Darkest Dungeon®

Darkest Dungeon®

Curios & Curiosities
43 Comments
adan_eslavo Apr 5, 2023 @ 1:40am 
As I read, nothing beside Ruins was changed?
Vuohi Jan 26, 2023 @ 12:44pm 
I like the idea of giving curios more possible effects, but I don't think the changes to curio spawn locations feel right. I just can't see scrolls remaining legible on the Cove's water-covered floor, or anyone wanting to camp in the Cove or Warrens. Each region having different curios is part of what helps them feel different from each other.
ReconUHD Jul 9, 2021 @ 3:25pm 
New player, very pleased to see some of the weird balance changed.
Fifty Three  [author] Apr 7, 2021 @ 6:42pm 
Thanks! I'm glad people are still playing and discovering this mod.
They_call_me_"Grandpa" Apr 7, 2021 @ 2:48am 
This mod is very good.
Mustang0524 Mar 4, 2021 @ 5:49am 
YA this is awesome, kept thinking I wish there was a mod to change the stack of books, bookshelf ect. TY
Fifty Three  [author] May 15, 2020 @ 10:43pm 
I'm glad you like it. And that the mod still works.
Fiord88 May 15, 2020 @ 3:17am 
It;s great mod, thanks
:broflex:
John "Felmarg" Blacksad Jul 4, 2018 @ 3:16pm 
Seems to still wors fine with CoM.
Could you make it compatible with Marvin Seo's classes journals or maybe in the form of a separated addon ?
Because Stack of Books, Book Shelf, Pile of Scrolls, etc. only drop vanilla journal pages then it's trinkets only...
Kope Jun 25, 2018 @ 8:04am 
Looks interesting. I'll sub once it's patched for CoM o/
Tiga Jun 1, 2018 @ 10:03am 
I always got a "Book of Holiness" error message when i use this mod, anyone else ?
Fifty Three  [author] May 18, 2018 @ 4:49pm 
Anytime, glad you like the mod! Yeah I've just been lazy, I have to go back and balance/streamline quite a few of my mods before the expansion drops.
Bevin De Kruyne May 18, 2018 @ 4:25pm 
glad to know you have balance in mind thanks for the work !
Fifty Three  [author] May 18, 2018 @ 4:23pm 
??? Yeah I'll have to do some rebalancing. I'll have them done before the new expansion drops.
Bevin De Kruyne May 18, 2018 @ 3:58pm 
i'm on a lv1 medium quest sitting on 2 firewood and 30 food and 6 keys, no idea where they came from
Bevin De Kruyne May 18, 2018 @ 3:55pm 
i get way too many firewoods, got 3 once and overall i'd say 50% chance of getting one. combined with your monster addons that also adds rewards to fight i really get flooded with provisions it kills difficulty :/
Bevin De Kruyne Apr 20, 2018 @ 12:51pm 
i had a few but none that could conflict. Only encountered the bug once when i first installed it so it might just be because i installed some stuff mid run working perfect so far thanks !
Fifty Three  [author] Apr 20, 2018 @ 11:47am 
No... And I havn't encountered that error. It would be hard to tell what caused that without knowing the other mods that you have installed.
Walloping Websnappers Feb 13, 2018 @ 1:35pm 
That's true. I suppose forgoing the Traveler's Tent and Pile of Scrolls in all dungeons is a small sacrifice to have both mods.
Fifty Three  [author] Feb 13, 2018 @ 1:20pm 
Thank you VultureTim. Well it's sorta compatible, if you run Mimics above mine the mods will still work. Both mods adjust the props so you can run both (with Mimics above mine) but only get the props of one or another.
Walloping Websnappers Feb 13, 2018 @ 1:11pm 
Great mod. Unfortunately it is incompatible with the mimics mod as both edit the curio files.
Fifty Three  [author] Feb 12, 2018 @ 7:58pm 
Yes the Holy Fountain can no longer be cleansed by Holy Water. You have a 20% chance of still getting the Cleansed effect though. Stress Heal, Cure, and Heal.
Insufferable Smartypants Feb 12, 2018 @ 7:48pm 
I might just be thick right now, but could you explain what "The Holy Fountain is no longer cleansed" means? Does that mean that you can't douse it with Holy Water?
Fifty Three  [author] Feb 12, 2018 @ 1:31am 
「Drop」It's all good, I'm glad it worked for you. I had a slight panic attack when you said that. But I'm glad you did so that I could test it out!
Drop Feb 12, 2018 @ 1:29am 
I had a look about and turns out, I didn't enable the mods on the campaign. I was not aware this had to be done. All other games I've used for workshop worked as sub' = installed/active all of the time

