Crusader Kings II

Crusader Kings II

[LMM] Immersive Army Leadership
39 kommentarer
Otto 6. juni 2024 kl. 5:53 
Why it isn't compatible with "Terrain and Winter affect Military and Economy" and why the ruler, with whom i was at war long ago, still has modifier "Shying away from battle"?
Dr Fraud 30. maj 2023 kl. 17:07 
It might be nice to remove the malus from pregnant females, or give them a 'fanatic bodyguards' buff if they do lead.
LordMidas™  [ophavsmand] 30. maj 2023 kl. 8:28 
Yeah if females are allowed to lead armies in your game then the malus will apply to them too.
roco's basilisk 30. maj 2023 kl. 4:26 
I think the reason is that HIP allows your female ruler to lead armies
roco's basilisk 30. maj 2023 kl. 4:10 
Works weirdly with HIP: as a female ruler (even pregnant lol), you get "shying away from battle" malus
Dr Fraud 26. okt. 2022 kl. 0:44 
@LordMidas™ The cunning flaw in your plan is that if I feel my character isn't ready to lead an offensive then I can simply put him in command of a tiny army parked somewhere far from conflict.
If he wasn't being penalised then I'd likely send him along in command of a sub-unit for the RP purpose of 'learning on the job'.

An alternative when attached to a sub-unit may be to experience the effects of being away from court without the prestige of command and without being labelled a coward.
LordMidas™  [ophavsmand] 24. okt. 2022 kl. 15:36 
@Dr Fraud: The mod only considers leading an actual flank to qualify as leading an army. Leading a subunit won't qualify. This is intended.
Dr Fraud 24. okt. 2022 kl. 13:33 
My character is leading a unit within my Armies rather than being at the head of the entire army due to his lesser skills.
I just noticed he's receiving an opinion mallus for apparently "Shying Away From Battle"
What?
Bio the Human 6. sep. 2022 kl. 13:52 
It doesn't seem to work for me
LordMidas™  [ophavsmand] 10. nov. 2020 kl. 1:47 
@D.: Good suggestion. I have updated the mod so the cowardice modifiers should no longer apply to republics, theocracies, roman imperial, chinese imperial and characters whose primary title has imperial administration.
? Mark 23. sep. 2020 kl. 5:30 
@LordMidas, great mod! But I have a suggestion to make it even more realistic and immersive.

Please consider my suggestions:
- The Negative impact on Prestige of not leading an army should be reduced if:
you character is injured, very old, a member of culture/religion in which leaders did not normally lead the troops (you may also consider some other reasons)

- The positive Impact on Prestige of leading an army should be increased for these same kinds of leaders described above (injured, very old, a member of culture/religion in which leaders did not normally lead the troops (you may also consider some other reasons))
LordMidas™  [ophavsmand] 5. apr. 2020 kl. 15:31 
I have pushed an update with some balance changes. Refer to the Change Notes for details.
Espritviril`` 1. mar. 2020 kl. 1:09 
Awesome mod, using it for years.
UncleYar 11. feb. 2020 kl. 22:06 
I'm also thinking that leading your armies yourself could command respect from your opponent, if he values martial prowess. Especially if you're both Christians, because of the code of Chivalry. But hiding inside your castle would cause the same kind of person to classify you as cowardly scum.
UncleYar 11. feb. 2020 kl. 22:00 
Perhaps implement separately a notification that tells you when some of your commanders have been leading armies for a very long time? They can already get maluses such as "didn't get proper sleep in a long time" so it'd be useful beyond this mod - though I don't know if that's from just leading the army, or if battles, sieges or constant marching affect this.
Petko_ 18. nov. 2019 kl. 8:02 
"If I implement reduced fertility for all leaders even without war then it has potential to ruin a game unintentionally. Also it will greatly mess up AI rulers because the AI is stupid."
Never saw ai leading armies when they are not at war.
LordMidas™  [ophavsmand] 31. juli 2019 kl. 7:47 
@Star¤Dagger: Haha yes you can change the files as you like :D

I, however, am not convinced. The increased respect of other rulers is represented in the increased Prestige gain. And since you are busy leading troops you have little time to focus on diplomatic affairs. The Chancellor and Steward of the realm are already represented by the game in terms of State Diplomacy and Stewardship which directly influences others' opinion of you and your demesne administration respectively. So I think the maluses to stewardship and diplomacy are justified.
Star¤Dagger 30. juli 2019 kl. 10:33 
@LordMidas

All your Mod are belong to us

Diplomacy: 1) you have none of the distractions of court 2) You have the increased respect of other leaders "He is doing the Do, leading his armies from the front, I wish I could do that"
Lex 30. juli 2019 kl. 5:12 
Ya if u could do that for player character it would be nice
LordMidas™  [ophavsmand] 30. juli 2019 kl. 4:14 
@Star¤Dagger: Yeah it is one of my older mods. I agree that the opinion malus is too strong. I will update it with a lower value. Regarding Stewardship, the reason it goes down "during leading an army" is becausw you are leading an army and have less time to manage your lands. The same holds true for Diplomacy, you have less time to interact with other people because you are busy leading an army. I did not understand why it should increase. Could you elaborate on that?

