Team Fortress 2

Team Fortress 2

The Aegis of Empire
5 Comments
BossBTL Feb 18, 2018 @ 4:59pm 
you know for a fact valve will make em split the torso and pants into two different cosmetics
Mopo Feb 16, 2018 @ 3:12am 
I really like the armor pattern and how well it sticks out from the rest of the set, awesome work!
heinous  [author] Feb 15, 2018 @ 6:00pm 
it was one little thing leading to another. at first i felt like a single square slat of chest armor would look too bland, so i raised both sides to create a neckline, then i figured since i left the texture unmirrored to avoid looking too symmetrical, that i may as well let the model itself be asymmetric as well. it was originally higher on the opposite side and i meant for a solid metal piece to protect the heart, which ended up not fitting the rest of the armor stylistically. finally i reduced it to another leather-lined piece or armor, but to reach below the mandated 1400 triangles for the whole suit made it look too low-poly up close so i removed that piece altogether and heightened the torso armor. the unused metal piece ended up being reused as the sinoblade's blade collar.
Kumquat [Velbud] Feb 15, 2018 @ 11:27am 
Not quite sure why you didnt keep it symmetrical, but I like it nonetheless. I wonder how it behaves in action?
FailBucket Feb 15, 2018 @ 10:47am 
Looks like a new genji skin in Overwatch. Really cool!