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Rapporter et oversættelsesproblem
it crashed on building Preview
also have other ERROR crashed the game
If you want to be able to control the production of all industries, Flexible Industries mod does enable production levels for all 14 industries.
Btw.: Anarchy can be fine...
=)
You welcome. I also spent more than 200 hours on this frustrating problem.
I did not test with raw material but it could be interesting to try with a complete chain of production.
I'm too busy yet to make an "official mod", but if you want to make a quick test I can send you the same modification but for standard factory (so you need to supply stone for bricks, petrol for fuel etc.)
My opinion is that with the "stabilised" main factory, the raw material production should not cause any problem. If you are interested to test this, let me know, I'll post a link here.
Do you tested if this kind of aproach works for raw materias and intermediate lines? In my game raw materials stop production when industyries stop and the whole chain freezes, them all start working again. It's crazy.
Whenever I change a supply train (like, converting four 15-car trains to two 30-car) it takes up to 2 years in game time until the production stabilizes.
-You must regroup zones as seen in this image:
https://i.imgur.com/XxQFGen.jpg
This is done by deleting unwanted building from an area. You must be patient, the AI might try to reconstruct wrong category buildings but on the long time you'll win and the type never change once defined.
-I personally limit/control the extension of my towns with invisible collision object because it always end in anarchy. See this image as an example:
https://i.imgur.com/lE9NDio.jpg
I use this mod that provide invisible wall:
https://steamcommunity.com/sharedfiles/filedetails/?id=939034550
You should be patient, as the industry is not overproducing anymore it will slowly build up to the correct level and this can take month if not years.
If it's still not working:
-Check you city coverage (Drop line must cover 100% of commercial or industry area)
-Check the capacities of your lines(no bottleneck)
-Check that you have at least tree final lines per good.
-Check that your lines are very regular, traffic jam can kill the "demand" information..
To avoid traffic jam, I recommend to get a +100% capacity mod (I use a 300%). Without it, even a medium town might require a ridiculous 100+ trucks and the traffic jam/delay is almost unavoidable in this case.
For trains it get even worse without a capacity modifier due to the long load/unload time at station.
My goal was to have a realistic supply as seen in real life: a visually reasonable amount of tracks/trains/trucks for each city and almost 90% regular supply.