Sid Meier's Civilization VI

Sid Meier's Civilization VI

R.E.D. for Warfare Expanded
49 Comments
Mullgott May 23, 2023 @ 11:26am 
is the Mod automatic? or do i need to manuly make the units tiny and make the formations?
GeloDGreat  [author] Apr 13, 2020 @ 7:52am 
Here's a new flavour of R.E.D for you all
https://steamcommunity.com/sharedfiles/filedetails/?id=2055335560
siau2tie1 Apr 13, 2020 @ 7:47am 
@ashton2879: https://steamcommunity.com/sharedfiles/filedetails/?id=2056665196 Newest R.E.D. mod for WE: Reloaded.
E Mar 15, 2020 @ 10:26pm 
Please update, I can't play without your mods, please update for warfare expanded complete edition
Maatissi Feb 9, 2020 @ 10:32pm 
Ach. Seems it is listed as incompatible by default... Dead mod?
Maatissi Feb 9, 2020 @ 10:29pm 
There have been many updates to Warfare Expanded, does this only affect graphics or has it become utterly non-compatible with the mod?
Ementy Feb 9, 2020 @ 2:40pm 
so awkward having the big units from the complete edition. but the units are so immersive so its not worth removing the mod. dang struggle is real.
타이탄 Jan 29, 2020 @ 7:31pm 
Please upgrade :steamsad:
Tonas Dec 15, 2019 @ 5:30am 
Does anyone know if this mod is likely to be updated? If not, someone else could pick it up
Dan Iron Oct 19, 2019 @ 10:50pm 
@mog

im fairly sure its dead but the patient part of me is patiently waiting
mog Oct 11, 2019 @ 4:19pm 
Is this mod likely to be updated for Warfare Expanded Complete and GS or is it dead now?
Anthaderas Oct 8, 2019 @ 6:45am 
Why does this need M.O.A.R ? Oo The fuck ?
Dan Iron Sep 9, 2019 @ 3:37pm 
so an update is coming? thank goodness. good luck with whatever youre working on
lilMobStick Aug 17, 2019 @ 1:22pm 
all good bro cant wait for the update this one of the best mods ever
GeloDGreat  [author] Aug 1, 2019 @ 3:56pm 
I'm sorry I wasnt able to update this long enough. been busy working as a dev
Gremlin Aug 1, 2019 @ 2:54pm 
This mod cannot be Enabled as far as I can tell because "Warfare Expanded" does not "exist" in addition to requiring MOAR Units enabled as well :(
Owl Jul 18, 2019 @ 11:53pm 
can we please get this for complete edition?
Blackstorm Jun 10, 2019 @ 7:22am 
is this going to be updated? its just that its been a while since gathering storm came out
Étendard Apr 22, 2019 @ 4:48am 
+1
lilMobStick Apr 21, 2019 @ 9:38pm 
make this for warfare expanded complete edition and armored assault. also make one for steel and thunder unique units
søren Mar 29, 2019 @ 9:56pm 
@GeloDGreat Would you make this for Warfare Expanded Complete Edition or Armored Assault? I'd happily send a donation your way if you have "buy me a coffee" set up or anything
Amilkar Mar 22, 2019 @ 9:41am 
hello, are you there?
søren Mar 14, 2019 @ 9:33pm 
@GeloDGreat thank you for your work! Would you be willing to do a R.E.D. for warfare expanded armored unit expansion mod? Thank you!
Hiraeth Mar 9, 2019 @ 4:38pm 
I kinda wish this would work for the standalone Warfare Expanded mod, the one that doesn't use MOAR units.
Anthaderas Mar 8, 2019 @ 5:15am 
Wrote that not compatible and needing MOAR Units -_^ ?
Amilkar Mar 5, 2019 @ 3:24am 
Hello, can you update please, I love your work in this mod and the others.
Étendard Feb 26, 2019 @ 5:31pm 
@GeloDGreat thanks for the update ! Could you change the dependances please?
Étendard Feb 24, 2019 @ 3:08am 
@GeloDGreat for me, Culverin and Explorer aren't rescaled.
gmnowels Feb 23, 2019 @ 3:22pm 
oops, my bad - WE not updated for GS yet.
GeloDGreat  [author] Feb 23, 2019 @ 3:19pm 
This mod is strictly for Warfare Expanded not GS. You should look at RED for GS if you want GS RED
gmnowels Feb 23, 2019 @ 3:14pm 
@GeloDGreat; I don' think Warfare Expanded added new units; but GS did; but, that should have been taken care of in the updated R.E.D. for GS?
GeloDGreat  [author] Feb 23, 2019 @ 3:06pm 
Can someone help me determine what units is not REDified?
williamb1995 Feb 22, 2019 @ 3:45am 
patch for Unique Units ? pls
Gumsk Dec 12, 2018 @ 12:14am 
@Kenraali I eventually just took out all the R.E.D. mods. It seemed like, with those edits, it wasn't working properly. The game ran, but I was getting a lot of errors in various places.
Kenraali #BringBackQP Dec 10, 2018 @ 10:47pm 
@brittfrey my game crashed when I started a game with those edits. Must be my mod setup though.
Gumsk Nov 23, 2018 @ 10:04pm 
You can bypass or update the dependencies. I tested it and the game loads, but I'm not sure if it accurately updates the graphics.