@Alexi: I did not put that feature because many times some players put commanders on armies and forget to take them off after a war. If I implement reduced fertility for all leaders even without war then it has potential to ruin a game unintentionally. Also it will greatly mess up AI rulers because the AI is stupid. However, I could implement it for the player character.
Lex 30. juli 2019 kl. 3:01 
Can u make it for leading an army in general? cause u see if u are leading a viking army overseas raiding then its kinda weird that this has no effects.but in wars has. raiding is war
Star¤Dagger 29. juli 2019 kl. 11:43 
-30 should only be used if someone is actively raping your wife (or lover).

Stewardship should stay the same or even go up, due to the skills gained in the administration of an Army. Those big tents are basically offices.
You could flag a regency of sorts where your Chancellor is running day to day affairs.

Diplomacy should actually go up.

Fertility -85% (and the only people who should be able to get pregnant are the hostages and whores he beds)
Mechemix 14. juli 2019 kl. 11:49 
Perfect.
Star¤Dagger 14. juli 2019 kl. 11:44 
Is there a way to turn off all of the pregnancy events for Female Ruler commanders? It was quite immersion breaking in my current run through where I was RPing a sort of Valkyrie ancestor for my Viking run through.
No matter how studly the husband is, his magic schlong should not reach across the North Sea, down into the Bay of Biscay and into my raiding Female leaders Cave of Pleasures.

There should also be a 3 year check, if the Female Ruler has not spent enough time with her husband/consort/etc "Is not ensuring the continuation of her dynasty" with maybe a -7 or -8 (I reserve -10 for the very highest passive offences), this would be only to people of her dynasty, with maybe a -2 or -3 to leaders who are a tier below her, Dukes for a Queen etc.

I haven't used this mod yet, but I'm seriously looking at it for my next play through.

And again, thanks for making our game better!
Chris Hemsworth 19. maj 2018 kl. 5:17 
:steamhappy:
АИН 14. maj 2018 kl. 4:54 
Do you think you could implement some morale boost to a ruler-led army?
To balance it the martial bonus may be decreased down to +1 (as in the preceding mod) and the prestige bonus to some extent as well.
P.S.
A ruler dying in a battle should damage army morale as well, I'm not sure how it's actually handled in the game.
LordMidas™  [ophavsmand] 29. apr. 2018 kl. 13:58 
@ClayMore: sorry what do you mean by "a.i also applied"? I did not understand.
ClayMore 29. apr. 2018 kl. 13:07 
a.i also applied :(
Bluggach 9. mar. 2018 kl. 11:39 
Hey Midas, read your reply, ty for that and followed your advice. Took an oddly long time but while I was randomly playing a couple of minutes ago I saw my insane uncle had a Shying Away From Battle negative effect so it seems the mod is active. Look forward to the rest of the stuff it entails!
Locating 3. mar. 2018 kl. 17:44 
This is great. Can't wait for the regency mod, I've always wanted that, you should name it something relating to the odyssey.
LordMidas™  [ophavsmand] 3. mar. 2018 kl. 12:48 
@Raviolius Thank you for your appreciation. I consider the +2 monthly prestige to be balanced as the ruler is putting aside a lot of important tasks (fertility, health, diplomacy, stewardship, intrigue) for the glory of the realm.
LordMidas™  [ophavsmand] 3. mar. 2018 kl. 12:46 
@Bluggach Thank you for your comment and compatibility report. This mod uses its own character modifier and event - hence it must be compatible with all other mods. The actual character modifier is applied via an event which is checked by the game engine every ~15 days or so. So try checking the mod again on max game speed during a war to see if the modifier is applied or not. What it means is that based on the in-game date, there can be a delay of a few in-game days before the modifier is applied.
Bluggach 3. mar. 2018 kl. 7:06 
I loaded this into a save game as well as a fresh game and did not see the mod's effects, the mod list...

Best Friends Forever?
Claim Settlement
Courtiers Will Join Mercenaries
Epic Medieval Music
Gift Kingdom
Gift Troops
HIP latest
Join all the Wars
No Joke Suicide
Prisoner's Claims
Sin Resources
Sin's Kinslayer Criminals
Sin's Siege Prisoners Mod
Sin's Visit Chambers
Take a Hostage
LMM (your mod)

I remember one of the mods on my list editing something about a commander having lower fertility, maybe that is why it's getting overwritten? If anyone else has similar mods and can use LMM, let me know! This mod looks like a lot of fun.
Bluggach 3. mar. 2018 kl. 6:50 
wow this mod looks pretty sweet, going to give it a try with my mod list and my save game and see if there are any issues, if there are ill list my mods and maybe we can see what else it is compatible with
Raviolius 2. mar. 2018 kl. 12:48 
Very good idea, but in my opinion +2 prestige monthly is too much, if you also calculate the prestige gained from battles in.
Sam 2. mar. 2018 kl. 8:28 
Interesting idea
crackdaddy69 1. mar. 2018 kl. 17:39 
very intrigued by this
cap 1. mar. 2018 kl. 13:34 
good mod
neckofleather 1. mar. 2018 kl. 8:46 
This is great. Should have been something the vanilla game took into consideration. Good job!