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- updated BuildFeatures and set Time to null for BUILD_SCRUB_FALLOUT
- updated Features and set Movement to 1 for FEATURE_FALLOUT
The result is that workers can move onto a tile with fallout and insta-scrub it. Workers will still get in trouble if they have no remaining move points after moving onto the tile, but it does at least make it possible for the AI to scrub some tiles.
I also reduced the damage per turn to 15, but that was just a personal preference independent of the worker issue.
Lather, rinse, repeat.
It would be nice if damage dealt was proportional to unit strength.