Go to \Steam\steamapps\workshop\content\289070\1305236741
Open "R.E.D. Warfare Expanded.modinfo" in Notepad
Change the Dependencies section to:

<Dependencies>
<Mod id="d5fd68b9-7c98-4764-91f6-5c6de9fa7f08" title="Warfare Expanded Complete" />
<Mod id="8670da15-d435-44ea-9758-7438cb321411" title="R.E.D. Modpack" />
</Dependencies>

Now you can enable the mod.
gmnowels Nov 7, 2018 @ 4:13am 
@Gademon, @GeloDGreat; any news on updating, please?
tnewman2 Oct 29, 2018 @ 8:21pm 
This mod is broke
ScubaSteve Oct 18, 2018 @ 8:55am 
Hello, this mod seems to no longer be compatible as it requires the old version of warfare expanded and the no longer needed moar units. Is there any chance this will be updated? Thank you for the mod!
AmoreAmar Oct 18, 2018 @ 8:21am 
ok you guys are modders.
How do I fix this issue:
there are too many units on the map which results in a drop in frame rate.
Is there somewhere in some code you guys could direct me to to prevent the AI from absolutely going crazy with units.
Realistically they should build units when at war, and keep small peacekeeping force during peace, not every tile has a military unit. Or a few ballistic missiles that are more so quality rather than quantity as a means of an army, not a large spam.

do you guys get what i mean... there are so many it slows the whole thing down. So if you know anyone, or you know yourself, or if there is a mod to combat this, OR your knowledge of the civ 6 coding , could you tell me where and what i need to type in and change in the code to get this result
Welkin Gunther Jul 29, 2018 @ 5:50am 
I would also like to know how you fixed it, because its driving me mad.
GeloDGreat  [author] Apr 8, 2018 @ 1:40am 
@kwonsihoon can u tell me how did you solve the problem? Just in case the problem arises again
kwonsihoon Apr 6, 2018 @ 8:27pm 
I solved the problem. The comments I made so far seems unneccesary so I delete them.
Thank you. Good mod by the way.
GeloDGreat  [author] Apr 6, 2018 @ 6:29pm 
@kwonsihoon there might be a conflicting mods that you're using. as of now im playing this mod for a long time
kwonsihoon Apr 6, 2018 @ 6:06pm 
Thanks for the upload. However I have an issue that the mod is gone after i make savefile. When I load the savefile, only this add on mod is gone while the main 'warfare expanded' mod is still alive. As a result, the scale is back to normal one, and it becomes problem because I cant play with this mod further if any crash happens (I need to load the savefile again, but the scale is no more applied anymore)
Jegalo Mar 29, 2018 @ 12:58pm 
Finally, it looks like I have actually armies now!
Cloneguytwo Mar 13, 2018 @ 5:22pm 
Praise the lord
Septimus Ember Mar 8, 2018 @ 3:26pm 
THIS IS THE BEST THING TO EVER HAPPEN IN THE HISTORY OF THE UNIVERSE
Library of Alexandria Feb 19, 2018 @ 4:05am 
THE GODS IN THE HEAVENS ABOVE