The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

306 ratings
Chapels Of Skyrim
File Size
92.746 MB
Jan 16, 2013 @ 5:30am
Jan 22, 2013 @ 4:27am
8 Change Notes ( view )

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Chapels Of Skyrim

Adds chapels to the Skyrim world and a quest on the destruction of a chapel devoted to talos.

Features: Chapels to stumble upon in your travels!
Custom Music to play in the Chapels. Adds a completely new section to music and does not replace any tracks.
Adds a quest.
A right to sanctuary for outlaws.

I missed the likes of weynon priory among other chapels and churches in oblivion and felt there were no friendly areas in the wild of Skyrim, I am also making some of them allow a right to sanctuary for outlaws: Guards won't be able to arrest you while you are in the chapel (much like medieval England).


I'm currently without internet, expect a big update when I get back in a week or two.

The inside of the chapel near whiterun is not accessable, it's not finished. (Kynareth)
The priory in falkreath opens incorrectly, as it also is not finished but you can tcl out and try the wine, with some fun effects.
The chapel of talos quest cannot be activated as it is not linked up yet because it's not finished.
There may be other things I've forgot to mention but reading the comments will instantly give you the answer you need, I promise :)


Chapel of Zenithar - Shor's Stone [A small, inviting chapel, the monk lives below the chapel]
Chapel Of Talos (Kynesgrove Priory) - Kynesgrove [Recently Destroyed and contains a quest]
Cathedral Of Stendarr (Lindisfarne Priory & Winery) - Falkreath Hold, north east Falkreath [A large, beautiful cathedral, the monks & vigilants stay in the priory next to the cathedral, they also run the winery and sell their own wine and mead, there is also a new batch that you can try... Beware!]

I will be adding more content to the mod today including: people on pilgramages, story behind Chapel of Talos being destroyed, among more.

Next in line: Chapel Of Kynareth (Should be finished today)

Available on the skyrim nexus also:

You can check out my other mods if you like:
Cozy Riverwood Home - [Adds a lovely, warm home to Riverwood, aimed at, but not limited to, starter characters, check it out :) Enjoy Leave a comment, I'm happy to answer questions or if you have any problems. :)
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ʢɌԑɐᴘԑя×ƧɨӾӿʡ Jun 13 @ 5:56pm 
That's fine. It's a really cool consept, though.
Gwae'Bloom  [author] Jun 13 @ 5:18pm 
I won't finish it, I'm sorry, glad you enjoy what's there.
ʢɌԑɐᴘԑя×ƧɨӾӿʡ Jun 13 @ 8:51am 
Although they are not done, it sets up the perfect ideal thing for my Skyrim. Thanks for creating this, and I hope you one day find the time to finish it.
ben.clough98 Jun 3 @ 3:48am 
I see
Gwae'Bloom  [author] Jun 2 @ 6:14pm 
Haven'tkep this up for years mate.
ben.clough98 Jun 2 @ 3:05am 
You still keeping this up?
Gwae'Bloom  [author] Feb 17 @ 7:17pm 
You're free to edit it
Sethan Feb 17 @ 2:45pm 
If any other mod references the deleted vanilla navmesh, it will cause a crash. It is not necessary to delete the vanilla navmeshes to re-navmesh an area. If they cannot be used at all, leave them a single triangle and give it a high negative value.
Gwae'Bloom  [author] Feb 16 @ 3:33am 
That is because I re navmashed the area that the chapoel sits in.
Sethan Feb 15 @ 11:16pm 
It has 3 deleted vanilla navmeshes. It can definitely cause crashes if those are not resolved before the mod is used.