the roof while still on the wire.
afallentree Mar 9, 2018 @ 2:23pm 
Nice now we just need someone to model some south shore cars for this. I drive the real insul era steel south shore cars at East Troy Trolley museum and am willing to get exact dimenions for anyone interested.
Bresslaw  [author] Mar 4, 2018 @ 9:44am 
I see a post nearby fellow TF addicts...

| SmartArrow  23 Jan, 2017 @ 12:16am (writes)
|
| I found a temporary solution.
I In a map that you want to use, in the mod.lua in industry section put the fallowing code.
|
| {pos = { 9000, 9000 }, angle = math.rad(0.0), fileName = "industry/oil_well.con" },
| {pos = { -9000, -9000 }, angle = math.rad(0.0), fileName = "industry/oil_well.con" },
|
| Will work for allmost all of custome maps

I note the words 'temporary solution' - and the filename in question is suggested to be mod.lua rather than map.lua

So I will hang fire for now as this tweak is available to all map players, but it does sound interesting and thanks king0214. Those positional 9000s suggest moving the industry into the Twilight Zone off-map

TrainMaster 54 Mar 3, 2018 @ 2:27pm 
Easy to do just coppy and paste the following into your map.lua

local industries = {
{pos = { 9000, 9000 }, angle = math.rad(0.0), fileName = "industry/oil_well.con" },
{pos = { -9000, -9000 }, angle = math.rad(0.0), fileName = "industry/oil_well.con" },
}


Then add No Ind to the map name.

Hope this helps and great map.
Bresslaw  [author] Mar 3, 2018 @ 9:54am 
Hi mmathat, I can add the heightmap which would be a base for no-industry. At the moment the industries are generated by the game engine on the heightmap, it might be tempting to make the game too easy if we add the industries ourselves - is my current thinking. Maybe you could do no work with the industries, ignore them? In other words, I don't know how to do that :)
Soylent_Greene Mar 3, 2018 @ 8:14am 
Could you please create an optional map without industry?