Sorry for the waste of time. Be sure to actually look in future.
Drop Feb 12, 2018 @ 1:23am 
I'll unsub' and resub' again. Is there a way to check that the mod is working or installed in-game?
Fifty Three  [author] Feb 12, 2018 @ 1:19am 
「Drop」, so the skeleton key in the Iron Maiden works for me. Which can mean a couple of things (and I don't think it's you). The Steam Workshop uploader is not updating properly. I find that an unsubscribe and subscribe can fix this. Or I'm not doing something properly in the Mod Uploader. I've read the Mod Wiki and watched a video, I don't know if I'm missing something.
Fifty Three  [author] Feb 12, 2018 @ 12:30am 
Anytime. No I don't think you did anything wrong I either blame the Steam Workshop or myself (which is usally the case :steamfacepalm:). But I will hopefully find out soon enough. Still testing!
Drop Feb 12, 2018 @ 12:23am 
Thanks for the quick reply! I wonder if I have done something wrong. It was done in just a short 'Ruins' area (fresh campaign)
Fifty Three  [author] Feb 12, 2018 @ 12:16am 
Thank you 「Drop」, I'm currently testing the mod right now and will get back to you soon!
Drop Feb 11, 2018 @ 11:54pm 
I've had this installed and tried to use a Skeleton Key on an Iron Maiden, but it had no effect. I have double-checked that this has been subscribed to.
Fifty Three  [author] Feb 10, 2018 @ 7:41am 
Thank you Imperator Dasmodeus!
Loremaster Dasmodeus Feb 10, 2018 @ 5:28am 
One of the best non-class related mods.
Fifty Three  [author] Feb 9, 2018 @ 2:26pm 
After looking at the Mountains and PBD it looks like I do need to use curio_type_library.csv. Mountains uses it's own as it's adding curios. PBD uses the main like I do as we are making changes to already exsiting curios.
Fifty Three  [author] Feb 9, 2018 @ 12:32pm 
@O'Nightmare I tried it in a seperate file but didn't seem to be getting correct results. Only when I left it in the orginal file would it work. I will continue to play test the mod in a seperate file.
o'night Feb 9, 2018 @ 11:21am 
Isn't it possible to make as separate curio_type_library.csv? Like Mimic or Mountain mods.
Fifty Three  [author] Feb 8, 2018 @ 6:16pm 
Thank you, more coming soon!
Loremaster Dasmodeus Feb 8, 2018 @ 12:37pm 
A time to perform beyond one's limit!
Tiga Feb 8, 2018 @ 11:08am 
Books are the worst in the vanilla game, this makes it more interesting. Thanks for this.
Fifty Three  [author] Feb 8, 2018 @ 10:20am 
Thank you @LazyWeeb!
Lazy Feb 8, 2018 @ 1:28am 
This is why this modding community is so amazing. I always thought some curio interactions with the vanilla version were lackluster, books being the worst. Mods like this one are intuitive and make the game so much more enjoyable and believable. A must have imo
Fifty Three  [author] Feb 7, 2018 @ 10:39pm 
Yup! And the Loot chances are now higher than the effects or quirks!
trelian5 Feb 7, 2018 @ 10:38pm 
Wow, this may make it almost worth it to touch books!