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The merchant in the house is rude and not have open clock on seling stuff.
▂▄▅█████████▅▄▃▂ ...\☻/︻╦╤─ Copy and paste him all over the work shop so he
Il███████████████████].▌ Defeat the paid mods!
◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤... / \
And the argonian's existing NPC AI packages were not setup to instruct him to open the shop officially. So no matter what time of day you enter the store, you will always be considered trespassing. The NPC also lacks a key in their inventory to open/close up shop. But most important of all, the NPC's faction didn't have door ownership. This stops the NPC from controlling the door.
You need to edit the mod in CK and adjust and/or create all these.
Seriously though, great mods, please keep up your awesome work!
Nun ist die Farm halt leer, aber die Bienen produzieren fleissig Honig.
Ich hatte eigentlich erwartet das man die Farm für sich nutzen kann.
Daumen runter!
Then I believe it is the bee.esp file at would need to be worked on, but that is as far as I went with doing anything out of respect for the Bee hives mod creator. There is also a horse and wagon located in the same spot, that conflicts with it's location and a wall from the Chapel mod, but I am not sure wich mod it goes to,... Any help from the mod's creator or a fellow gamer would be very welcome, because, I do like running both mods... thank you, ttyl
http://steamcommunity.com/sharedfiles/filedetails/?id=120751409
Its a wonderful idea and I love it. Skyrim needs bee farms since they all drink mead. I wish I could use it with chapels. At least I can use More Bees
Current bugs and errors:
Floating static objects at exterior around farm.
Objects with merged meshes outside farm.
Objects with merged meshes inside farm.
NPC Merchant never opens shop.
NPC Merchant turns hostile to player if player remains nearby him too long.
And I feel as though the merchants mod is little bit more immersive as Whiterun is a crossroads town. I don't suppose you'd be interested at all in making a compatible version which moves the bee-farm around to make these two mods compatible?
If not... you should know this is still a great mod! Keep up the good work!
• Light sources
• Containers
• Furniture
• Food
• House
• Bees
• Merchant"
No really? Bees? xD
There is enough flowers around Whiterun for the bees, the only flower worth cultivating is lavender, it is used in food,tea,soap,perfumes,dyes etc.
If someone were to cultivate other flowers to it should be for dyes,perfumes and alchemy, and it should be a seperate farm/family.
Which would be a good idea i think, Whiterun need more farms/trade.