Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem






| SmartArrow 23 Jan, 2017 @ 12:16am (writes)
|
| I found a temporary solution.
I In a map that you want to use, in the mod.lua in industry section put the fallowing code.
|
| {pos = { 9000, 9000 }, angle = math.rad(0.0), fileName = "industry/oil_well.con" },
| {pos = { -9000, -9000 }, angle = math.rad(0.0), fileName = "industry/oil_well.con" },
|
| Will work for allmost all of custome maps
I note the words 'temporary solution' - and the filename in question is suggested to be mod.lua rather than map.lua
So I will hang fire for now as this tweak is available to all map players, but it does sound interesting and thanks king0214. Those positional 9000s suggest moving the industry into the Twilight Zone off-map
local industries = {
{pos = { 9000, 9000 }, angle = math.rad(0.0), fileName = "industry/oil_well.con" },
{pos = { -9000, -9000 }, angle = math.rad(0.0), fileName = "industry/oil_well.con" },
}
Then add No Ind to the map name.
Hope this helps and great map.