RimWorld

RimWorld

[b18] AutoClean Floors (ever everclean)
43 Comments
Kara Sep 20, 2024 @ 5:44pm 
There is a 1.4 version of this somewhere that I am still running on 1.5
OrangeQuill Mar 27, 2024 @ 7:07pm 
Does anyone know if this by some rare chance still works?
No Chill Bill Jul 26, 2023 @ 12:51pm 
Please update this to 1.4 or allow someone else to. This was one of my favorite mods.
Reuvix Dec 16, 2019 @ 2:23am 
F***, if you're not going to update this mod I might just make my own since it's such a good concept. Uuugh
parakeet Jul 26, 2019 @ 2:06pm 
update?
9bananas Mar 13, 2019 @ 2:43am 
any word on permissions? are we allowed to update this ourselves and share it on here? any plans to update?
Senoinya Aumeriyal'e Nov 27, 2018 @ 3:56am 
Dead mod, I guess?
Maverick Oct 27, 2018 @ 12:16am 
1.0 is out. Are you planning to update it?
Maverick Sep 12, 2018 @ 11:14am 
update to A19 pls
Utah  [author] Sep 2, 2018 @ 5:28pm 
I don't have plans to update mods for now. Maybe on version 1.0

(maybe still work, idk)
Senoinya Aumeriyal'e Sep 2, 2018 @ 3:40pm 
B19 version?
Depleted May 12, 2018 @ 2:40pm 
The carpets still broken, pawns get stuck on it and can't move or do anything.

I thought you'd of fixed it by now since i mentioned the issue last year, but alas i've unsubbed as it's a stupid bug with an easy fix.
InventiveName Apr 15, 2018 @ 11:53am 
Thank you. I hate the cleaning dynamic of this game.
GoldenSoul Apr 13, 2018 @ 9:23am 
is the bug fixed_
Uncle Fubar Mar 26, 2018 @ 3:39am 
Maybe just lose the speed bonus on carpet if it causes so many problems. Mid-late game, pawns with bionics are moving faster anyway :)
Pamparampampamparam Mar 4, 2018 @ 9:19pm 
Will you consider different colors for the carpet?
Maverick Feb 24, 2018 @ 10:30am 
Hey,

My pawns did not move on the carpet, too. They have some bionic parts.

I can not build the carpet in front of the basin from Dub Bad Hygiene Mod http://steamcommunity.com/sharedfiles/filedetails/?id=836308268&searchtext=dubs

Could you make it compatible pls?
Dominique901 Feb 22, 2018 @ 1:11pm 
Never have to clean again O_O
Tia Feb 20, 2018 @ 3:07am 
Sterile Autoclean? :D
Wiawyr Feb 18, 2018 @ 3:01pm 
As soon as I build one tile of the carpet the game stutters for about six frames and then locks up and has to be closed. Building the flooring doesn't cause this issue. Got a few mods running so I can't really narrow it down.
Depleted Feb 18, 2018 @ 9:25am 
I managed to build sections of autoclean floor, but the carpet I cant do, i can build one or two cells/blocks of it but any more than that and AI become buggy, they refuse to build it even when ordered, even when all the materials are there layed out already and they act as if they are stuck in place when they aren't, even drafting them and giving them orders does nothing.

I had to cancel the plans, remove what was built, and just go with the autoclean floor but i dont like how it looks and it doesnt have a speed boost which is what i was so hyped for.
Utah  [author] Feb 17, 2018 @ 6:44pm 
@Depleted i will see if i can do it, i'm not sure. These bugs probably are because of the speed bonus

@Ninjaspawn ooh the 0.19 flammability was a error and it's already fixed (is 0 now)
Ninjaspawn Feb 17, 2018 @ 5:55pm 
Author- Cyriel was trying to say that materials that are NOT flammable have a flammability of .19, and materials that ARE flammable are listed at 0. It is just interesting that you chose to go opposite on flammability.
EMERL Feb 17, 2018 @ 9:13am 
"Yeah Baby Yeah~"

Commenting on the author's picture aside, clean flooring, something I've needed for a while now xD My colony is, messy, to say the least, very, very, messy.
Depleted Feb 17, 2018 @ 7:52am 
I found a bug, while placing the carpet down some pawns became stuck in the carpet and cant be moved, and some pawns refuse to even build the carpet.
Depleted Feb 17, 2018 @ 7:24am 
I love the speed boost, if you do make corrections to the speed boost please make alternate versions of the mod of the ability to pick what speed we want <3
Khleb Feb 17, 2018 @ 5:16am 
now i can harvest organs without worrying about blood on floors
Syndicake ☠ Feb 17, 2018 @ 12:52am 
Very overpowered for vanilla games but its a good and useful mod.
The Last Helldiver™ Feb 16, 2018 @ 8:36pm 
@Tremeloe Ahh ok then. It wasn't listed so i figured it wouldn't give the sterile bonus that the vanilla tiles give.
sidfu1 Feb 16, 2018 @ 3:10pm 
just so u know haveing a speed buff to floorings can lead to memory leaks in the game due to the constant change of speed of mutiple speed floors used.
Utah  [author] Feb 16, 2018 @ 1:58pm 
@Riggertrigger nice! thanks for the info, maybe i make some changes

@Cyriel ᛭ᚲᛃᚱᛁᛖᛚ᛭ actually i don't understand well what you say (my english is the problem). The AutoClean stuff give the "sterile" bonus for rooms, is that what you are looking for? Oh, the floor have a vent system to extingue fire (i like to think so), and the carpet... You know... "Nobody know's how works but colonists love it"
The Last Helldiver™ Feb 16, 2018 @ 1:16pm 
Is there a chance you can make a hospital floor version for this that helps with overall sterility ? That would be the best :D

Also, just a minor gripe, normal floors being made out of mostly steel / mineral materials having flammability at all and the carpet (which is made out of flammable materials) being non-flammable just rubs me the wrong way :P
Riggertrigger Feb 16, 2018 @ 10:53am 
and also i modded my floors to have 325% speed maybe a combination of floor speed and pawn movespeed cause this problem
Riggertrigger Feb 16, 2018 @ 10:47am 
hello maybe i can help with this colonist speed problem. I also got this problem with pawns who got so many bionics upgrades that they exceed 200% Moving. I experimented with some values but the results where always the same more then 200% Moving in the health tab and they got stuck "standing". 199% and they walk again so try changing the values of those implants
pake Feb 13, 2018 @ 5:40pm 
i think 217speed is a little justice maybe
Utah  [author] Feb 12, 2018 @ 4:17pm 
@Drats666 hmm maybe it's because the final speed are to high or some strange incompability with another mod. Anyway i will decrease this speed bonus and maybe exclude it on the future
Drats666 Feb 12, 2018 @ 2:51pm 
@Tremeloe three of my seven colonist have fully upgraded bionic bodies. I believe one of the colonist traits also gives increased walked speed.
Utah  [author] Feb 12, 2018 @ 7:33am 
@Sixdd it's just a little fun thing and seems causes lag

@Nim_Spork i think that's because the move speed bonus, i'm considering remove this buff if someone else report this same problem. For now i reduce the bonus speed to 217%, the lag was reduced?

@Drats666 someone else have this problem? Works fine to me. Your colonists has high speed bonus (of drugs, bionic parts etc)?
Drats666 Feb 12, 2018 @ 7:04am 
Appearently when i use the autoclean carpet, my colonist refuse to walk on the carpet to the point where they starved to death before figuring out the issue. I replaced the carpet with AutoClean floor and they used it normally, but the carpet they refuse to have anything to do with it.
Nim_Spork Feb 12, 2018 @ 3:27am 
Seriously lags my game when I lay carpet, makes the game unplayable.:berserk:
#6 Feb 12, 2018 @ 3:22am 
This looks pretty cool but I have to ask, why does the carpet increase movement speed but not the regular floor?
Utah  [author] Feb 11, 2018 @ 1:29pm 
@Maverick hmm ya, maybe soon but it's just floors, don't have much to show
Maverick Feb 11, 2018 @ 1:03pm 
Could you add more pics pls?